G g: Difference between revisions

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Moves in '''bold''' are damage moves to which [[STAB]] apply.
Moves in '''bold''' are damage moves to which [[STAB]] apply.


==='''By leveling up'''===
===By [[Level|leveling up]]===
{|
{| border=1 align="center" style="background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
|'''Level'''
|- style="background: #{{flying color}};"
|'''Move'''
! colspan="3" | [[Generation I]]
|'''Type'''
|- style="background: #{{normal color}};"
! [[Level]]
! [[Move]]
! [[Type]]
|-
|-
|Start
| rowspan="3" | Start || {{m|Pay Day}} || {{ic|Normal}}
|[[Pay Day]]
|[[Normal]]
|-
|-
|Start
| {{m|Water Gun}} || {{ic|Water}}
|[[Water Gun]]
|[[Water]]
|-
|-
|Start
| Glitch move || [[Cooltrainer]]♀
|nameless glitch move
|Cooltrainer♀
|-
|-
|Start
| {{m|Bind}} || {{ic|Normal}}
|[[Bind]]
|[[Normal]]
|-
|-
|6
| rowspan="1" | 6 || [[TM03]] || Glitchy
|TM03
|Glitchy
|-
|-
|7
| rowspan="1" | 7 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|8
| rowspan="1" | 8 || [[TM34]] || Glitchy
|TM34
|Glitchy
|-
|-
|10
| rowspan="1" | 10 || [[TM38]] || Glitchy
|TM38
|Glitchy
|-
|-
|12
| rowspan="1" | 12 || {{m|Double Kick}} || {{ic|Fighting}}
|[[Double Kick]]
|[[Fighting]]
|-
|-
|13
| rowspan="1" | 13 || {{m|Poison Sting}} || {{ic|Poison}}
|[[Poison Sting]]
|[[Poison]]
|-
|-
|15
| rowspan="1" | 15 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|16
| rowspan="1" | 16 || {{m|Bubblebeam || {{ic|Water}}
|[[Bubblebeam]]
|[[Water]]
|-
|-
|17
| rowspan="1" | 17 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|18
| rowspan="1" | 18 || {{m|Double Kick}} || {{ic|Fighting}}
|[[Double Kick]]
|[[Fighting]]
|-
|-
|20
| rowspan="1" | 20 || [[TM54]] || Glitchy
|TM54
|Glitchy
|-
|-
|25
| rowspan="1" | 25 || {{m|Confusion}} || {{ic|Psychic}}
|[[Confusion]]
|[[Psychic]]
|-
|-
|27
| rowspan="1" | 27 || {{m|Lick}} || {{ic|Ghost}}
|[[Lick]]
|[[Ghost]]
|-
|-
|30
| rowspan="1" | 30 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|31
| rowspan="1" | 31 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|33
| rowspan="1" | 33 || {{m|Hi Jump Kick}} || {{ic|Fighting}}
|[[Hi Jump Kick]]
|[[Fighting]]
|-
|-
|36
| rowspan="1" | 36 || {{m|Pin Missile}} || {{ic|Bug}}
|Pin Missle
|[[Bug]]
|-
|-
|37
| rowspan="1" | 37 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|38
| rowspan="1" | 38 || {{m|Double Kick}} || {{ic|Fighting}}
|[[Double Kick]]
|[[Fighting]]
|-
|-
|39
| rowspan="1" | 39 || [[TM25]] || Glitchy
|TM25
|Glitchy
|-
|-
|40
| rowspan="1" | 40 || {{m|Doubleslap}} || {{ic|Normal}}
|[[Doubleslap]]
|[[Normal]]
|-
|-
|42
| rowspan="1" | 42 || [[TM34]] || Glitchy
|TM34
|Glitchy
|-
|-
|48
| rowspan="1" | 48 || {{m|Pound}} || {{ic|Normal}}
|[[Pound]]
|[[Normal]]
|-
|-
|51
| rowspan="1" | 51 || [[TM50]] || Glitchy
|TM50
|Glitchy
|-
|-
|60
| rowspan="1" | 60 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|61
| rowspan="1" | 61 || {{m|Horn Drill}} || {{ic|Normal}}
|[[Horn Drill]]
|[[Normal]]
|-
|-
|63
| rowspan="1" | 63 || {{m|Thrash}} || {{ic|Normal}}
|[[Thrash]]
|[[Normal]]
|-
|-
|71
| rowspan="1" | 71 || [[TM50]] || Glitchy
|TM50
|Glitchy
|-
|-
|79
| rowspan="1" | 79 || {{m|Horn Drill}} || {{ic|Normal}}
|[[Horn Drill]]
|[[Normal]]
|-
|-
|83
| rowspan="1" | 83 || [[TM05]] || Glitchy
|TM05
|Glitchy
|-
|-
|84
| rowspan="1" | 84 || {{m|Low Kick}} || {{ic|Fighting}}
|[[Low Kick]]
|[[Fighting]]
|-
|-
|88
| rowspan="1" | 88 || [[TM05]] || Glitchy
|TM05
|Glitchy
|-
|-
|95
| rowspan="1" | 95 || {{m|Thunder Wave}} || {{ic|Electric}}
|[[Thunder Wave]]
|[[Electric]]
|-
|-
|101
| rowspan="1" | 101 || {{m|Thrash}} || {{ic|Normal}}
|[[Thrash]]
|[[Normal]]
|-
|-
|103
