Charge (move)
- If you were looking for the move called Charge in Japanese, see Take Down.
Charge じゅうでん Charge | ||||||||||||
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Range
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Availability
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Charge (Japanese: じゅうでん Charge) is a non-damaging Electric-type move introduced in Generation III.
Effect
Generation III
If the user's next move is Electric-type, it will deal twice the usual amount of damage. If its next move is not Electric-type or a non-damaging move, the effect of Charge wears off without being used.
Charge can be used as the first move of a Pokémon Contest combination, causing Shock Wave, Spark, Thunder, Thunder Wave, ThunderPunch, ThunderShock, Thunderbolt, and Volt Tackle to score double the normal appeal if used in the next turn.
Generation IV-VIII
If the user's next move is Electric-type, its power will be doubled instead of the damage dealt (resulting in virtually the same effect).
Charge now also raises the user's Special Defense stat by one stage.
Charge can also be used as part of a Super Contest combination, with Thunder Fang having more appeal points if used in the next turn. It is also part of a Contest Spectacular combination, causing a damaging Electric-type move (except Electroweb, Wild Charge and Zap Cannon) to give an extra three appeal points if used in the next turn.
If powered up by an Electrium Z into Z-Charge, the user's Special Defense is raised by another stage.
Generation IX
If the user's next move is not Electric-type, Charge no longer wears off, and instead remains active for the next move that is. However, if the user attempted to use an Electric-type move, Charge will still wear off even if a condition prevented the move from being used, such as being asleep or flinching.
Multiple instances of the Charge effect (using Charge multiple times while the user's Ability is Normalize, or using Charge followed by an activation of Electromorphosis or Wind Power) are not cumulative; the next Electric-type move will still only deal twice as much damage, and no instances of the effect will linger to be used on subsequent moves.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
074A | Geodude
Alolan Form |
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Mineral | 4SMUSUM | ||||||||
075A | Graveler
Alolan Form |
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Mineral | 1, 4SMUSUM | ||||||||
076A | Golem
Alolan Form |
|
Mineral | 1, 4SMUSUM | ||||||||
0100 | Mineral | 1 | 1 | 1 | 1 | 1SMUSUM | 1BDSP | 1 | ||||
100H | Voltorb
Hisuian Form |
|
Mineral | 1 | ||||||||
0101 | Mineral | 1 | 1 | 1 | 1 | 1SMUSUM | 1BDSP | 1 | ||||
101H | Electrode
Hisuian Form |
|
Mineral | 1 | ||||||||
0125 | Human-Like | 1SwShBDSP | ||||||||||
0145 | |
No Eggs Discovered | 61 | 36 | 36 | 36 | 36SMUSUM | 30 | 30 | |||
0170 | |
Water 2 | 49 | 45 | 50 | 50 | 50 | 24 | ||||
0171 | |
Water 2 | 61 | 57 | 64 | 64XY 58ORAS |
58 | 24 | ||||
0179 | Monster | Field | 23 | 23BW 15B2W2 |
15 | 15 | 15BDSP | 15 | ||||
0180 | Monster | Field | 25 | 25BW 16B2W2 |
16 | 16 | 16BDSP | 16 | ||||
0181 | Monster | Field | 25 | 25BW 16B2W2 |
16 | 16 | 16BDSP | 16 | ||||
0239 | No Eggs Discovered | 8SwShBDSP | ||||||||||
0243 | No Eggs Discovered | 1 | ||||||||||
0309 | Field | 41 | 44 | 44 | 44 | 44 | 36 | |||||
0310 | Field | 53 | 54 | 54 | 54XY 48ORAS |
48 | 42 | |||||
0311 | Fairy | 31 | 35 | 38 | 38XY 28ORAS |
28 | 28BDSP | |||||
0312 | Fairy | 31 | 35 | 38 | 38XY 28ORAS |
28 | 28BDSP | |||||
0403 | Field | 9 | 9 | 9 | 9 | 8SwShBDSP | 8 | |||||
0404 | Field | 9 | 9 | 9 | 9 | 1SwShBDSP | 1 | |||||
0405 | Field | 1, 9 | 1, 9 | 1, 9 | 1, 9 | 1SwShBDSP | 1 | |||||
0466 | Human-Like | 1SwShBDSP | ||||||||||
0479 | |
Amorphous | 43 | 57 | 1, 57 | 1, 57 | 15SwShBDSP | 15 | ||||
0522 | Field | 8 | 8 | 8 | ||||||||
0523 | Field | 1, 8 | 1, 8 | 1, 8 | ||||||||
0587 | |
Field | 10 | 10 | 10 | 20 | ||||||
0599 | Mineral | 6 | 6 | 6 | 8 | |||||||
0600 | Mineral | 1, 6 | 1, 6 | 1, 6 | 1 | |||||||
0601 | Mineral | 1, 6 | 1, 6 | 1, 6 | 1 | |||||||
0618 | |
Water 1 | Amorphous | 20 | ||||||||
0642 | |
No Eggs Discovered | 55 | 1, 55 | 49 | 30SwSh | 30 | |||||
0694 | |
Monster | Dragon | 11 | 11 | 16 | ||||||
0695 | |
Monster | Dragon | 1 | 1 | 1 | ||||||
0702 | |
