Type/Type chart

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The type chart has changed between generations of games, most notably due to the inclusion of new types. The following are type charts for previous generations and details the changes made between them.

Generations II-V

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
A
t
t
a
c
k
i
n
g

t
y
p
e
Normal ½× ½×
Fighting ½× ½× ½× ½×
Flying ½× ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½× ½×
Bug ½× ½× ½× ½× ½× ½×
Ghost ½× ½×
Steel ½× ½× ½× ½×
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½× ½×
Ice ½× ½× ½× ½×
Dragon ½×
Dark ½× ½× ½×
These matchups are suitable for Generation II to Generation V.

Generation I

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Fire Water Grass Electric Psychic Ice Dragon
A
t
t
a
c
k
i
n
g

t
y
p
e
Normal ½×
Fighting ½× ½× ½× ½×
Flying ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½×
Bug ½× ½× ½× ½×
Ghost
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½×
Ice ½× ½×
Dragon
These matchups are suitable for Generation I.

Changes

Between Generations I and II

  • The Dark and Steel types were introduced.
  • Bug was made ½× against Poison instead of 2×.
  • Poison was made to 1× against Bug instead of 2×.
  • Ghost was made 2× against Psychic instead of 0×.
  • Ice was made ½× against Fire instead of 1×.

Between Generations V and VI

See also