| rowspan="1" | 103 || {{m|Wrap}} || {{ic|Normal}}
|[[Wrap]]
|[[Normal]]
|-
|-
|120
| rowspan="1" | 120 || [[TM01]] || Glitchy
|TM01
|Glitchy
|-
|-
|124
| rowspan="1" | 124 || [[TM34]] || Glitchy
|TM34
|Glitchy
|-
|-
|126
| rowspan="1" | 126 || [[TM24]] || Glitchy
|TM24
|Glitchy
|-
|-
|127
| rowspan="1" | 127 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|129
| rowspan="1" | 129 || {{m|Thrash}} || {{ic|Normal}}
|[[Thrash]]
|[[Normal]]
|-
|-
|133
| rowspan="1" | 133 || {{m|Defense Curl}} || {{ic|Normal}}
|[[Defense Curl]]
|[[Normal]]
|-
|-
|135
| rowspan="1" | 135 || {{m|Tackle}} || {{ic|Normal}}
|[[Tackle]]
|[[Normal]]
|-
|-
|149
| rowspan="1" | 149 || {{m|Thrash}} || {{ic|Normal}}
|[[Thrash]]
|[[Normal]]
|-
|-
|157
| rowspan="1" | 157 || {{m|Double-Edge}} || {{ic|Normal}}
|[[Double-edge]]
|[[Normal]]
|-
|-
|160
| rowspan="1" | 160 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|161
| rowspan="1" | 161 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|162
| rowspan="1" | 162 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|163
| rowspan="1" | 163 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|164
| rowspan="1" | 164 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|165
| rowspan="1" | 165 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|166
| rowspan="1" | 166 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|167
| rowspan="1" | 167 || {{m|Horn Drill}} || {{ic|Normal}}
|[[Horn Drill]]
|[[Normal]]
|-
|-
|168
| rowspan="1" | 168 || [[TM50]] || Glitchy
|TM50
|Normal
|-
|-
|169
| rowspan="1" | 169 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|170
| rowspan="1" | 170 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|171
| rowspan="1" | 171 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|172
| rowspan="1" | 172 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|173
| rowspan="1" | 173 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|174
| rowspan="1" | 174 || [[TM08]] || Glitchy
|TM08
|Glitchy
|-
|-
|175
| rowspan="1" | 175 || [[TM05]] || Glitchy
|TM05
|Glitchy
|-
|-
|179
| rowspan="1" | 179 || {{m|Hypnosis}} || {{ic|Psychic}}
|[[Hypnosis]]
|[[Psychic]]
|-
|-
|181
| rowspan="1" | 181 || {{m|Thrash}} || {{ic|Normal}}
|[[Thrash]]
|[[Normal]]
|-
|-
|184
| rowspan="1" | 184 || {{m|Poison Sting}} || {{ic|Poison}}
|[[Poison Sting]]
|[[Poison]]
|-
|-
|189
| rowspan="1" | 189 || {{m|Double-Edge}} || {{ic|Normal}}
|[[Double-edge]]
|]]Normal]]
|-
|-
|195
| rowspan="1" | 195 || {{m|Leech Life}} || {{ic|Bug}}
|[[Leech Life]]
|[[Bug]]
|-
|-
|201
| rowspan="1" | 201 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|-
|-
|202
| rowspan="1" | 202 || {{m|Thrash}} || {{ic|Normal}}
|[[Thrash]]
|[[Normal]]
|-
|-
|205
| rowspan="1" | 205 || {{m|Mimic}} || {{ic|Normal}}
|[[Mimic]]
|[[Normal]]
|-
|-
|206
| rowspan="1" | 206 || {{m|Take Down}} || {{ic|Normal}}
|[[Take Down]]
|[[Normal]]
|-
|-
|207
| rowspan="1" | 207 || [[TM34]] || Glitchy
|TM34
|Glitchy
|-
|-
|208
| rowspan="1" | 208 || [[TM50]] || Glitchy
|TM50
|Glitchy
|-
|-
|213
| rowspan="1" | 213 || {{m|Guillotine}} || {{ic|Normal}}
|[[Guillotine]]
|[[Normal]]
|-
|-
|234
| rowspan="1" | 234 || {{m|Tri-Attack}} || {{ic|Normal}}
|[[Tri-Attack]]
|[[Normal]]
|-
|-
|238
| rowspan="1" | 238 || {{m|Double Kick}} || {{ic|Fighting}}
|[[Double Kick]]
|[[Fighting]]
|-
|-
|242
| rowspan="1" | 242 || [[TM25]] || Glitchy
|TM25
|Glitchy
|-
|-
|247
| rowspan="1" | 247 || {{m|Egg Bomb}} || {{ic|Normal}}
|[[Egg Bomb]]
|[[Normal]]
|-
|-
|250
| rowspan="1" | 250 || {{m|Conversion}} || {{ic|Normal}}
|[[Conversion]]
|[[Normal]]
|-
|-
|255
| rowspan="1" | 255 || Glitch || Glitchy
|Jumbled mess of glitchy characters (Super Glitch)
|Glitchy
|}
|}


