Zero In (Skill)
| Zero In | 技急所狙い | ||||
| Move Aim for Critical Hit | |||||
Passive Skill
| |||||
Zero In (Japanese: 技急所狙い Move Aim for Critical Hit) is a family of skills in Pokémon Masters EX.
Effect
When the user successfully uses an attack move on the target, it has a higher chance of landing as a critical hit. The skill can range from Zero In 1 to Zero In 3, with higher numbered skills resulting in a higher chance of landing a critical hit. Currently, only Zero In 1 is available on scoutable sync pairs. The skill applies to the Pokémon's usual attack moves, including
buddy moves, but not sync moves or
max moves.
Availability
Zero In 1
As passive skill
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
| Language | Title | |
|---|---|---|
| Japanese | 技急所狙い | |
| Mandarin Chinese | 招式瞄準要害 | |
| French | Capa. Crit. ↑ | |
| German | Volltrefferquote↑ | |
| Italian | Attaccolpo | |
| Korean | 기술급소노림 | |
| Spanish | Mov. Crítico Fácil | |
| This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |