Acid Armor (move): Difference between revisions
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{{MoveInfobox| | {{bad picture|2=Should be replaced with Generation VII images}} | ||
n=151 | | {{MoveInfobox | ||
name=Acid Armor | | |n=151 | ||
jname=とける | | |name=Acid Armor | ||
jtrans=Liquefy | | |jname=とける | ||
jtranslit=Tokeru| | |jtrans=Liquefy | ||
gameimage=Acid Armor VI.png | | |jtranslit=Tokeru | ||
gameimagewidth=300 | | |gameimage=Acid Armor VI.png | ||
type=Poison | | |gameimagewidth=300 | ||
damagecategory=Status | | |type=Poison | ||
basepp={{tt|20|40 in Generations I-V}} | | |damagecategory=Status | ||
maxpp={{tt|32|64 in Generations I-V}} | | |basepp={{tt|20|40 in Generations I-V}} | ||
power=— | | |maxpp={{tt|32|64 in Generations I-V}} | ||
accuracy=— | | |power=— | ||
gen=I | | |accuracy=— | ||
category=Tough | | |gen=I | ||
appeal=1 | | |category=Tough | ||
jam=0 | | |appeal=1 | ||
cdesc=Ups the user's condition. Helps prevent nervousness. | | |jam=0 | ||
appealsc=0 | | |cdesc=Ups the user's condition. Helps prevent nervousness. | ||
scdesc=Earn double the score in the next turn. | | |appealsc=0 | ||
appeal6=1 | | |scdesc=Earn double the score in the next turn. | ||
jam6=0 | | |appeal6=1 | ||
cdesc6=Prevents the user from being startled until the turn ends. | |jam6=0 | ||
|cdesc6=Prevents the user from being startled until the turn ends. | |||
touches=no | | |touches=no | ||
protect=no | | |protect=no | ||
magiccoat=no | | |magiccoat=no | ||
snatch=yes | | |snatch=yes | ||
mirrormove=no | | |mirrormove=no | ||
kingsrock=no | |kingsrock=no | ||
|sound=no | |||
|target=self | |||
}} | |||
target=self | |||
'''Acid Armor''' (Japanese: '''とける''' ''Liquefy'') is a non-damaging {{type|Poison}} [[move]] introduced in [[Generation I]]. | '''Acid Armor''' (Japanese: '''とける''' ''Liquefy'') is a non-damaging {{type|Poison}} [[move]] introduced in [[Generation I]]. | ||
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Acid Armor increases the user's {{stat|Defense}} by two stages. | Acid Armor increases the user's {{stat|Defense}} by two stages. | ||
===Generation VI=== | ===Generation VI onwards=== | ||
Acid Armor's PP was changed from 40 to 20. | Acid Armor's PP was changed from 40 to 20. | ||
If powered up by a {{DL|Z-Crystal|Poisonium Z}} into Z-Acid Armor, all of the user's lowered stats are reset. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Liquifies the user's body to sharply raise <sc>Defense</sc>.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Liquifies the user's body to sharply raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user alters its cells to liquefy itself and sharply raise <sc>Defense</sc>.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user alters its cells to liquefy itself and sharply raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br/>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br/>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Poison|1}} | ||
{{Moveentry/ | {{Moveentry/7|088|Grimer|type=Poison|1|Amorphous|Amorphous|55|40|34|39|39{{sup/5|BW}}<br>40{{sup/5|B2W2}}|40{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43}} | ||
{{Moveentry/ | {{Moveentry/7|088A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||||43|form=Alola Form}} | ||
{{Moveentry/ | {{Moveentry/7|089|Muk|type=Poison|1|Amorphous|Amorphous|60|45|34|44|42{{sup/5|BW}}<br>43{{sup/5|B2W2}}|43{{sup/6|XY}}<br>46{{sup/6|ORAS}}|46}} | ||
{{Moveentry/ | {{Moveentry/7|089A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||||46|form=Alola Form}} | ||
{{Moveentry/ | {{Moveentry/7|134|Vaporeon|type=Water|1|Field|Field|42{{sup/1|RGB}}<br>47{{sup/1|Y}}|47|47|64|64{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29}} | ||
{{Moveentry/ | {{Moveentry/7|489|Phione|type=Water|2|Water 1|Fairy||||31|31|31|31}} | ||
{{Moveentry/ | {{Moveentry/7|490|Manaphy|type=Water|2|Water 1|Fairy||||31|31|31|31}} | ||
{{Moveentry/ | {{Moveentry/7|582|Vanillite|type=Ice|1|Mineral|Mineral|||||31|31|31}} | ||
{{Moveentry/ | {{Moveentry/7|583|Vanillish|type=Ice|1|Mineral|Mineral|||||31|31|31}} | ||
{{Moveentry/ | {{Moveentry/7|584|Vanilluxe|type=Ice|1|Mineral|Mineral|||||31|31|31}} | ||
{{ | {{Moveentry/7|615|Cryogonal|type=Ice|1|Mineral|Mineral|||||29|29|17}} | ||
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug|||||32|32|32}} | |||
{{Movefoot|Poison|7}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Poison|2}} | ||
{{Moveentry/ | {{Moveentry/6|218|Slugma|type=Fire|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|316|Gulpin|type=Poison|1|Amorphous|Amorphous||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|422|Shellos|type=Water|2|Water 1|Amorphous|||||✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|577|Solosis|type=Psychic|1|Amorphous|Amorphous||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|592|Frillish|type=Water|type2=Ghost|1|Amorphous|Amorphous||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|690|Skrelp|type=Poison|type2=Water|2|Water 1|Dragon|||||✔|✔|note=Chain breeding}} | ||
{{Moveentry/ | {{Moveentry/6|704|Goomy|type=Dragon|1|Dragon|Dragon|||||✔|✔|note=Chain breeding}} | ||
{{ | {{Movefoot|Poison|6}} | ||
===Special move=== | ===Special move=== | ||
====[[Generation V]]==== | ====[[Generation V]]==== | ||
{{ | {{Movehead/Special|Poison}} | ||
{{ | {{Moveentry/1|316|Gulpin|type=Poison|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Dream Park}}}} | ||
{{ | {{Movefoot|Poison|1}} | ||
==In other games== | ==In other games== | ||
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==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=poison| | |type=poison | ||
genI=Acid Armor I| | |genI=Acid Armor I | ||
genII=Acid Armor II| | |genII=Acid Armor II | ||
genIII=Acid Armor III| | |genIII=Acid Armor III | ||
genIV=Acid Armor IV| | |genIV=Acid Armor IV | ||
genV=Acid Armor V | |genV=Acid Armor V | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=poison| | |type=poison | ||
Stad=Acid Armor Stad| | |Stad=Acid Armor Stad | ||
Stad2=Acid Armor Stad2| | |Stad2=Acid Armor Stad2 | ||
Colo=Acid Armor Colo| | |Colo=Acid Armor Colo | ||
XD=Acid Armor XD | |XD=Acid Armor XD | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Poison| | |type=Poison | ||
PMDRB=Acid Armor PMD RB | |PMDRB=Acid Armor PMD RB | ||
}} | }} | ||
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==In other languages== | ==In other languages== | ||
{{Langtable|color={{poison color}}|bordercolor={{poison color dark}} | {{Langtable|color={{poison color}}|bordercolor={{poison color dark}} | ||
|zh_yue=溶化 ''{{tt|Yùhngfa|Dissolve}}'' | |||
|zh_cmn=溶化 ''{{tt|Rónghuà|Dissolve}}'' | |zh_cmn=溶化 ''{{tt|Rónghuà|Dissolve}}'' | ||
|da=Syrepanser<!--source: Danish version of The Official Pokémon Handbook--> | |da=Syrepanser<!--source: Danish version of The Official Pokémon Handbook--> | ||
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|fr=Acidarmure | |fr=Acidarmure | ||
|de=Säurepanzer | |de=Säurepanzer | ||
|el=Οξυπανοπλία | |el=Οξυπανοπλία ''Oxupanoplía'' | ||
|it=Scudo Acido | |it=Scudo Acido | ||
| | |ko=녹기 ''Nokgi'' | ||
|no=Syreskjold | |no=Syreskjold | ||
|pl=Kwasozbroja | |pl=Kwasozbroja | ||
|pt_br=Armadura Ácida | |pt_br=Armadura Ácida<br>Armadura de Ácido (The Official Pokémon Handbook) | ||
|pt_eu=Armadura Ácida ''(Original Series; DP Series)''<br>Armadura ''(Advanced Series)'' | |pt_eu=Armadura Ácida ''(Original Series; DP Series)''<br>Armadura ''(Advanced Series)'' | ||
|sr=Kiselinski oklop | |||
|es={{tt|Armad.|Armadura}} Ácida | |es={{tt|Armad.|Armadura}} Ácida | ||
|tr=Asit Zırhı | |||
|vi=Tan Chảy | |||
}} | }} | ||
{{-}} | {{-}} |
Revision as of 11:38, 7 January 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Acid Armor とける Liquefy | ||||||||||||
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Target
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Availability
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Acid Armor (Japanese: とける Liquefy) is a non-damaging Poison-type move introduced in Generation I.
