Guillotine (move): Difference between revisions
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=In other languages= | =In other languages= | ||
French: '''Guillotine''', German: '''Guillotine''', Italian: '''Ghigliottina''', Spanish: '''Guillotina''' | French: '''Guillotine''', German: '''Guillotine''', Italian: '''Ghigliottina''', Spanish: '''Guillotina''' | ||
{{Project MoveDex notice}} | {{Project MoveDex notice}} |
Revision as of 14:42, 24 December 2007
Guillotine ハサミギロチン Scissors Guillotine | ||||||||||||
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Guillotine (Japanese: ハサミギロチン Scissors Guillotine) is a very inaccurate Normal-type one-hit KO move introduced in Generation I.
Effect
Generation I
Guillotine does damage equal to the opponent's current HP. Guillotine will break a Substitute on contact, and can be countered for infinite damage on the turn it breaks a Substitute.
Guillotine will not affect an opponent whose current speed is greater than the user's current speed.
Learnset
Generation I
By leveling up
Generation II
By leveling up
Generation III
By leveling up
Generation IV
By leveling up
In other languages
French: Guillotine, German: Guillotine, Italian: Ghigliottina, Spanish: Guillotina