Fusion Bolt (move)

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Fusion Bolt
クロスサンダー Cross Thunder
Fusion Bolt VIII.png
Fusion Bolt VIII 2.png
Type  Electric
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  0
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cool
Appeal  1
Jamming  0  
Works better the later it is used in a turn.

Fusion Bolt (Japanese: クロスサンダー Cross Thunder) is a damage-dealing Electric-type move introduced in Generation V. It is one of the signature moves of Zekrom and Black Kyurem.

Effect

Fusion Bolt inflicts damage. The base power of Fusion Bolt will double if any Pokémon has successfully used Fusion Flare previously in the same turn, with no intervening moves in between, except perhaps for failed moves. If this power increase applies, it also causes Fusion Bolt to have a different animation than normal. Likewise, Fusion Bolt will cause a later Fusion Flare to have doubled power if it's the next successful move used in the same turn.

If a single Pokémon manages to use both fusion moves consecutively in the same turn (via Instruct), the second one will still receive the power increase.

Fusion Bolt can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if the move Charge was used in the prior turn.

Description

Games Description
BWB2W2 The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
XYORAS The user throws down a giant thunderbolt. This move is more powerful when influenced by an enormous flame.
SMUSUM
SwSh
The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0644 Zekrom DragonIC Big.png
ElectricIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 50 50 50 48
646B Kyurem
Kyurem
Black Kyurem
DragonIC Big.png
IceIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43B2W2 43 43 48
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0494 Victini PsychicIC Big.png
FireIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Eind Victini
Movie 14 Victini
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

In Pokémon Super Mystery Dungeon, there are two variants of the move: one is a more powerful and ranged version belonging to the boss form of Zekrom, which only has 1 PP and is 100% accurate. However, the normal variation has 10 PP.

Description

Games Description
MDGtI It damages even faraway Pokémon.
SMD It damages enemies throughout a wide area in front of you.


In the anime

Zekrom M14 Fusion Bolt.png
Zekrom


The user gives off blue electricity and forms a blue sphere around itself, then charges at the opponent.
Pokémon Method
User First Used In Notes
Zekrom Zekrom's tail glows light blue with electricity. Zekrom's body then becomes surrounded in a sphere of violet electricity, which it then slams into the opponent.
Zekrom (M14) Black—Victini and Reshiram
White—Victini and Zekrom
Debut


In the manga

Pokémon Adventures


Pocket Monsters BW: The Heroes of Fire and Thunder


In other generations

Core series games

Boosted

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 交錯閃電 Gāauchok Símdihn *
Mandarin 交錯閃電 / 交错闪电 Jiāocuò Shǎndiàn *
十字交叉閃電 Shízì Jiāochā Shǎndiàn *
France Flag.png French Éclair Croix
Germany Flag.png German Kreuzdonner
Italy Flag.png Italian Incrotuono
South Korea Flag.png Korean 크로스썬더 Cross Thunder
Portuguese Brazil Flag.png Brazil Fusão de Raios
Raio de Fusão (TCG and manga)
Portugal Flag.png Portugal Raio de Fusão
Russia Flag.png Russian Термоядерный Разряд Termoyaderniy Razryad
Spain Flag.png Spanish Rayo Fusión
Vietnam Flag.png Vietnamese Tia Sét Chữ Thập


Variations of the move Fusion Flare
PhysicalIC HOME.png Fusion Bolt
SpecialIC HOME.png Fusion Flare


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.