Talk:Pokémon Mystery Dungeon (WiiWare)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search

Possible Starter Lists

The about page shows a circle of Pokémon in screenshots. Can someone who can read Japanese confirm if these are indeed the selection of starters in each version? Chosen of Mana - 17:47, 15 July 2009 (UTC)

Google translate says that they are "First Pokémon: below are choices" MaverickNate 17:52, 15 July 2009 (UTC)
Google Translate sucks. The offical translation would be something like "The choices for Starter Pokémon are shown below." ShinyPika 20:25, 19 August 2009 (UTC)
The term "starter Pokémon" is fanon first of all. In Japanese, "first Pokémon" is used. As for the rest, it really doesn't matter. There's really no such thing as a "official translation". Just translations. What is interpreted can vary from person to person. --ケンジガール 20:35, 19 August 2009 (UTC)


Are there any articles for the dungeons in this game? It seems that even though it was released in August, no one has provided any information on these games here. Turtwig A (talk | contribs) 15:49, 17 January 2010 (UTC)

No, we don't have any articles for the dungeons just yet. However, the color codes corresponding to this installment for the DungeonPrevNext template do already exist, meaning it would not be all that difficult to go ahead and begin. Given the nature of this trio of games, each individual game has its own color code: Blazing uses 4B, Stormy uses 4S, and Light uses 4L. (The 4 denotes that the trio comprises the fourth overall installment of the series; the letter is the first letter of the word in the translated Japanese title denoting the element.)
(Just for the record, we still don't have everything corresponding to the third installment, Explorers of Sky...) --Shiningpikablu252 16:08, 17 January 2010 (UTC)
This is old, but since I like recycling, does anyone other than Serebii have romanizations for dungeons so I can attempt to create articles? Oh, and should the Slowking in this game be noted? He's apparently in all three games and is a big character in the game. He's even shown in the cutscene shown for the game and in the opening. It's Turtwig A! My talk or wiki edits 00:11, 8 October 2010 (UTC)

Nintendo of America is so not with it

I sent them an e-mail asking them when these games will be available on US Wii Shop Channel and they said to look at the upcomming realeases page and wouldn't even give me a tenative date! ARRGH!!!! Gatogirl 21:32, 21 Feburary 2010 (UTC)

Japan Only

Is it OK to note on the page that this game is now highly unlikely to be released outside of Japan? I mean, its been out for over a year and still no word, and Gen V is coming soon. XVuvuzela2010X 09:46, 17 December 2010 (UTC)

Wait for Generation V to launch. Only after that comes out can the other fourth generation games be discounted. —darklordtrom 10:08, 17 December 2010 (UTC)

Plot/Dungeons/Characters/ANYTHING about this game

Yeah, this page doesn't say that much about the game... Who's Slowking? Who's Shuckle? At least our info on Pokémon TCG GB2 actually is informative... TorchicBlaziken (talkedits) 16:56, 22 January 2011 (UTC)

Group image and huge space gap in article

The group image of this game's starter Pokemon and of Slowking is making this GIGANTIC gap between Features and Characters. I've tried to move the image to other spots in the article, and tried to move it over to the right... but there's still gap problems. When I moved the image to the Wonder Codes section (even though it doesn't have much relevance to that), there was still a huge gap, this time between the Player Characters section and the Starter Pokemon table because the table is too wide. In short, there is this huge space gap in the article regardless of what is done. Rai Marshall 22:30, 28 July 2011 (UTC)

It was the news tables causing it. I've moved them down the page so it's fixed now. Jo the Marten ಠ_ಠ 23:43, 28 July 2011 (UTC)
There's still a gap between Player Character and the starter Pokemon template, caused by the template's width. Not as large of a gap as before, but still kinda there. Rai Marshall 06:59, 29 July 2011 (UTC)
We can't really fix that. We'd have to squeeze at least one of the games into two rows, which doesn't really work since there's an odd number of them. The gap's not huge any more, so it should be fine. Werdnae (talk) 10:02, 29 July 2011 (UTC)