Poké Flute: Difference between revisions

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→‎In the field: Intriguing tune
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[[File:PokéFluteSnorlax.png|thumb|right|The Poké Flute in {{game|FireRed and LeafGreen|s}}]]
[[File:PokéFluteSnorlax.png|thumb|right|The Poké Flute in {{game|FireRed and LeafGreen|s}}]]
===In the field===
===In the field===
A Poké Flute's single purpose in the field is to wake up {{status|Sleep|sleeping}} {{OBP|Pokémon|species}}, specifically two {{p|Snorlax}} sleeping on {{rt|12|Kanto}} and {{rt|16|Kanto}}. Doing this is the only way to progress southward in the game, since these Pokémon are blocking the routes, as well as the only way to battle a wild Snorlax. In {{game|Yellow}}, it can also wake up {{ga|Red's Pikachu|the player's Pikachu}}.
A Poké Flute's single purpose in the field is to wake up {{status|Sleep|sleeping}} {{OBP|Pokémon|species}}, specifically two {{p|Snorlax}} sleeping on {{rt|12|Kanto}} and {{rt|16|Kanto}}. Doing this is the only way to progress southward in the game, since these Pokémon are blocking the routes, as well as the only way to battle a wild Snorlax. In {{game|Yellow}}, it can also wake up {{ga|Red's Pikachu|the player's Pikachu}}. If used outside of battle, it will play an "intriguing tune".


In the [[Generation II]] Pokémon games as well as their remakes {{game|HeartGold and SoulSilver|s}}, this purpose is fulfilled by the radio function of the [[Pokégear]]. An [[EXPN Card]] is required for this, and the Poké Flute is on channel 20 in Kanto.
In the [[Generation II]] Pokémon games as well as their remakes {{game|HeartGold and SoulSilver|s}}, this purpose is fulfilled by the radio function of the [[Pokégear]]. An [[EXPN Card]] is required for this, and the Poké Flute is on channel 20 in Kanto.
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