List of environments in Generation III
| This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: XD environments |
This is a list of the environments in Generation III, in both the core series and side series games.
Ruby, Sapphire, and Emerald
| ID | Location | Secret Power | Nature Power | Camouflage | Picture |
|---|---|---|---|---|---|
| Aquatic areas | |||||
| 3 | Underwater | Lowers Defense one stage (Waterfall animation) |
Hydro Pump | Water |
|
| 4 | Sea water (except caves) | Lowers Attack one stage (Surf animation) |
Surf | Water |
|
| 5 | Pond water Sea water (in caves) |
Lowers Speed one stage (BubbleBeam animation) |
BubbleBeam | Water |
|
| Building areas | |||||
| Internally, these are all the same environment, with the game loading a different palette depending on the map. | |||||
| 8 | Other indoor places Deoxys battle |
Causes paralysis (Strength animation) |
Swift | Normal |
|
| Gyms |
| ||||
| Battle Tower/Frontier Link battles Secret Bases e-Reader card battles |
| ||||
| Magma HideoutR |
| ||||
| Aqua Hideout |
| ||||
| Sidney's room |
| ||||
| Phoebe's room |
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| Glacia's room |
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| Drake's room |
| ||||
| Steven's room |
| ||||
| Wallace's room |
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| Cave areas | |||||
| 7 | Caves Sky Pillar Ho-Oh battle |
Causes flinching (Bite animation) |
Shadow Ball | Rock |
|
| Grassy areas | |||||
| 0 | Tall grass | Causes poison (Needle Arm animation) |
Stun Spore | Grass |
|
| 1 | Long grass | Causes sleep (Magical Leaf animation) |
Razor Leaf | Grass |
|
| Mountainous areas | |||||
| 6 | Mountainous terrain | Causes confusion (Rock Throw animation) |
Rock Slide | Rock |
|
| Plain areas | |||||
| 9 | Outdoor tiles (uncategorized) | Causes paralysis (Slam animation) |
Swift | Normal |
|
| Sandy areas | |||||
| 2 | Beach and desert sand Ash |
Lowers accuracy one stage (Mud Shot animation) |
Earthquake | Ground |
|
| Special battle areas | |||||
| Internally these battles use pre-existing environment, but load a special graphic. | |||||
| 7 | Groudon battle | Causes flinching (Bite animation) |
Shadow Ball | Rock |
|
| Kyogre battle |
| ||||
| 8 | Rayquaza battleE | Causes paralysis (Slam animation) |
Swift | Normal |
|
FireRed and LeafGreen
| ID | Location | Secret Power | Nature Power | Camouflage | Picture |
|---|---|---|---|---|---|
| Aquatic areas | |||||
| 3 | Unused | Lowers Defense one stage (Waterfall animation) |
Hydro Pump | Water |
|
| 4 | Sea water (except S.S. Anne and caves) | Lowers Attack one stage (Surf animation) |
Surf | Water |
|
| 5 | Pond water Sea water (caves) |
Lowers Speed one stage (BubbleBeam animation) |
BubbleBeam | Water |
|
| Building areas | |||||
| Internally, the game assigns ID 8 and loads a special background. Unlike in Ruby, Sapphire, and Emerald, however, those backgrounds are stored under their own ID, displayed below in the parentheses. | |||||
| 8 (8) | Oak's Lab S.S. Anne (including outside and the water) Celadon Game Corner Silph Co. |
Causes paralysis (Strength animation) |
Swift | Normal |
|
| 8 (10) | Trainer Tower Link battles |
| |||
| 8 (11/12) | Gyms |
| |||
| 8 (13) | Rocket Hideout Power Plant Cinnabar Mansion Rocket Warehouse |
| |||
| 8 (14) | Pokémon Tower Tanoby Chambers |
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| 8 (15) | Lorelei's room |
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| 8 (16) | Bruno's room |
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| 8 (17) | Agatha's room |
| |||
| 8 (18) | Lance's room |
| |||
| 8 (19) | Blue's room |
| |||
| Cave areas | |||||
| 7 | Caves Moltres and Ho-Oh battles |
Causes flinching (Bite animation) |
Shadow Ball | Rock |
|
| Grassy areas | |||||
| 0 | Tall grass | Causes poison (Needle Arm animation) |
Stun Spore | Grass |
|
| 1 | Unused | Causes sleep (Magical Leaf animation) |
Razor Leaf | Grass |
|
| Mountainous areas | |||||
| 6 | Mountainous terrain (except Moltres battle) Deoxys battle |
Causes confusion (Rock Throw animation) |
Rock Slide | Rock |
|
| Plain areas | |||||
| 9 | Outdoor tiles (uncategorized) | Causes paralysis (Slam animation) |
Swift | Normal |
|
| Sandy areas | |||||
| 2 | Beach sand | Lowers accuracy one stage (Mud Shot animation) |
Earthquake | Ground |
|
Colosseum
| This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: details on Orre Colosseum (Battle Mode only) |
| This section is missing one or more images. Please feel free to add any missing images to this section. Needed images can be uploaded to the Bulbagarden Archives. Reason: images of Orre Colosseum (Battle Mode only) |
Secret Power uses the animation for Needle Arm, regardless of location.
| This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |









































