User:Memo326/Status condition

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Please feel free to edit this section to add missing information and complete it.
Reason: What game mechanics, such as Facade and Heal Bell, are affected by all non-volatile statuses?

A non-volatile status condition is a status condition that remains after being switched out. They can be cured by healing at a Pokémon Center, specific curative items, or other ways. Wild Pokémon that are affected by a status condition are easier to catch.

A Pokémon cannot gain non-volatile status conditions when it is affected by Safeguard, Leaf Guard, Flower Veil, Shields Down, Comatose, or Misty Terrain, nor can a Pokémon behind a substitute gain status conditions, except due to Synchronize, Rest, or a held item like Flame Orb or Toxic Orb. A Pokémon will cure its status condition when affected by Haze (Generation I only), Rest, Refresh, Heal Bell, Aromatherapy, Psycho Shift, Jungle Healing, G-Max Sweetness, Natural Cure, Purify, Take Heart, Lunar Blessing, Shed Skin, Healer, Hydration, or Lum Berry. Player can cure any status condition of their Pokémon by using on it any of the following items: Full Heal, Full Restore, Heal Powder, Pewter Crunchies, Rage Candy Bar, Lava Cookie, Old Gateau, Jubilife Muffin, Casteliacone, Lumiose Galette, Shalour Sable, Big Malasada, Sacred Ash, or Lum Berry (MiracleBerry in Generation II).

Pokémon with Guts, Marvel Scale, or Quick Feet will have their Attack, Defense, or Speed increased, respectively, when affected by a status condition. Pokémon with Magic Guard can be afflicted by status conditions and receive their additional effects but do not take damage. In addition, the base power of Facade is doubled (from 70 to 140) when inflicted with paralysis, a burn, or poison.

In the Generation II core series games, when an in-game opponent outside of the Battle Tower uses a status move that would inflict a non-volatile status condition upon the target, that move has a 25% chance to fail in addition to its normal chance to miss.[1]

In all games except Pokémon Legends: Arceus, a Pokémon cannot gain a non-volatile status condition if it's already afflicted by another one, and a non-volatile status condition does not wear off automatically when the battle ends. If a Pokémon under a status condition (such as a poisoned Cascoon) evolves, the condition will be kept, even if the Pokémon gains a new type or Ability that would normally prevent it.

In Pokémon Legends: Arceus, all non-volatile status conditions have a set turn count and wear off after battle. If a Pokémon already has a non-volatile status condition, inflicting it with another one can override it.

There are five status conditions: Burn, Poison, Paralyze, Freeze, and Sleep, with Poison having a sub-variant that occurs when a Pokémon is "badly poisoned". In Pokémon Legends: Arceus, two new status conditions are introduced: Drowsy, which replaces Sleep, and Frostbite, which replaces Freeze. In subsequent games, Freeze and Sleep return, but Drowsy returned again in Pokémon Legends: Z-A.

Status condition Effect RB-SwSh; SV LA ZA
Burn Inflicts damage every turn; halves damage dealt by a Pokémon's physical moves.
Poison Inflicts damage every turn.
Paralysis Reduces the Pokémon's Speed stat; may cause a Pokémon to be unable to use a move.
Freeze Causes a Pokémon to be unable to use moves.
Sleep Causes a Pokémon to be unable to use moves.
Frostbite Inflicts damage every turn; halves damage dealt by a Pokémon's special moves.
Drowsy Pokémon take increased damage from direct attacks; may cause a Pokémon to be unable to use a move.LA

Doubles the length of the Pokémon's attack cooldowns.ZA

Curing

Non-volatile status conditions, as well as confusion, can be cured by a variety of items, moves, and Abilities.

Items

Name Notes
Full Heal Full Heal
Lum Berry Lum Berry
Full Restore Full Restore Also fully restores a Pokémon's HP.
Heal Powder Heal Powder Also lowers friendship.
Pewter Crunchies
Rage Candy Bar Starting in Generation VII.
Lava Cookie
Old Gateau
Jubilife Muffin
Casteliacone
Lumiose Galette
Shalour Sable
Big Malasada
Sacred Ash Of all Pokémon in the Party prior to Generation IV.
MiracleBerry In Generation II only; succeeded by the Lum Berry.

Moves

Move Type Category Power Accuracy Notes
Haze Ice Status —% In Generation I only.
Rest Psychic Status —% Causes the user to fall asleep, restoring its HP to its maximum amount and curing any other status condition.
Refresh Normal Status —% Cures the user of burns, poison, or paralysis. It cannot cure freeze or sleep, so Refresh will fail if it is called by Sleep Talk.
Heal Bell Normal Status —% Cures the user, and all Pokémon in the user's party, of all status conditions.
Aromatherapy Grass Status —% Cures the user, and all Pokémon in the user's party, of all status conditions.
Psycho Shift Psychic Status 100% Cures any status condition the user has and afflicts the target with it.