Punishment (move): Difference between revisions

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(Add the damage formula and correct the example)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
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{{Learnlist|Dark}}
* {{p|Mankey}} at Lv.45
{{Moveentry|056|Mankey|1|Fighting||45|}}
* {{p|Primeape}} at Lv.53
{{Moveentry|057|Primeape|1|Fighting||53|}}
* {{p|Lugia}} at Lv.71
{{Moveentry|249|Lugia|2|Psychic|Flying|71}}
* {{p|Ho-Oh}} at Lv.71
{{Moveentry|250|Ho-Oh|2|Fire|Flying|71}}
* {{p|Slaking}} at Lv.55
{{Moveentry|289|Slaking|1|Normal||55|}}
* {{p|Sableye}} at Lv.36
{{Moveentry|302|Sableye|2|Dark|Ghost|36|'''}}
* {{p|Infernape}} at Lv.33
{{Moveentry|392|Infernape|2|Fire|Fighting|33}}
* {{p|Arceus}} at Lv.--
{{Moveentry|493|Arceus|1|Normal||-- }}
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{{Learnlist/footer}}
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====By [[breeding]]====
====By [[breeding]]====
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<div style="{{Learnset list style|items=7}}">

Revision as of 07:50, 30 August 2008

Punishment
おしおき Punishment
Type  Dark
Category  Physical
PP  5 (max. 8)
Power  Varies
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation IV
Condition  Smart
Appeal  1
Jam  0  
???
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Smart
Appeal  0  
Jamming  0  

Punishment is a Template:Type2 move introduced in Generation IV that deals variable damage depending on the stats of the foe. Its damage is calculated by the following formula:

Base Power=60+ (20 * times of power ups)

For example, if the opponent has used Bulk Up twice and Swords Dance once, there is a four-level increase in Attack and a two-level increase in Defense, making a total of six, which make Punishment have a base power of 180.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0056 Mankey Mankey
Fighting 45
0057 Primeape Primeape
Fighting 53
0249 Lugia Lugia
Psychic Flying 71
0250 Ho-Oh Ho-Oh
Fire Flying 71
0289 Slaking Slaking
Normal 55
0302 Sableye Sableye
Dark Ghost 36
0392 Infernape Infernape
Fire Fighting 33
0493 Arceus Arceus
Normal --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

In other languages

  • Spanish: Castigo

Template:Project MoveDex notice