Guillotine (move): Difference between revisions

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Revision as of 19:44, 16 December 2007

Guillotine
ハサミギロチン Scissors Guillotine
[[File:|center]]
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  —
Accuracy  30%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  1
???
Condition  Cool
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Cool
Appeal  0  
Jamming  0  

Guillotine (Japanese: ハサミギロチン Scissors Guillotine) is a very inaccurate Normal-type one-hit KO move introduced in Generation I.

Effect

Generation I

Guillotine does damage equal to the opponent's current HP. Guillotine will break a Substitute on contact, and can be countered for infinite damage on the turn it breaks a Substitute.

Guillotine will not affect an opponent whose current speed is greater than the user's current speed.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

French: Guillotine, German: Guillotine, Italian: Ghigliottina, Spanish: Guillotina, Portugues: Guilhotina.

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