List of environments in Generation III

This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: XD environments

This is a list of the environments in Generation III, in both the core series and side series games.

Ruby, Sapphire, and Emerald

ID Location Secret Power Nature Power Camouflage Picture
Aquatic areas
3 Underwater Lowers Defense one stage
(Waterfall animation)
Hydro Pump Water
4 Sea water (except caves) Lowers Attack one stage
(Surf animation)
Surf Water
5 Pond water
Sea water (in caves)
Lowers Speed one stage
(BubbleBeam animation)
BubbleBeam Water
Building areas
Internally, these are all the same environment, with the game loading a different palette depending on the map.
8 Other indoor places
Deoxys battle
Causes paralysis
(Strength animation)
Swift Normal
Gyms
Battle Tower/Frontier
Link battles
Secret Bases
e-Reader card battles
Magma HideoutR
Aqua Hideout
Sidney's room
Phoebe's room
Glacia's room
Drake's room
Steven's room
Wallace's room
Cave areas
7 Caves
Sky Pillar
Ho-Oh battle
Causes flinching
(Bite animation)
Shadow Ball Rock
Grassy areas
0 Tall grass Causes poison
(Needle Arm animation)
Stun Spore Grass
1 Long grass Causes sleep
(Magical Leaf animation)
Razor Leaf Grass
Mountainous areas
6 Mountainous terrain Causes confusion
(Rock Throw animation)
Rock Slide Rock
Plain areas
9 Outdoor tiles (uncategorized) Causes paralysis
(Slam animation)
Swift Normal
Sandy areas
2 Beach and desert sand
Ash
Lowers accuracy one stage
(Mud Shot animation)
Earthquake Ground
Special battle areas
Internally these battles use pre-existing environment, but load a special graphic.
7 Groudon battle Causes flinching
(Bite animation)
Shadow Ball Rock
Kyogre battle
8 Rayquaza battleE Causes paralysis
(Slam animation)
Swift Normal

FireRed and LeafGreen

ID Location Secret Power Nature Power Camouflage Picture
Aquatic areas
3 Unused Lowers Defense one stage
(Waterfall animation)
Hydro Pump Water
4 Sea water (except S.S. Anne and caves) Lowers Attack one stage
(Surf animation)
Surf Water
5 Pond water
Sea water (caves)
Lowers Speed one stage
(BubbleBeam animation)
BubbleBeam Water
Building areas
Internally, the game assigns ID 8 and loads a special background.
Unlike in Ruby, Sapphire, and Emerald, however, those backgrounds are stored under their own ID, displayed below in the parentheses.
8 (8) Oak's Lab
S.S. Anne (including outside and the water)
Celadon Game Corner
Silph Co.
Causes paralysis
(Strength animation)
Swift Normal
8 (10) Trainer Tower
Link battles
8 (11/12) Gyms
8 (13) Rocket Hideout
Power Plant
Cinnabar Mansion
Rocket Warehouse
8 (14) Pokémon Tower
Tanoby Chambers
8 (15) Lorelei's room
8 (16) Bruno's room
8 (17) Agatha's room
8 (18) Lance's room
8 (19) Blue's room
Cave areas
7 Caves
Moltres and Ho-Oh battles
Causes flinching
(Bite animation)
Shadow Ball Rock
Grassy areas
0 Tall grass Causes poison
(Needle Arm animation)
Stun Spore Grass
1 Unused Causes sleep
(Magical Leaf animation)
Razor Leaf Grass
Mountainous areas
6 Mountainous terrain (except Moltres battle)
Deoxys battle
Causes confusion
(Rock Throw animation)
Rock Slide Rock
Plain areas
9 Outdoor tiles (uncategorized) Causes paralysis
(Slam animation)
Swift Normal
Sandy areas
2 Beach sand Lowers accuracy one stage
(Mud Shot animation)
Earthquake Ground

Colosseum

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: details on Orre Colosseum (Battle Mode only)
This section is missing one or more images.
Please feel free to add any missing images to this section. Needed images can be uploaded to the Bulbagarden Archives.
Reason: images of Orre Colosseum (Battle Mode only)

Secret Power uses the animation for Needle Arm, regardless of location.

Location Secret Power Nature Power Camouflage Picture
Aquatic areas
Phenac Stadium Lowers Defense one stage Hydro Pump Water
Building areas
Mayor's House Causes paralysis Swift Normal
Prestige Precept Center Causes paralysis Swift Normal
Pyrite Bldg Causes paralysis Swift Normal
Under Colosseum Causes paralysis Swift Normal
The Under (TV studio) Causes paralysis Swift Normal
The Under Subway Causes paralysis Swift Normal
Shadow PKMN Lab Causes paralysis Swift Normal
Realgamtwr Dome Causes paralysis Swift Normal
Realgam Tower (Lobby) Causes paralysis Swift Normal
Realgam Tower (casino) Causes paralysis Swift Normal
Realgam Tower (dining room) Causes paralysis Swift Normal
Realgam Tower (2F healing room) Causes paralysis Swift Normal
Tower Colosseum Causes paralysis Swift Normal
Snagem Hideout Causes paralysis Swift Normal
Mt. Battle (Zones 1-30) Causes paralysis Swift Normal
Cave areas
Pyrite Cave Causes flinching Shadow Ball Rock
Relic Cave Causes flinching Shadow Ball Rock
Deep Colosseum Causes flinching Shadow Ball Rock
Mt. Battle (Zones 31-70) Causes flinching Shadow Ball Rock
Grassy areas
Agate Village Causes poison Stun Spore Grass
Relic Stone Causes poison Stun Spore Grass
Mt. Battle (outside) Causes poison Stun Spore Grass
Mountainous areas
Pyrite Town Causes confusion Rock Slide Rock
The Under Causes confusion Rock Slide Rock
Pyrite Colosseum Causes confusion Rock Slide Rock
Mt. Battle (Zones 71-99) Causes confusion Rock Slide Rock
Mt.Btl Colosseum Causes confusion Rock Slide Rock
Sandy areas
Outskirt Stand Lowers accuracy one stage Earthquake Ground
Phenac City Lowers accuracy one stage Earthquake Ground
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