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==Description== | ==Description== | ||
{{movedesc|Flying}} | {{movedesc|Flying}} | ||
{{movedescentry|{{gameabbrev3|Stad}}|The strongest <sc>Flying</sc>-type attack. Energy is stored in the first turn, then fired the next turn.}} | {{movedescentry|{{gameabbrev3|Stad}}|The strongest <sc>Flying</sc>-type attack. Energy is stored in the first turn, then fired the next turn.}} | ||
{{movedescentry|{{gameabbrev3|Stad2}}|Strongest <sc>Flying</sc>-type attack. Stores energy in the first turn, then fires in the next.}} | {{movedescentry|{{gameabbrev3|Stad2}}|Strongest <sc>Flying</sc>-type attack. Stores energy in the first turn, then fires in the next.}} | ||
{{movedescentry|{{gameabbrev3|GSC}}|1st turn: Prepare<br/>2nd turn: Attack}} | {{movedescentry|{{gameabbrev3|GSC}}|1st turn: Prepare<br/>2nd turn: Attack}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Searches out weak spots, then strikes the next turn.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Searches out weak spots, then strikes the next turn.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.}} |
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