Steamroller (move): Difference between revisions
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jtrans= Hard Roller | | jtrans= Hard Roller | | ||
desc= {{tt|まるめた 体で 回転して 相手を おしつぶす。 相手を ひるませることが ある。|It flattens the opponent by rolling its curled up body. It may cause the opponent to flinch.}} | | desc= {{tt|まるめた 体で 回転して 相手を おしつぶす。 相手を ひるませることが ある。|It flattens the opponent by rolling its curled up body. It may cause the opponent to flinch.}} | | ||
gameimage= | gameimage=Hard Roller.png | | ||
type=Bug | | type=Bug | | ||
damagecategory=Physical | | damagecategory=Physical | |
Revision as of 09:07, 26 January 2011
Hard Roller ハードローラー Hard Roller | ||||||||||||
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Range
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Availability
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(Japanese: ハードローラー Hard Roller) is a damage-dealing Template:Type2 move introduced in Generation V.
Effect
Hard Roller inflicts damage and has a 30% chance of causing the target to flinch. Hard Roller can only cause the target to flinch if the user attacks before the target. Hard Roller cannot make a target with a Substitute flinch.
The base power of Hard Roller is doubled to 130 if the target has used Minimize.
Learnset
Generation V
By leveling up
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Trivia
- Golem is the only Pokémon that learns Hard Roller that is not part of the Fushide evolutionary line.
- Consequently, it is both the only Pokémon that learns Hard Roller that does not get STAB from it and the only one not from Generation V.
In other languages
Variations of the move Stomp | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |