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'''Appealing''' is the five [[moves]] performed in a [[Pokémon contest]] to impress the judges. Many unprecedented actions may occur during these turns, such as a [[Pokémon]] being [[Jam|jammed]] and losing hearts. These variables are uncontrollable, so the [[Pokémon coordinator|coordinator]] must be ready to come back after a jam.
The '''appeals round''' is the round of both [[Pokémon Contest]]s and [[Pokémon Super Contest]]s in which {{pkmn|Coordinator}}s have their Pokémon use various [[move]]s to impress the [[judge]]s and crowd. Across the two generations of games and anime in which appealing has appeared, it varies greatly.


== Move combos ==
==In Pokémon Contests==
There are certain moves that, when used consecutively, can give the Pokémon extra hearts, such as {{m|Sunny Day}} and {{m|Solarbeam}}. All move combos are either the same [[Elemental type|type]] or are related in some way. Though one move will power up another, using a move of a different contest type than the current contest will still not gain the same amount of hearts.
In [[Hoenn]]'s Pokémon Contests, the appeals round is the second of the two rounds, after the visual round. In this round, players have five turns in which they can use five moves to increase their score. Each move can either add hearts to the user's score (appeal points) or subtract hearts from others ([[jam]] points). Various methods can increase and decrease the amount of appeal and jam points, including several [[contest combo|move combinations]].


=== Examples ===
==In Pokémon Super Contests==
*{{m|Whirlpool}} and {{m|Surf}}
In [[Sinnoh]], the appeals round is moved to the third round, with the second round instead being a dance competition, and the first being an enhanced visual competition. Additionally, the amount of turns that can be appealed has been lowered to four, and the move combinations have been altered. There are also no more jam points; Pokémon must now make it through contests without being able to decimate others' scores.
*{{m|Charm}} and {{m|Tail Whip}}
*{{m|Charm}} and {{m|Sweet Kiss}}
*{{m|Horn Attack}} and {{m|Fury Attack}}
*{{m|Peck}} and {{m|Fury Attack}}
*{{m|Earthquake}} and {{m|Fissure}}
*{{m|Rain Dance}} and {{m|Surf}}
*{{m|Water Sport}} and {{m|Mud Sport}}
*{{m|Sunny Day}} and {{m|SolarBeam}}
*{{m|Sunny Day}} and {{m|Moonlight}}
*{{m|Double Team}} and {{m|Agility}}
*{{m|Hypnosis}} and {{m|Dream Eater}}
*{{m|Harden}} and {{m|Take Down}}
*{{m|Metal Sound}} and {{m|Metal Claw}}
*{{m|Growth}} and {{m|Bullet Seed}}
*{{m|Sunny Day}} and nearly any {{type2|Fire}} move
*{{m|Rain Dance}} and nearly any {{type2|Water}} move


''This list is incomplete. You can help [[Bulbapedia]] by expanding it.''
==In the anime==
In the {{pkmn|anime}}, the appeals round is the same in all contests seen so far across all three regions they have been seen in. In these contests, it is instead the ''first'' round, an apparent combination of the visual round and appeals round from [[Generation III]]'s contests, and is used to weed out less talented Coordinators before the second round, the [[battle round]]. Though {{an|May}} seemed to have a knack for always making it to the battle round, {{an|Dawn}} had some difficulties in appealing during the early part of her journey through Sinnoh, dropping out of both the [[Hearthome City|Hearthome]] and [[Solaceon Town|Solaceon]] Contests due to bad appeals. She finally made it through this round in the [[Wallace Cup]] when both May and her rival [[Zoey]] also competed with her for the Aqua Ribbon.


{{stub}}
{{contest}}
[[Category:Terminology]]
[[Category:Pokémon Contests]]
[[Category:Pokémon world]]
[[Category:Pokémon competitions]]

Revision as of 05:23, 7 June 2008

The appeals round is the round of both Pokémon Contests and Pokémon Super Contests in which Coordinators have their Pokémon use various moves to impress the judges and crowd. Across the two generations of games and anime in which appealing has appeared, it varies greatly.

In Pokémon Contests

In Hoenn's Pokémon Contests, the appeals round is the second of the two rounds, after the visual round. In this round, players have five turns in which they can use five moves to increase their score. Each move can either add hearts to the user's score (appeal points) or subtract hearts from others (jam points). Various methods can increase and decrease the amount of appeal and jam points, including several move combinations.

In Pokémon Super Contests

In Sinnoh, the appeals round is moved to the third round, with the second round instead being a dance competition, and the first being an enhanced visual competition. Additionally, the amount of turns that can be appealed has been lowered to four, and the move combinations have been altered. There are also no more jam points; Pokémon must now make it through contests without being able to decimate others' scores.

In the anime

In the anime, the appeals round is the same in all contests seen so far across all three regions they have been seen in. In these contests, it is instead the first round, an apparent combination of the visual round and appeals round from Generation III's contests, and is used to weed out less talented Coordinators before the second round, the battle round. Though May seemed to have a knack for always making it to the battle round, Dawn had some difficulties in appealing during the early part of her journey through Sinnoh, dropping out of both the Hearthome and Solaceon Contests due to bad appeals. She finally made it through this round in the Wallace Cup when both May and her rival Zoey also competed with her for the Aqua Ribbon.

Contest Star Ribbon VIII.png Pokémon Contests Twinkling Star Ribbon VIII.png
Necessary Spoils
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