User:Solemn Mac/MastersMove: Difference between revisions

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(Decided to built this template with the direction of accessibility-related notes instead of the direction of connected skills. Also, standardized this block's margin, and moved the footnotes into the template itself.)
 
(45 intermediate revisions by the same user not shown)
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{| style="background: #{{{{{type|Unknown}}} color}}; border: 3px solid #{{{{{type|Unknown}}} color dark}}; width: clamp(300px,25%,450px); margin-left: 5px; margin-bottom: 5px; {{roundy|10px}}"
{| style="margin:auto; background: #{{{{{type|Unknown}}} color light}}; border: 3px solid #{{{{{type|Unknown}}} color}}; width: clamp(300px,25%,450px); {{roundy|10px}}"
|- style="text-align:center;"
|- style="text-align:center;"
| {{#ifeq:{{{buddymove?|no}}}|yes|[[File:Buddy Move Icon Masters.png|32px|link=Buddy_move]]}}
! style="background:#FFF;{{roundy|4px}}"| {{#ifeq:{{{buddymove|0}}}|1|[[File:Buddy Move Icon Masters.png|32px|link=Buddy_move]]<br>}}<big>{{ucfirst:{{{name|Move name}}}}}</big>{{#ifeq:{{{modified|0}}}|1|<br><span style=font-weight:lighter;>with</span> {{color2|000|Skill (Masters)|passive skill{{#if:{{{skillname2|}}}|s<br>|&nbsp;}}}}<span style=font-weight:lighter;><u>{{{skillname|The Unknown}}}</u>{{#if:{{{skillname2|}}}|&nbsp;and <u>{{{skillname2|The Mystery}}}</u>}}}}</span>{{#ifeq:{{{clonedcost|0}}}|1||{{#switch:{{{mgslots|1}}}
|-
! <big>{{{move|Move Name}}}</big>{{#ifeq:{{{modified-cost?|no}}}|yes|<br>with [[passive skill]] {{{modifying-skill}}}|}}{{#switch:{{{slotamount|1}}}
|1=<br>[[File:Move gauge slot icon.png|32px]]
|1=<br>[[File:Move gauge slot icon.png|32px]]
|2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|2=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|3=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|3=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|4=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|4=<br>[[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]][[File:Move gauge slot icon.png|32px]]
|style="display:none"}}
|style="display:none"}}}}<br>{{#ifeq:{{{modified|0}}}|1|{{#ifeq:{{{lacksarticle|0}}}|1|<div style="text-align:center; font-weight: normal; font-size:90%;"" class="roundy mw-collapsible mw-collapsed" data-expandtext="Show {{{skillname|skill}}}'s description" data-collapsetext="Hide {{{skillname|skill}}}'s description"><br>{{{skilldesc|Enter skill's description here.}}}</div>{{#if:{{{skillname2|}}}|{{#ifeq:{{{lacksarticle2|0}}}|1|<br><div style="text-align:center; font-weight: normal; font-size:90%;"" class="roundy mw-collapsible mw-collapsed" data-expandtext="Show {{{skillname2|other skill}}}'s description" data-collapsetext="Hide {{{skillname2|other skill}}}'s description"><br>{{{skilldesc2|Enter other skill's description here}}}</div>}}}}}}}}
|-
|-
|
|
{| style="background: transparent" width="100%"
{| style="background: transparent" width="100%"|