Field | Fairy | 11 | 11 | 10 | 10 | |||||
0737 | |
Bug | 1, Evo. | 1, Evo. | ||||||||
0738 | |
Bug | 1 | 1 | ||||||||
0777 | |
Field | Fairy | 13 | 10 | |||||||
0785 | |
No Eggs Discovered | 26 | 30 | ||||||||
0796 | No Eggs Discovered | 1 | 5 | |||||||||
0807 | No Eggs Discovered | 26USUM | 40 | |||||||||
0835 | Field | 35 | ||||||||||
0836 | Field | 41 | ||||||||||
0849 | Toxtricity
Amped Form |
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Human-Like | 4 | 4 | |||||||
849L | Toxtricity
Low Key Form |
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Human-Like | 4 | 4 | |||||||
0871 | Water 1 | Amorphous | 10 | |||||||||
0880 | |
No Eggs Discovered | 7 | |||||||||
0881 | |
No Eggs Discovered | 7 | |||||||||
0000 | Tadbulb | Water 1 | 17 | |||||||||
0000 | Bellibolt | Water 1 | 17 | |||||||||
0000 | Pawmi | Field | 8 | |||||||||
0000 | Pawmo | |
Field | 8 | ||||||||
0000 | Pawmot | |
Field | 8 | ||||||||
0000 | Iron Hands | |
No Eggs Discovered | 49 | ||||||||
0000 | Iron Thorns | |
No Eggs Discovered | 35 | ||||||||
0000 | Miraidon | |
No Eggs Discovered | 14 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0172 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0179 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0417 | Field | Fairy | ✔ | ✔ | ✔ | ✔BDSP | ✔ | |||||
0877 | |
Field | Fairy | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0172 | No Eggs Discovered | Shokotan Pikachu-colored Pichu Mikena Pichu GameStop Pichu Spring 2010 Pichu | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Charge is a move with 25PP. The user gains Charge status condition until the end of next turn, causing user's next Electric-type move to have its damage doubled. The status will wear off instantly after using a move, regardless of its type. This move is affected by Snatch and Taunt.
In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 20. It now also raises the user's Special Defense by one stage, as in main series.
Description
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In the anime
The user charges electricity to boost the power of the Electric move it uses next. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Sparks of yellow electricity surround Manectric's body as it charges electricity. After it's done, its Electric-type attacks become much more powerful. | |||
Wattson's Manectric | Manectric Charge | Debut | |
Jaco's Manectric | The Electrike Company! | None | |
Electrike's body becomes surrounded by yellow sparks as it gathers electricity in its body. | |||
Cal's Electrike | The Electrike Company! | None | |
Jaco's Electrike | The Electrike Company! | None | |
The orbs on Lanturn's antennae glow yellow. Its whole body then becomes surrounded in yellow sparks, causing its Electric-type attacks to become much more powerful. | |||
Kyle's Lanturn | Pruning a Passel of Pals! | None | |
Plusle's body becomes surrounded in yellow sparks. | |||
Dawn's Kindergarten teacher's Plusle | Yes in Dee Dee, It's Dawn! | None | |
Minun's body becomes surrounded in light blue sparks. | |||
Dawn's Kindergarten teacher's Minun | Yes in Dee Dee, It's Dawn! | None | |
Arctozolt's body becomes surrounded by yellow sparks as it gathers electricity in its body. | |||
Goh's Arctozolt | A Pinch of This, a Pinch of That! | None |
In the manga
Pokémon Adventures
The user boosts the power of the Electric move it uses next. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Manectric's body becomes surrounded by sparks of electricity as it boosts its electric attack's power. | |||
Wattson's Manectric | The Beginning of the End with Kyogre & Groudon V | Debut |
- A wild Shinx was revealed to know Charge on the official web site, but it was never shown using the move.
Pokémon Diamond and Pearl Adventure!
The user absorbs in electricity. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Luxio absorbs electricity from the air. | |||
Hareta's Luxio | Hareta's Heart's Desire | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- This move originated as TCG attack.
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that target the user
- Electric-type moves
- Smart moves
- Status moves
- Generation III moves
- Pages with broken file links
- Moves that can raise the user's Special Defense
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX