Arm Thrust (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation III=== | ===Generation III=== | ||
Arm Thrust inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. This gives the attack an average power of 45 | Arm Thrust inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. This gives the attack an average power of 45. Each hit made has an equal chance to land a critical hit. | ||
Arm Thrust will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move. | Arm Thrust will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move. |
Revision as of 05:05, 29 July 2012
Arm Thrust つっぱり Thrust | ||||||||||||
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Arm Thrust (Japanese: つっぱり Thrust) is a damage-dealing Fighting-type multi-hit move introduced in Generation III. Its name refers to a sumo technique called tsuppari. Up until Generation V, it was one of the signature moves of Makuhita and Hariyama.
Effect
Generation III
Arm Thrust inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. This gives the attack an average power of 45. Each hit made has an equal chance to land a critical hit.
Arm Thrust will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.
Generation IV and onwards
Same as Generation III, except it will continue attacking after a Substitute is broken.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Colo and XD descriptions |
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
296 | Makuhita | Fighting | 10 | 7 | 7 | '''' | ||||||
297 | Hariyama | Fighting | --, 10 | --, 7 | --, 7 | '''' | ||||||
499 | Pignite | Fire | Fighting | 17 | '''' | |||||||
500 | Emboar | Fire | Fighting | 17 | '''' | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user looses a flurry of open-palmed arm thrusts. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Makuhita repeatedly hits the opponent with its hands, bringing them forward to hit the opponent one after the other. | |||
Brawly's Makuhita | Brave the Wave | Debut | |
Hariyama repeatedly hits the opponent with its hands, one after the other. Sometimes, its hands glow white. | |||
Brawly's Hariyama | A Meditite Fight! | None | |
Tyson's Hariyama | At the End of the Fray | None | |
Fighting Dojo's Hariyama | Pasta La Vista! | None | |
Greta's Hariyama | Wheel of Frontier | None | |
Paul's Hariyama | A Pyramiding Rage! | None | |
Emboar repeatedly hits the opponent with its hands, one after the other. | |||
Bianca's Emboar | Search for the Clubultimate! | None |
In the manga
Pokémon Adventures
The user repeatedly hits the opponent with its arms. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Makuhita repeatedly hits the opponent with its hands. | |||
Yukari's Makuhita | VS. Vileplume I | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |