Electrify (move): Difference between revisions
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Revision as of 21:24, 27 October 2016
Electrify そうでん Electrify | ||||||||||||
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Electrify (Japanese: そうでん Electrify) is a non-damaging Electric-type move introduced in Generation VI. It is the signature move of Helioptile and Heliolisk.
Effect
If the target has not yet used a move, Electrify makes the target's move Electric-type for that turn, even if it is a status move. Moves with a charging turn will only change type if the user is affected by Electrify on the turn it does damage. Electrify will not cause Conversion to change its user into the Electric-type if Conversion is the user's first move. Electrify does not affect Struggle.
If the move Flying Press is affected by Electrify, it deals Electric/Flying-type damage. If the move Freeze-Dry is affected by Electrify, its ability to hit Water-type Pokémon super effectively does not stack with its Electric typing (a Water-type Pokémon hit by the move will only take ×2 damage); in Inverse Battles, Freeze-Dry affected by Electrify will hit Water-type Pokémon super effectively.
Electrify bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
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VI | |||||||||||
694 | Helioptile | Electric | Normal | 45 | |||||||
695 | Heliolisk | Electric | Normal | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |