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Paras (Pokémon)/Generation II learnset
2 Languages
Italiano
中文
Revision as of 00:29, 26 November 2023 by
Oneofthosedf
(
talk
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contribs
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(
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By {{pkmn|breeding}}
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← Paras
By
leveling up
Generation II
Other generations:
I
-
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Level
Move
Type
Power
Accuracy
PP
01
1
Scratch
Normal
040
40
100}}
100%
35
07
7
Stun Spore
Grass
0000
—
075}}
75%
30
13
13
PoisonPowder
Poison
0000
—
075}}
75%
35
19
19
Leech Life
Bug
020
20
100}}
100%
15
25
25
Spore
Grass
0000
—
100}}
100%
15
31
31
Slash
Normal
070
70
100}}
100%
20
37
37
Growth
Normal
0000
—
00—}}
—%
40
43
43
Giga Drain
Grass
060
60
100}}
100%
5
Bold
indicates a move that gets
STAB
when used by Paras
Italic
indicates a move that gets STAB only when used by an Evolution of Paras
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation II
Other generations:
I
-
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Power
Accuracy
PP
TM03
Curse
???
—
—%
10
TM06
Toxic
Poison
—
85%
10
TM08
Rock Smash
Fighting
20
100%
15
TM10
Hidden Power
Normal
—
100%
15
TM11
Sunny Day
Fire
—
—%
5
TM12
Sweet Scent
Normal
—
100%
20
TM13
Snore
Normal
40
100%
15
TM17
Protect
Normal
—
—%
10
TM19
Giga Drain
Grass
60
100%
5
TM20
Endure
Normal
—
—%
10
TM21
Frustration
Normal
—
100%
20
TM22
SolarBeam
Grass
120
100%
10
TM27
Return
Normal
—
100%
20
TM28
Dig
Ground
60
100%
10
TM32
Double Team
Normal
—
—%
15
TM34
Swagger
Normal
—
90%
15
TM35
Sleep Talk
Normal
—
—%
10
TM36
Sludge Bomb
Poison
90
100%
10
TM44
Rest
Psychic
—
—%
10
TM45
Attract
Normal
—
100%
15
TM46
Thief
Dark
40
100%
10
TM49
Fury Cutter
Bug
10
95%
20
HM01
Cut
Normal
50
95%
30
HM05
Flash
Normal
—
70%
20
Bold
indicates a move that gets
STAB
when used by Paras
Italic
indicates a move that gets STAB only when used by an Evolution of Paras
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Power
Accuracy
PP
Counter
Fighting
—
100%
20
False Swipe
Normal
40
100%
40
Flail
*
Normal
—
100%
15
Light Screen
Psychic
—
—%
30
Psybeam
Psychic
65
100%
20
Pursuit
Dark
40
100%
20
Screech
Normal
—
85%
40
Sweet Scent
G
S
Normal
—
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Paras in Generation II
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Paras in that game.
Bold
indicates a move that gets
STAB
when used by Paras
Italic
indicates a move that gets STAB only when used by an Evolution of Paras
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Power
Accuracy
PP
This Pokémon learns no moves by tutoring.
A black abbreviation in a colored box indicates that Paras can be tutored the move in that game
A colored abbreviation in a white box indicates that Paras cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Paras
Italic
indicates a move that gets STAB only when used by an Evolution of Paras
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation II
Other generations:
I
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Pwr.
Acc.
PP
I
Bide
Normal
0000
—
100}}
100%
10
I
Body Slam
Normal
085
85
100}}
100%
15
I
Double-Edge
Normal
120
120
100}}
100%
15
I
Mega Drain
Grass
040
40
100}}
100%
10
I
Mimic
Normal
0000
—
100}}
100%
10
I
Rage
Normal
020
20
100}}
100%
20
I
Reflect
Psychic
0000
—
00—}}
—%
20
I
Skull Bash
Normal
100
100
100}}
100%
15
I
Substitute
Normal
0000
—
00—}}
—%
10
I
Swords Dance
Normal
0000
—
00—}}
—%
30
I
Take Down
Normal
090
90
085}}
85%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Paras
Italic
indicates a move that gets STAB only when used by an Evolution of Paras
Click on the generation numbers at the top to see transfer-only moves for other generations
By
events
Generation II
Other generations:
I
-
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Event
Move
Type
Power
Accuracy
PP
New York City Pokémon Center
Synthesis
Grass
—
—%
5
A superscript level indicates that Paras can learn this move normally in Generation II at that level
Bold
indicates a move that gets
STAB
when used by Paras
Italic
indicates a move that gets STAB only when used by an Evolution of Paras
Click on the generation numbers at the top to see event moves from other generations
Category
Pokémon learnsets (Generation II)