|- {{#ifeq:{{{hasMP?|yes}}}|yes||style="display:none;"}}
| colspan="6" style="background: #999; border: 1px solid #{{{{{type|Unknown}}} color}}; {{#ifeq:{{{moveclone|0}}}|1|display:none;}} {{roundy|10px}}" |
! style="background: #FFF; {{roundyleft|10px}}" | MP
{| style="background: transparent;" width="100%"
| colspan="5" style="background: #FFF; {{roundyright|10px}}" | &nbsp;{{{MP|&mdash;}}}
|- {{#ifeq:{{{MP|0}}}|0|style="display:none;"}}
|-
! style="background: #{{{{{type|Unknown}}} color dark}}; border: 1px solid #FFF; color:#FFF; {{roundyleft|10px}}" | MP
! style="background:#{{{{{damagecategory|unknown}}} color}}; border: 1px solid #FFF; {{roundyleft|10px}}" | [[Damage category|<span style="color:#FFF">Category</span>]]
! style="background: #{{{{{type|Unknown}}} color dark}}; border: 1px solid #FFF; color:#FFF; {{roundyright|10px}}"|{{{MP|X}}}&nbsp;/&nbsp;{{{MP|X}}}
| colspan="5" style="background:#{{{{{damagecategory|unknown}}} color}}; border: 1px solid #FFF; {{roundyright|10px}}" | &nbsp;[[{{{damagecategory|Status}}} move|<span style="color:#{{{{{damagecategory|Status}}} textcolor}}">{{{damagecategory|?}}}</span>]]
|- {{#ifeq:{{{clonedtype|0}}}|1|style="display:none;"}}
|- style="line-height:5px;"
! style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #FFF; width:31%; {{roundyleft|10px}}" | {{color2|FFF|Type}}
! style="background:#{{{{{type|Unknown}}} color}}; border: 1px solid #FFF; width:42.5%; text-transform:capitalize; text-align:center;" | {{color2|FFF|{{{type|???}}} (type)|{{{type|???}}}}}
| style="background: #FFF; text-align:center; {{roundyright|10px}}" | [[File:{{{type|Normal}}}IC Masters.png|16px]]
|-
|-
! style="background:#{{#ifeq: {{{damagecategory|Unknown}}}|Unknown|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; {{roundyleft|10px}};" | [[Damage category|<span style="color:#FFF">Category</span>]]
| style="background:#{{#ifeq: {{{damagecategory|Unknown}}}|Unknown|999|{{{{{damagecategory}}} color}}}}; border: 1px solid #FFF; text-transform:capitalize; text-align:center;" | [[{{{damagecategory|status|Unknown}}} move|<span style="color:#{{{{{damagecategory|Unknown}}} textcolor}}">{{{damagecategory|Unknown}}}</span>]]
| style="background:#FFF; text-align:center; {{roundyright|10px}}" | [[File:{{{damagecategory|status}}}IC Masters.png|32px]]
|}
|- style="line-height:12px;"
!
!
! colspan="5" style="background:#{{{{{type|Unknown}}} color light}}; {{roundytop|10px}} line-height:12pt;" | Move level
! colspan="5" style="background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}}; {{roundytop|10px}} line-height:12pt;{{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|display:none;|{{#ifeq:{{{moveclone|0}}}|1|{{#ifeq:{{{modifiedpower|0}}}|1||display:none;}}}}}}"| Move level
|- style="font-size:80%; line-height:12px;"  
|- style="font-size:80%; line-height:12px; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|display:none;|{{#ifeq:{{{moveclone|0}}}|1|{{#ifeq:{{{modifiedpower|0}}}|1||display:none;}}}}}}"
!
! style="width:32%;"|
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 1
! style="width:13.6%; background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}};" | <big>1</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 2
! style="width:13.6%; background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}};" | <big>2</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 3
! style="width:13.6%; background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}};" | <big>3</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 4
! style="width:13.6%; background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}};" | <big>4</big>
! style="width:14%; background:#{{{{{type|Unknown}}} color light}}" | 5
! style="width:13.6%; background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}};" | <big>5</big>
|- {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|style="display:none;"|{{#ifeq:{{{moveclone|0}}}|1|{{#ifeq:{{{modifiedpower|0}}}|1||style="display:none;"}}}}}}
! style="background: #FFF; {{roundytl|10px}};" | {{color2|000|Power}}
| style="background: #FFF; text-align:center" | {{{basepower|&mdash;}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#expr:floor(1.05*{{{basepower}}})}}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#expr:floor(1.10*{{{basepower}}})}}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#ifeq:{{{basepower}}}|100|{{#expr:floor(1.15*{{{basepower}}})+1}}|{{#ifeq:{{{basepower}}}|200|{{#expr:floor(1.15*{{{basepower}}})+1}}|{{#expr:floor(1.15*{{{basepower}}})}}}}}}}}
| style="background: #FFF; text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower}}}}}|&mdash;|{{#expr:floor(1.20*{{{basepower}}})}}}}
|- {{#ifeq:{{{moveclone|0}}}|1|style="display:none;"}}
! style="background: #FFF; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|{{roundytl|10px}}}}" | {{color2|000|Accuracy}}
| colspan="5" style="background: #FFF; {{#ifeq:{{lc:{{{damagecategory|Unknown}}}}}|status|{{roundytr|10px}}}}" | &nbsp;{{#ifeq:{{lc:{{{tag|&mdash;}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{#ifeq:{{lc:{{{tag2}}}}}|sure hit|{{{accuracy|&mdash;}}}|{{{accuracy|100}}}}}}}%
|- {{#ifeq:{{{moveclone|0}}}|1|style="display:none;"}}
! style="background: #FFF; border: 1px solid #FFF;" | {{#ifeq:{{lc:{{{target|An opponent}}}}}|all opponents|Targets|{{#ifeq:{{lc:{{{target|An opponent}}}}}|all allies|Targets|Target}}}}
| colspan="5" style="background: #FFF; border: 1px solid #FFF;" | &nbsp;{{ucfirst:{{{target|An opponent}}}}}
|- {{#ifeq:{{{moveclone|0}}}|1|style="display:none;"}}
! style="background: #FFF; border: 1px solid #FFF;" | {{#if:{{{tag2|}}}| Effect tags | Effect tag }}
| colspan="5" style="background: #FFF; text-transform: capitalize;" |&nbsp;{{{tag|&mdash;}}}{{#if:{{{tag2|}}}|<br>&nbsp;{{{tag2||?}}}}}
|- {{#ifeq:{{{buddymove|0}}}|1||style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}}; line-height:12pt;" | Activation Condition
|- {{#ifeq:{{{buddymove|0}}}|1||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{activation|?}}}}}
|- {{#ifeq:{{{buddymove|0}}}|1||style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}}; line-height:12pt;" | Deactivation Condition
|- {{#ifeq:{{{buddymove|0}}}|1||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{ucfirst:{{{deactivation|?}}}}}
|- {{#ifeq:{{{moveclone|0}}}|1|style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color dark}}; line-height:12pt;" | {{color2|{{white color light}}|Additional effect|Additional effects}}
|- {{#ifeq:{{{moveclone|0}}}|1|style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%; {{#if:{{{hiddendetails|}}}||{{#ifeq:{{{inaccessible|0}}}|1|{{roundybottom|10px}}}}}}" | {{ucfirst:{{{effect|No additional effect.}}}}}
|- {{#ifeq:{{{moveclone|0}}}|1|style="display:none;"|{{#if:{{{hiddendetails|}}}||style="display:none;"}}}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}}; line-height:12pt;" |Hidden details
|- {{#ifeq:{{{moveclone|0}}}|1|style="display:none;"|{{#if:{{{hiddendetails|}}}||style="display:none;"}}}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%; {{#ifeq:{{{inaccessible|0}}}|1|{{roundybottom|10px}}}}" | {{ucfirst:{{{hiddendetails|?}}}}}
|- style="width: 100%; text-align:center;{{#ifeq:{{{inaccessible|0}}}|1|display:none}}"
|}
{| style="text-align:center;" width="100%"
| style="background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}}; {{#ifeq:{{{moveclone|0}}}|1|{{#ifeq:{{{modifiedpower|0}}}|1||{{#ifeq:{{{notes|1}}}|1|{{roundytl|10px}};|{{roundytop|10px}};"}}}}}}{{#ifeq:{{{notes|1}}}|1|| colspan="2"}}|'''Playable {{color2|{{white color light}}|Sync pair|users}}'''
| style="background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}}; {{#ifeq:{{{notes|1}}}|0|display:none|width:60%;{{#ifeq:{{{moveclone|0}}}|1|{{#ifeq:{{{modifiedpower|0}}}|0|{{roundytr|10px}}}}}}}}" |'''Notes'''
|-<noinclude>
{{User:Solemn Mac/MastersMove/Lsstyle|entrynotes=1}}{{MastersIcon/Table|trainer=Giovanni|pokemon=Mewtwo|displaypokemon|displaypokemon=Mega Mewtwo Y|pokemonnum=0150MY}}{{#tag:ref|Access to this [[Mega Evolution]] requires a power boost from the [[villain event]] [[Spreading Shadows]].|group="fn"}}</noinclude>
| style="{{#ifeq:{{{bulletpoints|0}}}|1|text-align:left;}} font-size:90%; background: #FFF; {{#ifeq:{{{lastnotes|0}}}|1|{{roundybr|10px}}}}"|<noinclude>This move replaces {{m|Confusion}} upon [[Mega Evolution|Mega Evolving]].
|-
|-
! style="background: #FFF; {{roundytl|10px}}" | [[Power]]
{{User:Solemn Mac/MastersMove/Lsstyle|entrynotes=1|lastrow=1}}{{MastersIcon/Table|trainer=Zinnia|pokemon=Rayquaza|displaypokemon=Mega Rayquaza|pokemonnum=0384M}}{{#tag:ref|Access to this [[Mega Evolution]] requires a power boost from the [[villain event]] [[Team Aqua's Stormy Seas]].|group="fn"}}
| style="background: #FFF;text-align:center" | {{{basepower|&mdash;}}}
| style="font-size:90%; background: #FFF; {{roundybr|10px}}"|This move replaces {{m|Aerial Ace}} upon [[Mega Evolution|Mega Evolving]].</noinclude>
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower|&mdash;}}}}}|&mdash;|{{#expr:floor(1.05*{{{basepower|&mdash;}}})}}}}
|- {{#ifeq: {{{footnotes|1}}}|1||style="display:none;"}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower|&mdash;}}}}}|&mdash;|{{#expr:floor(1.10*{{{basepower|&mdash;}}})}}}}
| style="background:#{{{{{type|Unknown}}} color dark}}; color:#{{white color light}}; {{roundytop|10px}};"colspan="2"|'''Footnotes'''
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower|&mdash;}}}}}|&mdash;|{{#expr:floor(1.15*{{{basepower|&mdash;}}})}}}}
|- {{#ifeq: {{{footnotes|1}}}|1||style="display:none;"}}
| style="background: #FFF;text-align:center" {{!}} {{#iferror:{{#expr:{{{basepower|&mdash;}}}}}|&mdash;|{{#expr:floor(1.20*{{{basepower|&mdash;}}})}}}}
|colspan=2 style="background:#FFF; {{roundybottom|10px}}|<noinclude><references group="fn"/>
|-
! style="background: #FFF;" | [[Accuracy]]
| colspan="5" style="background: #FFF" | &nbsp;{{{accuracy|&mdash;}}}%
|-
! style="background: #FFF;" | {{#ifeq:{{{target|An opponent}}} | All opponents | Targets | Target }}
| colspan="5" style="background: #FFF" | &nbsp;{{{target|An opponent}}}
|-
! style="background: #FFF;" | {{#ifeq:{{{tagamount|0}}}|2| Effect tags | Effect tag }}
| colspan="5" style="background: #FFF" | &nbsp;{{{tag|&mdash;}}}{{#ifeq:{{{tagamount|0}}}|2|<br>{{{tag2}}}|}}
|- {{#ifeq:{{{buddymove?|no}}}|yes||style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Activation Condition
|- {{#ifeq:{{{buddymove?|no}}}|yes||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{{activation}}}
|- {{#ifeq:{{{buddymove?|no}}}|yes||style="display:none;"}}
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | Deactivation Condition
|- {{#ifeq:{{{buddymove?|no}}}|yes||style="display:none;"}}
| colspan="6" style="background: #FFF; text-align:center; font-size:90%;" | {{{deactivation}}}
|-
! colspan="6" style="background:#{{{{{type|Unknown}}} color light}}; line-height:12pt;" | [[Additional effect|Additional effect(s)]]
|-
| colspan="6" style="background: #FFF; text-align:center; font-size:90%; {{roundybottom|10px}}" | {{{effect|No additional effect.}}}
