Entrainment (move)

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Entrainment
なかまづくり Befriend
Entrainment.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  0  
Condition  Cute
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Entrainment (Japanese: なかまづくり Befriend) is a non-damaging Normal-type move introduced in Generation V. It is the inverse of Role Play.

Effect

Entrainment changes the target's Ability to match the user's. The effect lasts until the target is switched out or the battle ends. Entrainment will not work if the target has the Ability Trace, Truant, Multitype, Flower Gift, Imposter, Zen Mode, or Stance Change.

If powered up by a Normalium Z into Z-Entrainment, the user's Special Defense stat raises one stage.

Description

Games Description
BWB2W2
XYORAS
SM
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

Learnset

By leveling up

# Pokémon Egg Groups Level
I II III IV V VI VII
311 Plusle Plusle
Fairy Fairy 63 1, 63XY
49ORAS
49
312 Minun Minun
Fairy Fairy 63 1, 63XY
49ORAS
49
427 Buneary Buneary
Field Human-Like 53 50 50
428 Lopunny Lopunny
Field Human-Like 53 53 53
433 Chingling Chingling
Undiscovered Undiscovered 25 25XY
19ORAS
19
531 Audino Audino
Fairy Fairy 25 25XY
29ORAS
29
542 Leavanny Leavanny
Bug Bug 43 43 43
548 Petilil Petilil
Grass Grass 37 37 37
632 Durant Durant
Bug Bug 46 46 36
674 Pancham Pancham
Field Human-Like 42 42
675 Pangoro Pangoro
Field Human-Like 1, 45 1, 45
702 Dedenne Dedenne
Field Fairy 39 39
751 Dewpider Dewpider
Water 1 Bug 48
752 Araquanid Araquanid
Water 1 Bug 62
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Egg Groups Egg Move
II III IV V VI VII
086 Seel Seel
Water 1 Field
223 Remoraid Remoraid
Water 1 Water 2
370 Luvdisc Luvdisc
Water 2 Water 2
667 Litleo Litleo
Field Field
692 Clauncher Clauncher
Water 1 Water 3
701 Hawlucha Hawlucha
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other generations

Entrainment V.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
France Flag.png French Ten-danse
Germany Flag.png German Zwango
Italy Flag.png Italian Saltamicizia
South Korea Flag.png Korean 동료만들기 Dongryo Mandulgi
Brazil Flag.png Brazilian Portuguese Embarque
Spain Flag.png Spanish Danza Amiga



Variations of the move Worry Seed
Status Worry SeedEntrainmentSimple Beam


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.