Wonder Guard (Ability): Difference between revisions

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==Trivia==
==Trivia==
* Hackers often hack this ability onto {{p|Spiritomb}} ([[Wondertomb]]) and {{p|Sableye}} ([[Wondereye]]), because those Pokémon do not have a weakness. Hence, they can only be damaged by [[status ailment]]s, [[weather conditions]], [[entry hazard]]s, {{m|Fire Fang}}{{tt|*|Generation IV}},  [[recoil]], {{m|Struggle}}, [[Life Orb]], [[Sticky Barb]], [[Black Sludge]], {{a|Rough Skin}}, {{a|Iron Thorns}}, fixed-damage attacks, after the use of {{m|Gastro Acid}}, {{m|Foresight}} or {{m|Odor Sleuth}}, and by Pokémon with {{a|Mold Breaker}} or {{a|Scrappy}}.
* Hackers often hack this ability onto {{p|Spiritomb}} ([[Wondertomb]]) and {{p|Sableye}} ([[Wondereye]]), because those Pokémon do not have a weakness. Hence, they can only be damaged by [[status ailment]]s, [[weather conditions]], [[entry hazard]]s, {{m|Fire Fang}}{{tt|*|Generation IV}}, {{m|Struggle}}, [[recoil]], [[Life Orb]], [[Sticky Barb]], [[Black Sludge]], {{a|Rough Skin}}, {{a|Iron Thorns}}, fixed-damage attacks, after the use of {{m|Gastro Acid}}, {{m|Foresight}} or {{m|Odor Sleuth}}, and by Pokémon with {{a|Mold Breaker}} or {{a|Scrappy}}.
* Wonder Guard and {{a|Multitype}} are the only abilities that resist {{a|Mummy}}, besides Mummy itself.
* Wonder Guard and {{a|Multitype}} are the only abilities that resist {{a|Mummy}}, besides Mummy itself.



Revision as of 11:15, 26 December 2010

Wonder Guard ふしぎなまもり
Mysterious Protection
Flavor text
Generation III
"Super effective" hits.
Generation IV
Only super effective moves will hit.
Generation V
Currently unknown
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Wonder Guard (Japanese: ふしぎなまもり Mysterious Protection) is an ability introduced in Generation III. Only one Pokémon has this ability.

Effect

In battle

Wonder Guard only allows super effective moves to hit. It does not prevent stat-altering moves, such as Tail Whip, from hitting or from lowering the Pokémon's stats. Also, it does not prevent damage from weather effects, such as Sandstorm.

Moves which cause status ailments, such as PoisonPowder, can still be used. In addition, the Pokémon can still be afflicted with status ailments and receive damage from those status ailments. Wonder Guard does not block Struggle from hitting, nor does it block moves whose types do not come into play for damage calculation, such as Beat Up. A glitch in Generation IV allows Fire Fang to hit even if it is not super-effective, however this was removed in Generation V. Wonder Guard cannot be Skill Swapped or copied by Role Play, but it can be Traced. Spikes and Stealth Rock will also damage a Pokémon with Wonder Guard.

Outside of battle

Wonder Guard has no effect outside of battle.

Pokémon with Wonder Guard

# Pokémon Types First Ability Second Ability Hidden Ability
0292 Shedinja Shedinja
Bug Ghost Wonder Guard None None
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In the anime

Shedinja. Shedinja is unaffected by all moves except super effective ones, which automatically knock it out.

Trivia

In other languages

  • French: Garde Mystik
  • German: Wunderwache
  • Greek: Θαυμαστή Φρουρά
  • Italian: Magidifesa
  • Korean: 불가사의 부적 Bulgasayi Bujeok
  • Spanish: Superguarda
  • Portuguese: Proteção Maravilhosa


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.