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Reason: Beta gym guide's picture.
Like previous major releases, especially those that set a new generation, Pokémon X and Y went through multiple development stages, many of which included several elements that were eventually dropped or revised before the games' release. Some of these components can still be found within their internal data.
A pre-release screenshot of Route 3 depicts the route with a different camera angle, a different trainer, and lacking the big tree on the left side near the lake.
A pre-release screenshot of Estival Avenue in Lumiose City shows the Lumi Cab in a different spot.
A pre-release screenshot of the bridge in the courtyard of Parfum Palace depicts the bridge as very long and thin, whereas in the final version it is long and has a thick gold part underneath the bridge.
A pre-release image of Coumarine Gym shows the ledges the players jumps onto ropes as being the same color green as the rest of the floor, but in the final version the ledges are a darker green. In addition, the log that the rope is attached to sticks out further than it does in the final version.
Pre-release footage of X and Y showed a Shiny Gogoat. Gogoat's Shiny coloration was drastically altered in the final release.
A pre-release image of Oblivion Wing shows the beam of energy as being pure red in color, compared to the final version which has two burgundy-colored streaks inside the beam with some red.
A pre-release screenshot of the Anistar Gym shows a Gym guide who is a young man with light brown hair, a necktie, and brown shoes. In the final version, however, the Gym guide is an adult man with dark brown hair, suspenders, and dark-colored shoes.
Gardevoir and Fairy Wind
The E3 trailer for Pokémon X and Y showed a wild Gardevoir using Fairy Wind on a Hydreigon. In the final game, neither Gardevoir nor its pre-evolutions could learn this move.
Early image of Estival Avenue in Lumiose City
Early image of the bridge in the courtyard at Parfum Palace
Early image of Coumarine Gym
Image of Shiny Gogoat's original coloration
Early image of Oblivion Wing
Image from the E3 trailer showing Gardevoir using Fairy Wind
Eternal Flower Floette
AZ's Floette, the Eternal Flower Floette, exists as an alternate form of Floette in the game's data, but is not obtainable in-game and has not yet been distributed. In addition to Floette's regular moveset, it learns the otherwise unused Fairy-type move Light of Ruin at level 50. It cannot evolve, and is in the Undiscovered Egg Group. The Eternal Flower Floette's base stats are higher than that of a normal Floette, its base stat total being 1 less than that of Florges. It has a base experience yield of 243.
| At Lv. 50
|| At Lv. 100
|| 134 - 181
|| 258 - 352
|| 63 - 128
|| 121 - 251
|| 64 - 130
|| 125 - 256
|| 117 - 194
|| 229 - 383
|| 119 - 198
|| 234 - 390
|| 87 - 158
|| 170 - 311
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
- Main article: List of unobtainable items → In Generation VI
Five unused items exist in the internal data of X and Y.
Three unused moves exist in the data of the Generation VI games. No legally obtainable Pokémon can learn them, and no Pokémon have yet been distributed knowing the move. Thousand Arrows and Thousand Waves can be learned by Zygarde in Pokémon Sun and Moon.
Unused Trainer classes are present in the internal data of the games.
- Ace Surfer (Japanese: なみのりエリート Surfing Elite)
- Swimmers (Japanese: みずぎカップル Swimsuit Couple)