|}
{| style="width: 100%"
| colspan="6" class="roundytop" style="text-align:center; background: #{{{{{type|Unknown}}} color light}};" | '''Learnset'''
{| style="width: 100%; text-align: left; background: #FFF; border-collapse: collapse; {{roundy|10px}}" cellpadding="2px"
|<noinclude>
|}
|}
|}
|}
|}
==Usage==
==Usage==
<pre>
<pre>
{{MastersMove
{{MastersMove
|name=
|type=
|type=
|buddymove?=<default: 'no'>
|damagecategory=<If this is a move clone, keep this empty; default: 'Unknown'>
|move=
|mgslots=<default: '1'; the number of move-gauge slots that the move uses, or its move-gauge cost.>
|slotamount=<default: '1'>
|MP=<default: '0'>
|modified-cost?=<default: 'no'>
|buddymove=<default: '0'; set to '1' for buddy moves.>
|modifying-skill=<only fill if applicable>
|basepower=<if status move, keep this empty; default: '—'>
|MP=<default: ''>
|moveclone=<default: '0'; set to '1' for for second instances of moves onward (e.g., the multiple versions of Rock Slide); buddy moves are never move clones for the purposes of this template.>
|damagecategory=
|modified=<default: '0'; set to '1' for instances of any move that has its type or move-gauge cost changed.>
|basepower=<default: ''>
|modifiedpower=<default: '0'; set to '1' for instances of any move that has its displayed power changed due to passive skills like Hit the Gas.>
|power-agile=<default: ''>
|skillname=<only fill for instances of any move that has its type or move-gauge cost changed.>
|power-strong=<default: ''>
|lacksarticle=<default: '0'; set to '1' for skills that lack dedicated articles.>
|accuracy=<default: ''>
|skilldesc=<only fill to describe each skill that changes any move's type and/or move-gauge cost.>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|skillname2=<only fill for instances of any move that has its type '''and''' move-gauge cost changed with two passive skills.>
|tagamount=<default: ''>
|lacksarticle2=<default: '0'; set to '1' if the second modifying skills that lack dedicated articles.>
|skilldesc2=<only fill to describe the second skill that changes any move's type and/or move-gauge cost.>
|clonedcost=<default: '0'; set to '1' for second instances of moves onward with move-gauge costs that match the first instance's (e.g., the multiple versions of Giga Impact); buddy moves should never have cloned costs.>
|clonedtype=<default: '0'; set to '1' for second instances of moves onward with types that match the first instance's (e.g., move clones influenced by passive skills like Fuel Economy); buddy moves should never have cloned types.>
|tag=<default: '—'>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|tag2=<only fill if applicable>
|accuracy=<default: '100'; adds "%" symbol to the end on its own; automatically defaults to '—' if tag or tag2 is 'Sure Hit.'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect=<default: 'None'>
|effect=<default: 'No additional effect.'>
|inaccessible=<default: '0'; set to '1' for moves that only exist on opponents, are only accessible through moves like Metronome, or are just in the game's code (e.g., Swagger, Normal-type Hyper Beam, Fissure, and Steel Wing).>
|hiddendetails=<fill this if the move's damage calculation (e.g., that of Fury Cutter, Eruption, or Stored Power) and/or other additional effect(s) (e.g., All moves that can hit users of Fly while they are flying) need(s) further explanation.>
|notes=<default: '0'; set to '1' if any playable user has a note their access to the featured move (e.g., access affected by Mega Evolution/Professor Oak's Research, or a move's modified type requires three passive skills).>
|footnotes=<default: '0'; set to '1' if any footnotes exist.>
}}
}}
</pre>
</pre>
<!--[[Category:Other templates]]-->
<!--[[damagecategory:Other templates]]-->
</noinclude>
</noinclude>

Latest revision as of 04:20, 8 July 2024

Move name
Move gauge slot icon.png
MP X / X
Type ??? NormalIC Masters.png
Category Unknown StatusIC Masters.png
Move level
1 2 3 4 5
Power
Accuracy  100%
Target  An opponent
Effect tag  —
Activation Condition
?