==='''By TM/HM'''===
==='''By TM/HM'''===

Revision as of 05:28, 15 March 2008

g

g
PokéDex #000
Type none
Version(s) Yellow
Hexadecimal Identifier C8
Required Special stat for Mew Glitch 200
Required character in name for Old Man Glitch None


Game Data

g is a glitch Pokémon found in the Yellow version of Pokémon. Its PokéDex number is 000, while its Hexadecimal number is C8 and its special for the Mew Glitch is 200. However, instead of fighting g, you will fight a glitch trainer who freezes the game once encountered, therefore, making g unobtainable in the wild. g could be a trainer Pokémon or a starter Pokémon with the proper GameShark codes, though. g's name is not recognized through the game properly, however, causing the user to press the A or B buttons multiple times while using g unless it is given a nickname. Once captured, g's encounter flag will show the equivalent of seeing a Cubone, causing Cubone's blank PokéDex page to be viewed. At Level 201, g will evolve into another glitch called .

Game Locations

g can only be obtained by using a GameShark code to modify your starter Pokémon or to modify other trainers' Pokémon with a code to catch other trainers' Pokémon. Encountering him using the Mew Glitch will cause the game to freeze because the trainer that occupies the hexadecimal slot of C8 freezes the game. The Old Man Glitch is unobtainable because the character at hexadecimal slot C8 is unobtainable by normal means. The game will also freeze in the same manner as the Mew Glitch, anyways.

Base Stats

HP:178 Attack:19 Defense:11 Speed:0 Special:23

Type Effectiveness

Because of his lack of types, g has no type advantages or disadvantages.

Learnset

g is capable of learning the following moves. Moves in bold are damage moves to which STAB apply.

By leveling up

Generation I
Level Move Type
Start Pay Day Normal
Water Gun Water
Glitch move Cooltrainer
Bind Normal
6 TM03 Glitchy
7 Glitch Glitchy
8 TM34 Glitchy
10 TM38 Glitchy
12 Double Kick Fighting
13 Poison Sting Poison
15 Glitch Glitchy
16 Bubblebeam Water
17 Glitch Glitchy
18 Double Kick Fighting
20 TM54 Glitchy
25 Confusion Psychic
27 Lick Ghost
30 Glitch Glitchy
31 Glitch Glitchy
33 Hi Jump Kick Fighting
36 Pin Missile Bug
37 Glitch Glitchy
38 Double Kick Fighting
39 TM25 Glitchy
40 Doubleslap Normal
42 TM34 Glitchy
48 Pound Normal
51 TM50 Glitchy
60 Glitch Glitchy
61 Horn Drill Normal
63 Thrash Normal
71 TM50 Glitchy
79 Horn Drill Normal
83 TM05 Glitchy
84 Low Kick Fighting
88 TM05 Glitchy
95 Thunder Wave Electric
101 Thrash Normal
103 Wrap Normal
120 TM01 Glitchy
124 TM34 Glitchy
126 TM24 Glitchy
127 Glitch Glitchy
129 Thrash Normal
133 Defense Curl Normal
135 Tackle Normal
149 Thrash Normal
157 Double-Edge Normal
160 TM08 Glitchy
161 TM08 Glitchy
162 TM08 Glitchy
163 TM08 Glitchy
164 TM08 Glitchy
165 TM08 Glitchy
166 TM08 Glitchy
167 Horn Drill Normal
168 TM50 Glitchy
169 TM08 Glitchy
170 TM08 Glitchy
171 TM08 Glitchy
172 TM08 Glitchy
173 TM08 Glitchy
174 TM08 Glitchy
175 TM05 Glitchy
179 Hypnosis Psychic
181 Thrash Normal
184 Poison Sting Poison
189 Double-Edge Normal
195 Leech Life Bug
201 Glitch Glitchy
202 Thrash Normal
205 Mimic Normal
206 Take Down Normal
207 TM34 Glitchy
208 TM50 Glitchy
213 Guillotine Normal
234 Tri-Attack Normal
238 Double Kick Fighting
242 TM25 Glitchy
247 Egg Bomb Normal
250 Conversion Normal
255 Glitch Glitchy

By TM/HM

None

Evolution

Level Pokémon
201

Trivia

References

1.http://glitchcity.info/glitchdex2/Y:200 2.http://glitchcity.info/glitchdex/yellow/g

000.png This Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on each and every Glitch Pokémon.