Triple Kick (move): Revision history

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Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

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  • curprev 12:1912:19, 26 November 2023SnorlaxMonster talk contribs 12,060 bytes −120 →‎Generation IX: This is a misleading description. If there's no way to actually use the move in battle, it's not "programmed into the game" in any way that's meaningful for the Effect section. If you can make it usable via editing the game data, that is potentially trivia, but doesn't belong here.

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  • curprev 02:5302:53, 24 March 2023Pum talk contribsm 11,369 bytes +151 Added extra info on how the game calculates the amount of strikes in Gen 2. This subroutine proves it: https://github.com/pret/pokecrystal/blob/master/engine/battle/effect_commands.asm#L5232
  • curprev 02:4502:45, 24 March 2023Pum talk contribsm 11,218 bytes −135 This information was false, in Gen II Triple kick won't stop after breaking a substitute. Tested In-Game

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