From Bulbapedia, the community-driven Pokémon encyclopedia.
- This article is about the glitch Pokémon. For other uses of the number 8, see 008.
8
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8 is a dual-type Rock/Ground glitch Pokémon.
It can only be captured by using a cheating device. Although it cannot be obtained by the player without using a cheating device, it is still well-known among the Pokémon glitch community because it appears in the teams of many glitch Trainers. When it is sent out, it changes the music to a slowed-down version of the treble of the battle music from the final battle with the player's rival. This effect remains for the rest of the battle. 8 is a hybrid of Onix. If 8 is traded to Pokémon Yellow, it will become a gJ1.
8 (or rather, a glitch Trainer with an 8) can be encountered in two ways without cheating: encounter a glitch trainer through the Old man glitch, or perform Method #3 of the Mew glitch using a Pokémon with a Special stat of 253 (however, doing this will probably freeze the game).
Game data
Game locations
This Pokémon was unavailable prior to Generation I.
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Type effectiveness
Template:RBY Type effectiveness
Learnset
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- Bold indicates a move that gets STAB when used by 8
- Italic indicates a move that gets STAB only when used by an Evolution of 8
- Click on the generation numbers at the top to see level-up moves from other generations
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This Pokémon learns no moves by TM.
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- Bold indicates a move that gets STAB when used by 8
- Italic indicates a move that gets STAB only when used by an Evolution of 8
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Evolution
Trivia
- If the Hall of Fame data is viewed after the player encounters Missingno. or 'M, one of the Pokémon shown may be 8.
- If this is the case, a slowed-down version of the bass treble played during some Routes will play until the player leaves the Pokémon Center where the corrupted data was viewed.
- 8 learns no STAB moves.