Eerie Impulse (move)

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Eerie Impulse
かいでんぱ Strange Wave
Eerie Impulse VII.png
[[File:|300px|center]]
Type  Electric
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Eerie Impulse (Japanese: かいでんぱ Strange Wave) is a non-damaging Electric-type move introduced in Generation VI.

Effect

Eerie Impulse lowers the target's Special Attack stat by two stages.

If powered up by an Electrium Z into Z-Eerie Impulse, the user's Special Defense stat rises by one stage.

Description

Games Description
XYORAS
SMUSUM
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0100 Voltorb ElectricIC Big.png Mineral Mineral 10XY
6ORAS
6SMUSUM
0101 Electrode ElectricIC Big.png Mineral Mineral 8XY
6ORAS
1, 6SMUSUM
0171 Lanturn WaterIC Big.png
ElectricIC Big.png
Water 2 Water 2 1 1
0695 Heliolisk ElectricIC Big.png
NormalIC Big.png
Monster Dragon 1 1
0796 Xurkitree ElectricIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0179 Mareep ElectricIC Big.png Monster Field
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field
0309 Electrike ElectricIC Big.png Field Field
0403 Shinx ElectricIC Big.png Field Field
0618 Stunfisk GroundIC Big.png
ElectricIC Big.png
Water 1 Amorphous
0702 Dedenne ElectricIC Big.png
FairyIC Big.png
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation VII

# Pokémon Types Egg Groups Obtained with
0404 Luxio ElectricIC Big.png Field Field Island Scan - Route 8SM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
SMD It sharply lowers the enemy's Sp. Atk.


In other generations

In other languages

Language Title
Chinese Cantonese 怪異電波 Gwaaiyih Dihnbō
Mandarin 怪異電波 / 怪异电波 Guàiyì Diànbō
France Flag.png French Ondes Étranges
Germany Flag.png German Mystowellen
Italy Flag.png Italian Elettromistero
South Korea Flag.png Korean 괴전파 Goejeonpa
Brazil Flag.png Brazilian Portuguese Impulso Misterioso
Spain Flag.png Spanish Onda Anómala


Variations of the move Charm
StatusIC HOME.png CharmFeather DanceFake TearsCaptivateEerie Impulse


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.