Deactivation Condition
?
Additional effects
No additional effect.
Hidden details
?
Playable users Notes
[fn 1] This move replaces Confusion upon Mega Evolving.
[fn 2] This move replaces Aerial Ace upon Mega Evolving.
Footnotes
  1. Access to this Mega Evolution requires a power boost from the villain event Spreading Shadows.
  2. Access to this Mega Evolution requires a power boost from the villain event Team Aqua's Stormy Seas.

Usage

{{MastersMove
|name=
|type=
|damagecategory=<If this is a move clone, keep this empty; default: 'Unknown'>
|mgslots=<default: '1'; the number of move-gauge slots that the move uses, or its move-gauge cost.>
|MP=<default: '0'>
|buddymove=<default: '0'; set to '1' for buddy moves.>
|basepower=<if status move, keep this empty; default: '—'>
|moveclone=<default: '0'; set to '1' for for second instances of moves onward (e.g., the multiple versions of Rock Slide); buddy moves are never move clones for the purposes of this template.>
|modified=<default: '0'; set to '1' for instances of any move that has its type or move-gauge cost changed.>
|modifiedpower=<default: '0'; set to '1' for instances of any move that has its displayed power changed due to passive skills like Hit the Gas.>
|skillname=<only fill for instances of any move that has its type or move-gauge cost changed.>
|lacksarticle=<default: '0'; set to '1' for skills that lack dedicated articles.>
|skilldesc=<only fill to describe each skill that changes any move's type and/or move-gauge cost.>
|skillname2=<only fill for instances of any move that has its type '''and''' move-gauge cost changed with two passive skills.>
|lacksarticle2=<default: '0'; set to '1' if the second modifying skills that lack dedicated articles.>
|skilldesc2=<only fill to describe the second skill that changes any move's type and/or move-gauge cost.>
|clonedcost=<default: '0'; set to '1' for second instances of moves onward with move-gauge costs that match the first instance's (e.g., the multiple versions of Giga Impact); buddy moves should never have cloned costs.>
|clonedtype=<default: '0'; set to '1' for second instances of moves onward with types that match the first instance's (e.g., move clones influenced by passive skills like Fuel Economy); buddy moves should never have cloned types.>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|accuracy=<default: '100'; adds "%" symbol to the end on its own; automatically defaults to '—' if tag or tag2 is 'Sure Hit.'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect=<default: 'No additional effect.'>
|inaccessible=<default: '0'; set to '1' for moves that only exist on opponents, are only accessible through moves like Metronome, or are just in the game's code (e.g., Swagger, Normal-type Hyper Beam, Fissure, and Steel Wing).>
|hiddendetails=<fill this if the move's damage calculation (e.g., that of Fury Cutter, Eruption, or Stored Power) and/or other additional effect(s) (e.g., All moves that can hit users of Fly while they are flying) need(s) further explanation.>
|notes=<default: '0'; set to '1' if any playable user has a note their access to the featured move (e.g., access affected by Mega Evolution/Professor Oak's Research, or a move's modified type requires three passive skills).>
|footnotes=<default: '0'; set to '1' if any footnotes exist.>
}}