Effect
Generations I to V
Acid Armor increases the user's Defense by two stages.
Generation VI onwards
Acid Armor's PP was changed from 40 to 20.
If powered up by a Poisonium Z into Z-Acid Armor, all of the user's lowered stats are reset.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0088 | Amorphous | 55 | 40 | 34 | 39 | 39BW 40B2W2 |
40XY 43ORAS |
43 | ||||||
088A | Grimer
Alola Form |
|
Amorphous | 43 | ||||||||||
0089 | Amorphous | 60 | 45 | 34 | 44 | 42BW 43B2W2 |
43XY 46ORAS |
46 | ||||||
089A | Muk
Alola Form |
|
Amorphous | 46 | ||||||||||
0134 | Field | 42RGB 47Y |
47 | 47 | 64 | 64BW 29B2W2 |
29 | 29 | ||||||
0489 | Water 1 | Fairy | 31 | 31 | 31 | 31 | ||||||||
0490 | Water 1 | Fairy | 31 | 31 | 31 | 31 | ||||||||
0582 | Mineral | 31 | 31 | 31 | ||||||||||
0583 | Mineral | 31 | 31 | 31 | ||||||||||
0584 | Mineral | 31 | 31 | 31 | ||||||||||
0615 | Mineral | 29 | 29 | 17 | ||||||||||
0616 | Bug | 32 | 32 | 32 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0218 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0316 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0422 | Water 1 | Amorphous | ✔ | ✔ | |||||||||
0577 | Amorphous | ✔ | ✔ | ✔ | |||||||||
0592 | |
Amorphous | ✔ | ✔ | ✔ | ||||||||
0607 | |
Amorphous | ✔ | ✔ | ✔ | ||||||||
0690 | |
Water 1 | Dragon | ✔ | ✔ | ||||||||
0704 | Dragon | ✔ | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0316 | Amorphous | Dream World - Dream Park | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user alters its cellular structure to melt into the water. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Vaporeon jumps into the water, glows blue, then disappears. It can then swim through the water as if it were invisible. Seconds later, it jumps out of the water and attacks the opponent. | |||
Rainer's Vaporeon | The Battling Eevee Brothers | Debut | |
Galea's Vaporeon | On Olden Pond | None | |
A wild Vaporeon | Eevee & Friends | None | |
Phione goes into the water and then disappears, or it transforms its body into water. | |||
A wild Phione | Hold the Phione! | None |
In the manga
In the Pokémon Adventures manga
The user melts into a body of water. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Vaporeon's body melts into a body of water. It then hops out and attacks the opponent. | |||
Red's Vee | Clefabulous Clefable | Debut | |
Slugma melts its body into a puddle of lava. | |||
Blaise's Slugma | You Can Fight Day or Night With Lunatone & Solrock | None |
In other generations
Trivia
- In Generation I, Acid Armor caused the user's sprite to become invisible until it fainted or switched out, or the battle ended. In later generations, the user's sprite does not become invisible.
In other languages
|
Variations of the move Acid Armor | ||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |