List of moves that confuse: Difference between revisions
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Revision as of 08:08, 31 January 2009
Confusion is a status ailment that makes the target randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.
Name | Type | Category | Probability | Power | Accuracy | Notes |
---|---|---|---|---|---|---|
Chatter | Flying | Special | Varies | 60 | 100% | Chance of confusion depends on volume of recording |
Confuse Ray | Ghost | Status | 100% | — | 100% | |
Confusion | Psychic | Special | 10% | 50 | 100% | |
Dizzy Punch | Normal | Physical | 20% | 70 | 100% | |
DynamicPunch | Fighting | Physical | 100% | 100 | 50% | |
Flatter | Dark | Status | 100% | — | 100% | Raises the foe's special attack by one stage |
Psybeam | Psychic | Special | 10% | 65 | 100% | |
Rock Climb | Normal | Physical | 20% | 90 | 85% | |
Signal Beam | Bug | Special | 10% | 75 | 100% | |
Supersonic | Normal | Status | 100% | — | 55% | |
Swagger | Normal | Status | 100% | — | 90% | Sharply raises the foe's attack |
Sweet Kiss | Normal | Status | 100% | — | 75% | |
Teeter Dance | Normal | Status | 100% | — | 100% | Confuses everyone except the user |
Water Pulse | Water | Special | 20% | 60 | 100% |
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |