Agility (move)

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Agility
こうそくいどう ???
Type  Psychic
Category  uncategorized
PP  30 (max. 48)
Power  –
Accuracy  –%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Agility is a non-damaging Psychic-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Agility increases the user's speed by 2 levels.

Agility will do nothing if the user's speed has reached a level +6 or a value of 999.

Learnset

By leveling up

Game Generation I Generation II Generation III
RB Y GS C
Beedrill 35 40 40
Pidgey 36 37 39
Pidgeotto 40 43 43
Pidgeot 44 46 48
Spearow 36 43 43
Fearow 43 47 47
Pikachu 33 33 33
Growlithe 39 42 43
Ponyta 48 43 38
Rapidash 55 47  
Farfetch'd 31 31 36
Doduo 44 37 45
Dodrio 51 47 60
Hitmonchan Start 7 7
Horsea 37 36 36
Seadra 41 40 40
Goldeen 54 52 52
Seaking 54 61 61
Scyther 42 24 21
Jolteon 44 47 47 47
Porygon 35 9 9
Aerodactyl Start 8 8
Articuno 55 25 25
Zapdos 55 25 25
Moltres 55 25 25
Dratini 20 36 36
Dragonair   38 38
Ledyba   43 43
Ledian   51 51
Spinarak     45 45
Ariados     53 53
Aipom   46 50
Girafarig   20 31
Scizor   24 21
Sneasel   41 36
Mantine   32 29
Skarmory   25 16
Kingdra   40 40
Porygon2   9 9
Hitmontop   37 37
Treecko     31
Grovyle     35
Taillow     43
Swellow     49
Wingull     55
Surskit     31
Ninjask     38
Plusle     47
Minun     47
Carvanha     43
Sharpedo     53
Gorebyss     15
Luvdisc     16
Metang     56
Metagross     66

By breeding

Known Generation IV

Template:Project MoveDex notice