Template:Ic
Template documentation
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Note: portions of the template sample may not be visible without values provided.
{{ic}} is used to create in-game icons for types, damage categories, and status conditions.
Usage
{{ ic | <1> | <2> | <3> }}
Template fields
- 1: Type name or Damage category.
- 2: Game icon comes from, default is the most recent icon, currently set to ZA.
- 3: Image size in pixels, default is x18. Should be set to nothing to display icon in native resolution.
TemplateData
Creates in-game icons for types, damage categories, and status conditions
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Type/Move type/Status | 1 | Type name, Move damage category, or status condition name
| Line | required |
| Game | 2 | the game the icon comes from; default is set to the most recent game.
| Line | suggested |
| Image size | 3 | Optional. The image size. Should be set to nothing to display icon in native resolution.
| Line | optional |
Example
| Input | Output |
|---|---|
{{ic|Normal}}
|
|
{{ic|Fighting}}
|
|
{{ic|Flying}}
|
|
{{ic|Poison}}
|
|
{{ic|Ground}}
|
|
{{ic|Rock}}
|
|
{{ic|Bug}}
|
| Input | Output |
|---|---|
{{ic|Ghost}}
|
|
{{ic|Steel}}
|
|
{{ic|Fire}}
|
|
{{ic|Water}}
|
|
{{ic|Grass}}
|
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{{ic|Electric}}
|
|
{{ic|Psychic}}
|
| Input | Output |
|---|---|
{{ic|Ice}}
|
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{{ic|Dragon}}
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{{ic|Dark}}
|
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{{ic|Fairy}}
|
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{{ic|Physical}}
|
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{{ic|Special}}
|
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{{ic|Status}}
|
| Input | Output |
|---|---|
{{ic|Drowsy}}
|
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{{ic|Burned}}
|
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{{ic|Fainted}}
|
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{{ic|Frozen}}
|
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{{ic|Paralysis}}
|
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{{ic|Poisoned}}
|
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{{ic|PoisonedBad}}
|
| Input | Output |
|---|---|
{{ic|Asleep|SV}}
|
|
{{ic|Normal|MDRTDX|24}}
|
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{{ic|Fainted|BDSP|100}}
|
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{{ic|Unknown|RSE|}}
|
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{{ic|Psychic|Big|}}
|
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{{ic|Dragon|in-battle Stad|}}
|
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{{ic|PoisonedBad|PE|96}}
|