Coil (move): Difference between revisions
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jname=とぐろをまく | | jname=とぐろをまく | | ||
jtrans=Coil Around | | jtrans=Coil Around | | ||
jtranslit=Tobero o Maku| | |||
desc=The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | | desc=The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | | ||
gameimage=Coil.png | | gameimage=Coil.png | |
Revision as of 16:20, 14 April 2011
Coil とぐろをまく Coil Around | ||||||||||||
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Range
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Availability
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Coil (Japanese: とぐろをまく Coil Around) is a non-damaging Template:Type2 move introduced in Generation V.
Effect
Coil raises the user's Attack, Defense and Accuracy stats by one stage each.
Learnset
Generation V
By leveling up
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Trivia
- Coil, along with Quiver Dance and Shell Smash, are the only moves that raise three stats at once.
- This move, along with Hone Claws and Acupressure, are the only moves that raise the Accuracy stat.
- Eelektrik is the only Pokémon to learn Coil that is not based on a snake.
In other languages
- French: Enroulement
- German: Einrollen
- Italian: Arrotola
- Spanish: Enrosque
Variations of the move Quiver Dance | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |