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Pokémon Blue | {{redirect|Pokémon Red|the Japanese game with the same name|Pokémon Red and Green Versions}} | ||
{{redirect|Pokémon Blue|the Japanese game with the same name|Pokémon Blue Version (Japanese)}} | |||
{{Infobox game|colorscheme=red|bordercolorscheme=blue | |||
|name=<span style="color:#FFF">Pokémon Red Version</span> | |||
|name2=<span style="color:#FFF">Pokémon Blue Version</span> | |||
|boxart=Red EN boxart.png | |||
|boxart2=Blue EN boxart.png | |||
|caption=Pokémon Red Version's boxart, [[Game mascot|depicting]] {{p|Charizard}} | |||
|caption2=Pokémon Blue Version's boxart, [[Game mascot|depicting]] {{p|Blastoise}} | |||
|platform=[[Game Boy]] <small>(enhanced for the [[Super Game Boy]])</small>, [[Nintendo 3DS]] ([[Virtual Console]]) | |||
|category=RPG | |||
|players=2 players simultaneous | |||
|link_method=[[Game Link Cable]] <small>(Game Boy)</small><br>3DS Wireless <small>(3DS VC)</small> | |||
|developer=[[Game Freak]] | |||
|publisher=[[Nintendo]] | |||
|gen_series=[[Generation I]] [[core series]] | |||
|cero=N/A | |||
|esrb=E | |||
|acb=G <small>(Game Boy)</small><br>PG <small>(3DS VC)</small> | |||
|oflc=G8+ | |||
|pegi=12 | |||
|grb=N/A | |||
|release_date_ja=N/A | |||
|release_date_na=September 28, 1998<ref name="Sept28PR">[https://web.archive.org/web/19990501171038/http://www.nintendo.com/corp/press/100298.html Game Boy's Pokémon Unleashed on September 28!] (archive)</ref> <small>(Game Boy)</small><br>February 27, 2016 <small>(3DS VC)</small> | |||
|release_date_au=October 23, 1998<br>February 27, 2016 <small>(3DS VC)</small> | |||
|release_date_eu=October 5, 1999 <small>(Game Boy)</small><ref name="NoE (Red)"/><ref name="NoE (Blue)"/><br>February 27, 2016 <small>(3DS VC)</small><ref name="NoE (Red)"/><ref name="NoE (Blue)"/> | |||
|release_date_kr=N/A | |||
|release_date_hk=N/A | |||
|release_date_tw=N/A | |||
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-red-version-and-pokemon-blue-version/ The Pokémon Company International] <small>(Game Boy & Virtual Console)</small><br>[https://web.archive.org/web/20071015012425/http://www.nintendo.com/gamemini?gameid=m-Game-0000-317 Nintendo] <small>(GB, Red; needs {{wp|Adobe Flash Player|Flash Player}})</small><br>[https://web.archive.org/web/20071012202136/http://www.nintendo.com/gamemini?gameid=m-Game-0000-318 Nintendo] <small>(GB, Blue; needs Flash Player)</small><br>[https://www.nintendo.com/games/detail/pokemon-red-version-3ds Nintendo] <small>(VC, Red)</small><br>[https://www.nintendo.com/games/detail/pokemon-blue-version-3ds Nintendo] <small>(VC, Blue)</small> | |||
}} | |||
{{StrategyWiki|Pokémon Red and Blue}} | |||
'''Pokémon Red Version''' and '''Pokémon Blue Version''' were the first [[Pokémon games]] to be released outside of Japan, becoming available in North America on September 28, 1998,<ref name="Sept28PR"/> in Australia and New Zealand on October 23, 1998 and in Europe on October 5, 1999.<ref name="NoE (Red)">[https://www.nintendo.co.uk/Games/Game-Boy/Pokemon-Red-Version-266109.html Pokémon Red Version | Game Boy | Games | Nintendo]</ref><ref name="NoE (Blue)">[https://www.nintendo.co.uk/Games/Game-Boy/Pokemon-Blue-Version-266054.html Pokémon Blue Version | Game Boy | Games | Nintendo]</ref> In North America, the pair closely followed the debut of the {{pkmn|anime}}'s English dub, which began airing on September 8, 1998,<ref>[https://www.animenewsnetwork.com/encyclopedia/anime.php?id=270&page=25 Pokémon (TV) [Episode titles] - Anime News Network]</ref> and within a year, Pokémon was well known as a popular [[Nintendo]] franchise. | |||
{{ | The games were available on the [[Nintendo 3DS]] [[Virtual Console]] between the [[Pokémon 20th Anniversary]] on February 27, 2016 and the discontinuation of the 3DS Nintendo eShop on March 27, 2023. | ||
Unlike later [[generation]]s, Red and Blue were not the same as their corresponding Japanese releases {{game|Red and Green|s}}. Besides Pokémon distribution, the aspects of Red and Blue such as graphics, script, and sprite designs are instead based on the Japanese {{game|Blue| (Japanese)}}. | |||
Despite being released towards the end of [[Game Boy]]'s lifespan, they quickly became the best-selling non-bundled games released for the Game Boy as well as being the best-selling {{wp|role-playing game}}s of all time when also including sales of Pokémon Green and the Japanese versions of Pokémon Red and Blue. Sales exceed 31 million units for all versions combined, which made them the best selling Pokémon games and the only games in the series to exceed 30 million units. | |||
==Plot== | |||
{{spoilers}} | |||
Illustrating the original [[core series|Pokémon gameplay concepts]], the {{player}} (canonically known as {{ga|Red}}) begins his game in [[Pallet Town]], a small town in the [[Kanto]] region, on the same day as his former best friend and now {{ga|Blue|rival}}. After meeting up with [[Professor Oak]] while trying to leave for {{rt|1|Kanto}}, both the player and their [[rival]] are asked by Oak to choose a [[first partner Pokémon]]—{{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}—from the desk near him. Oak allows the player to choose first and the [[rival]] quickly gets jealous, chooses the first partner Pokémon whose [[type]] is super effective against the player's first partner Pokémon, then challenges the player to a {{pkmn|battle}}. | |||
After the battle, Oak allows the two new Trainers to leave for their {{pkmn|journey}} across [[Kanto]]. Stopping in [[Viridian City]]'s [[Poké Mart]], the player will find that a [[Parcel|package]] has come in for the professor, and the clerk asks that it be delivered to him. After this has been completed the professor gives one [[Pokédex]] to the player and one to the rival, and sends them on their way. Viridian City has a Gym; however, it is locked. | |||
From here, the player has his first encounter with other Trainers, on {{rt|2|Kanto}} and in [[Viridian Forest]], and his first encounter with a [[Gym Leader]]: [[Brock]] the {{type|Rock}} Gym Leader of [[Pewter City]]. After his defeat, journeying along {{rt|3|Kanto}} and through [[Mt. Moon]] brings the player face to face with the regional [[villainous team]], [[Team Rocket]], who are attempting to extract rare [[Fossil]]s from the cave. Their defeat allows the player to continue through the cave, obtain the [[Dome Fossil]] or [[Helix Fossil]] which can be regenerated into {{p|Kabuto}} and {{p|Omanyte}}, and continue onto {{rt|4|Kanto}}, which leads directly into [[Cerulean City]], where another [[Gym]] is. This one, however, is run by [[Misty]], and specializes in {{type|Water}} Pokémon. To the north, as well, there are two [[route]]s leading up to [[Bill]]'s cottage. On the way, the player is confronted with a trainer who tries to persuade him to join [[Team Rocket]]. When the player reaches [[Bill]]'s cottage and frees him of his transformation into a Pokémon, he will give the player a ticket for the [[S.S. Anne]], a luxury ship moored in {{ci|Vermilion}} Harbor and filled with Trainers. Taking a shortcut through a house burglarized by Team Rocket, the player finally arrives at {{rt|5|Kanto}}. | |||
After traveling down Routes 5 and {{rtn|6|Kanto}}, using the {{OBP|Underground Path|Kanto Routes 5–6}} to bypass [[Saffron City]], the player finally arrives in {{ci|Vermilion}}. This city is home to another Pokémon Gym; however, the way to it is blocked by a small tree. The only thing to do is to show the ticket to the {{tc|Sailor}} guarding the harbor, allowing entry into the S.S. Anne. It is here, after assisting the captain with his seasickness, that the player will obtain the first of the five [[HM|Hidden Machines]] available in the game, containing {{m|Cut}}. With this, and the {{Badge|Cascade}}, the tree blocking the way to Vermilion Gym can be easily cut through, and [[Lt. Surge]], a Gym Leader specializing in {{type|Electric}}s, can be challenged. From here, {{rt|11|Kanto}} beckons, as does [[Diglett's Cave]], through which is the only way to get back to {{rt|2|Kanto}}, and a second HM, containing {{m|Flash}} held by one of [[Professor Oak]]'s aides on {{rt|2|Kanto}}. The player takes a brief detour to Pewter City's museum's back entrance which was previously blocked due to a Cut-able tree, which can now easily be bypassed. The player obtains the [[Old Amber]] in the museum. Heading back to Diglett's Cave, and to Vermilion, the player must go to Cerulean and to the east, onto {{rt|9|Kanto}} and towards the [[Rock Tunnel]]. | |||
Rock Tunnel, a still undeveloped natural tunnel between the sections of {{rt|10|Kanto}}, is pitch black inside; for this reason, {{m|Flash}} is recommended, but not required, for navigation of it. Finally reaching [[Lavender Town]], the only town in Kanto without a Pokémon Gym besides Pallet, there is not much to do; the local [[Pokémon Tower]] is haunted. From here, {{rt|8|Kanto}} leads to Saffron City, but it again must be bypassed by way of another {{OBP|Underground Path|Kanto Routes 7–8}}, which has its other entrance on {{rt|7|Kanto}}, on the west side of Saffron. [[Celadon City]], the home of the fourth Gym which specializes in {{type|Grass}} Pokémon, is just a short walk further. Like the Vermilion Gym, the Celadon Gym also has a small tree blocking the way to its entrance, and an old man outside. | |||
The [[Celadon Game Corner|Rocket Game Corner]] in Celadon is not what it appears to be. In fact, the Game Corner itself is merely the above-ground portion of a sprawling underground complex: the [[Team Rocket Hideout|Rocket Hideout]]. The Team Rocket boss, Giovanni, appears for the first time here, and after his defeat, flees, leaving behind a Silph Scope. A Silph Scope is required to fully navigate the Pokémon Tower inside of Lavender Town that the player encountered earlier. | |||
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be {{p|Gastly}} and {{p|Haunter}}. In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased {{p|Marowak}} that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals [[Mr. Fuji]] held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the [[Poké Flute]], and with that, the {{p|Snorlax}} blocking {{rt|11|Kanto}} and {{rt|16|Kanto}} can finally be moved away. Another HM, containing {{m|Fly}}, can be obtained easily by cutting away a tree blocking the northern section of Route 16. | |||
Now the player is presented with a choice of how to get to [[Fuchsia City]]. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} on [[Kanto Route 17|Cycling Road]], or down the {{DL|Kanto Route 12|Silence Bridge}} of Routes {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, and {{rtn|15|Kanto}}, inevitably brings one to the southernmost city in continental Kanto, [[Fuchsia City]], home of [[Koga]] of the {{t|Poison}}ous Fuchsia Gym and the [[Kanto Safari Zone]]. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing {{m|Surf}}. Finding the [[Baoba|Safari Zone Warden]]'s [[Gold Teeth]] also will have him reward the player with the final of Kanto's HMs, containing {{m|Strength}}. | |||
The player then goes back to either [[Celadon City]] or [[Lavender Town]], encountering the other {{p|Snorlax}} on the way back. After stopping off at the [[Celadon Department Store]] and buying a drink at a [[vending machine]], Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings, however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, he is entitled to either a {{p|Hitmonchan}} or a {{p|Hitmonlee}}. The city's centerpiece building, [[Silph Co.]]'s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, [[Giovanni]], appearing for a second time, demanding that the president give him the [[Master Ball]] that the company had developed. After his defeat, he flees. | |||
After Team Rocket clears out of [[Saffron City]], all buildings previously blocked are now open, as well as the Gym. The Gym Leader, [[Sabrina]], specializes in {{type|Psychic}}s. The floor, as well, is covered in warp tiles that make it difficult to navigate. After Sabrina's defeat, the player makes his way back to Fuchsia City again and heads out to obtain the rest of the Badges. | |||
With six Badges in hand, and five HMs in the bag, finally the player can adventure onto the open sea of Routes {{rtn|19|Kanto}} and {{rtn|20|Kanto}}. A short way across them, of course, is a minor obstacle: the [[Seafoam Islands]]. After they have been navigated through, the player can continue on Route 20 to [[Cinnabar Island]], home of [[Blaine]]'s {{type|Fire}} Gym. There are also several more facilities on the island, including one that actually revives Pokémon [[Fossil]]s. After Blaine's defeat, only the final Gym, that of Viridian City, remains. | |||
Finally unlocked, the Gym, whose leader specializes in {{type|Ground}}s, is revealed to be none other than the boss of Team Rocket himself, [[Giovanni]]! After his defeat, he vows to disband Team Rocket and disappears. Now with eight Badges, all that lies ahead is the [[Pokémon League]] at [[Indigo Plateau]], conveniently at the end of {{rt|23|Kanto}}. | |||
The [[Elite Four]] await challengers, those who have proven themselves worthy by getting all eight Badges and making it through {{ka|Victory Road}} will face them, in order. [[Lorelei]], who {{pkmn|training|trains}} {{type|Ice}} Pokémon is first, followed by [[Bruno]], whose specialty is {{t|Fighting}}, [[Agatha]], whose specialty is {{t|Ghost}}, and finally [[Lance]], who specializes in {{type|Dragon}}s. After defeating these four, the reigning [[Pokémon Champion]] challenges the player to a final battle, and the Champion is none other than the player's own rival! After his defeat, Oak arrives and tells the player that he won because he cares better for his Pokémon, and the player's current [[party]] are added to the [[Hall of Fame]]. | |||
After the credits roll, the player is back in Pallet Town. The previously closed [[Cerulean Cave]] is now open, and the powerful {{p|Mewtwo}} can be found inside. | |||
==Blurb== | |||
You've finally been granted your [[Pokémon Trainer's license]]. Now, it's time to head out to become the world's greatest Pokémon Trainer. It's going to take all you've got to collect {{cat|Generation I Pokémon|150 Pokémon}} in this enormous world. Catch and train monsters like the shockingly-cute {{p|Pikachu}}. Face off against {{p|Blastoise}}'s torrential water cannons. Stand strong when facing {{p|Pidgeot}}'s stormy {{m|Gust}}. [[Trade]] with friends and watch your Pokémon evolve. Important—no single Pokémon can win at all. Can you develop the ultimate Pokémon strategy to defeat the eight [[Gym Leader]]s and become the greatest [[Pokémon Master]] of all time? | |||
==Features== | |||
===Gyms=== | |||
Players are introduced to the first eight Pokémon Gyms of the series, each with their own type affiliation, led by [[Brock]] ({{t|Rock}}), [[Misty]] ({{t|Water}}), [[Lt. Surge]] ({{t|Electric}}), [[Erika]] ({{t|Grass}}), [[Koga]] ({{t|Poison}}), [[Sabrina]] ({{t|Psychic}}), [[Blaine]] ({{t|Fire}}) and [[Giovanni]] ({{t|Ground}}). | |||
===Elite Four=== | |||
The [[Elite Four]] of Kanto are a step above the rest, all located at [[Indigo Plateau]] and ready to take on all challengers. In order, they are [[Lorelei]] ({{t|Ice}}), [[Bruno]] ({{t|Fighting}}), [[Agatha]] ({{t|Ghost}}) and [[Lance]] ({{t|Dragon}}). The final battle is against the [[Pokémon Champion]], {{ga|Blue|the rival}}, who does not have a type specialization. | |||
===Pokémon=== | |||
Each game contains pre-recorded data on 151 different species of Pokémon, including {{p|Mew}}, a Pokémon unavailable to players of either game under normal conditions. Despite this, not all Pokémon are available to the player, regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or [[glitches]]. Mew is the only Pokémon in these games that ''must'' be acquired through attending either a Nintendo sponsored event, [[Mew glitch|a glitch]], or [[cheating]]. | |||
===[[Version-exclusive Pokémon]]=== | |||
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation I]] or [[Generation II]] which has that Pokémon available. | |||
{| style="margin:auto" | |||
|- | |||
| | |||
{| class="roundy" style="background:#{{red color}}; border:5px solid #{{red color light}}" | |||
|- | |||
! {{color|FFF|Red}} | |||
|- | |||
| | |||
{| border="1" style="background:white; border:1px solid #{{red color}}; border-collapse:collapse" cellspacing="1" cellpadding="2" | |||
|- | |||
{{Moveentrytm|023|Ekans|1|Poison|gen=1}} | |||
{{Moveentrytm|024|Arbok|1|Poison|gen=1}} | |||
{{Moveentrytm|043|Oddish|2|Grass|Poison|gen=1}} | |||
{{Moveentrytm|044|Gloom|2|Grass|Poison|gen=1}} | |||
{{Moveentrytm|045|Vileplume|2|Grass|Poison|gen=1}} | |||
{{Moveentrytm|056|Mankey|1|Fighting|gen=1}} | |||
{{Moveentrytm|057|Primeape|1|Fighting|gen=1}} | |||
{{Moveentrytm|058|Growlithe|1|Fire|gen=1}} | |||
{{Moveentrytm|059|Arcanine|1|Fire|gen=1}} | |||
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=1}} | |||
{{Moveentrytm|125|Electabuzz|1|Electric|gen=1}} | |||
|} | |||
|} | |||
| | |||
{| class="roundy" style="background:#{{blue color}}; border:5px solid #{{blue color light}}" | |||
|- | |||
! {{color|FFF|Blue}} | |||
|- | |||
| | |||
{| border="1" style="background:white; border:1px solid #{{blue color}}; border-collapse:collapse" cellspacing="1" cellpadding="2" | |||
|- | |||
{{Moveentrytm|027|Sandshrew|1|Ground|gen=1}} | |||
{{Moveentrytm|028|Sandslash|1|Ground|gen=1}} | |||
{{Moveentrytm|037|Vulpix|1|Fire|gen=1}} | |||
{{Moveentrytm|038|Ninetales|1|Fire|gen=1}} | |||
{{Moveentrytm|052|Meowth|1|Normal|gen=1}} | |||
{{Moveentrytm|053|Persian|1|Normal|gen=1}} | |||
{{Moveentrytm|069|Bellsprout|2|Grass|Poison|gen=1}} | |||
{{Moveentrytm|070|Weepinbell|2|Grass|Poison|gen=1}} | |||
{{Moveentrytm|071|Victreebel|2|Grass|Poison|gen=1}} | |||
{{Moveentrytm|126|Magmar|1|Fire|gen=1}} | |||
{{Moveentrytm|127|Pinsir|1|Bug|gen=1}} | |||
|} | |||
|} | |||
|} | |||
==Connectivity== | |||
Players may [[trade]] Pokémon between two cartridges or battle with another cartridge using a [[Game Boy]] [[Game Link Cable]]. To take full advantage of this feature, several Pokémon are exclusive to each game of the pair and others require trading to evolve, making trading necessary to complete the [[Pokédex]]. The games can trade and battle with Western versions of Red, Blue, and {{game|Yellow}}. They can also trade with Western versions of {{game2|Gold|Silver|Crystal}} via the [[Time Capsule]]. Red and Blue are completely incompatible with games from [[Generation III]] onward. | |||
Trades between Pokémon games in different languages are possible; however, a Japanese game cannot connect with a non-Japanese game without causing corruption. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since neither game fully {{OBP|Character encoding|Generation I|encodes}} both {{wp|kana}} and the {{wp|Latin alphabet}} (only encoding one fully and the other partially). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed. | |||
Red and Blue are compatible with [[Pokémon Stadium]] and {{pkmn|Stadium 2}}. While link battles are not possible directly between Pokémon Red and Blue and the Generation II games, a player may challenge a Generation II game using Pokémon Stadium 2. | |||
===Virtual Console=== | |||
The [[Nintendo 3DS]] [[Virtual Console]] releases use 3DS wireless communication as a substitute for the Game Link Cable. Japanese and non-Japanese Generation I core series games do not recognize each other when attempting to link them via 3DS wireless communication. | |||
Using [[Poké Transporter]], the entirety of Box 1 can be sent from the Generation I core series games to [[Pokémon Bank]] (regardless of language), from where they can be withdrawn in the [[Generation VII]] core series games. | |||
==Localization changes== | |||
* The first pair of games in Japan was {{game|Red and Green|s}}, followed by [[Pokémon Blue Version (Japanese)|Blue]] as the third [[core series]] game, which included a graphics and sound upgrade, as well as the removal of several known glitches that had been found in the original pair. In the localizations, the first pair of games was Red and Blue, which had the same [[version-exclusive Pokémon]] available as Pokémon Red and Green, and also kept the improvements from the Japanese Pokémon Blue. | |||
* Because Pokémon Red and Blue's script is based on a translation of the script of {{game|Blue| (Japanese)}} but use the [[in-game trade]]s from {{game|Red and Green|s}}, two translation errors related to these trades occur. | |||
** The man who trades the {{player}} an {{p|Electrode}} on [[Cinnabar Island]] claims that the {{p|Raichu}} he received "went and [[Evolution|evolved]]". As Raichu does not have an evolved form, this is not possible. In the context of Japanese Pokémon Blue, it makes sense as the player trades away a {{p|Kadabra}}, which evolves through trade, for a {{p|Graveler}}. | |||
** The old man who trades the player a {{p|Jynx}} in [[Cerulean City]] claims that the {{p|Poliwhirl}} he received "went and evolved". As Poliwhirl cannot evolve via [[trade]] in [[Generation I]], this is not possible. In the context of Japanese Pokémon Blue, the old man trades away a {{p|Haunter}} for a {{p|Machoke}}, which does evolve through trade. | |||
* In the localized versions of Pokémon Red and Blue, the Pokédex entries were taken from the Japanese Pokémon Blue. The earlier Pokédex entries shared by Japanese Red and Green were left untranslated until they were [[Pokédex entry recycling|reused]] in later games. | |||
** In Japanese Pokémon Blue, two Pokédex entries use the term "Mythical Pokémon" (Japanese: まぼろしの ポケモン ''Mirage Pokémon''), stating that {{p|Mew}} is currently considered one and {{p|Dratini}} used to be considered one as well. In the English version, the word "mythical" is used referring to Dratini but "mirage" instead referring to Mew. | |||
** In Japanese Pokémon Blue, Mew's entry has no mention of "many experts". This wording was added in the translation, as seen in: "still said to be a mirage by many experts". | |||
** In Japanese Pokémon Blue, Mew's entry mentions that few people have seen it in the entire country ({{ruby|全国|ぜんこく}}). In the English version, this was changed to mention the world instead of a country: "few people have seen it worldwide". | |||
** In the localized versions of Pokémon Red and Blue, {{p|Nidoqueen}}'s [[weight]] (132.3 lbs; 60.0 kg) and {{p|Geodude}}'s weight (44.1 lbs; 20.0 kg) are correctly taken from Japanese Blue, instead of using the lower incorrect values from Japanese Red and Green (6.0 kg for Nidoqueen and 2.0 kg for Geodude). | |||
* In the [[player's house|player's bedroom]], the video game console is a Famicom in the Japanese Red, Green, and Blue. This video game is a [[Super Nintendo Entertainment System|SNES]] in the localizations of all Generation I games. | |||
* In the international Red and Blue, it is possible to buy [[HP Up]] in the [[Celadon Department Store]], which was also true in the Japanese Blue but not in Japanese Red and Green. | |||
* In the international Red and Blue, the [[Cerulean Cave]] uses the layout from Japanese Blue instead of the layout from Japanese Red and Green. | |||
===Localization changes shared by Pokémon Red, Blue, and Yellow=== | |||
* In the player's story as seen in the Japanese game manuals, the player and rival have a different name in each game. This story is present in the English manuals as well, except their names are absent, the player character being referred to "you" and the rival character as "your rival". | |||
** In Japanese, the player is named according to the current game: {{j|レッド}}{{sup/1|R}}, {{j|グリーン}}{{sup/1|G}}, {{j|ブルー}}{{sup/1|B}}, or {{j|イエロー}}{{sup/1|Y}} (''Red'', ''Green'', ''Blue'', or ''Yellow''). | |||
** In Japanese, the rival is named according to another game: {{j|グリーン}}{{sup/1|R}}, {{j|レッド}}{{sup/1|G}}{{sup/1|B}}, or {{j|ブルー}}{{sup/1|Y}} (''Green'', ''Red'' or ''Blue''). | |||
* In all languages except French, the TV in the player's house is showing a movie involving four boys walking on railroad tracks, possibly a reference to ''{{wp|Stand by Me (film)|Stand by Me}}''. | |||
** In the French version of the Generation I games, an animated cartoon featuring a boy with a monkey tail (French: "Un dessin animé! Un petit garçon avec une queue de singe."), possibly a reference to young Son Goku from ''{{wp|Dragon Ball}}'', or alternatively, young Son Gohan from the sequel ''{{wp|Dragon Ball Z}}''. | |||
* In the localized versions of Generation I games, a {{tc|Bird Keeper}} in {{rt|14|Kanto}} states: "The 3 [[legendary Pokémon]] are all [[Legendary birds|birds]] of prey." However, in the Japanese dialogue, he simply says that they are three birds. | |||
* In the Japanese version of the {{ga|Trainer Card}}, the names of all Gym Leaders are written above their faces (each Japanese name consisting of exactly three katakana characters), except Giovanni's name is written as "---". In the international versions, the Gym Leader names are not written on the Trainer Card, possibly owing to the longer English names. | |||
* In the Japanese version, the Pokémon's [[level]] is repeated in the first and second [[summary|stats]] screens. In other language versions, the level is only shown in the first screen. | |||
* Localization changes concerning the [[Town Map]]: | |||
** In the Japanese version, there is a border around the map, and the place name is displayed on a short blank space at the top-left corner outside that border. In the international versions, that border was removed, and the place name is displayed on a blank line above the map, leaving more space for longer place names. | |||
** In the Japanese version, the Town Map has a limit of 9 characters for the displayed place name. This would be enough to display the full Japanese name of all the places available on the map other than [[Silph Co.]]. However, some words are not used on the Town Map: シティ (''City''), タウン (''Town''), しま (''Island'', as seen in [[Cinnabar Island]]), こうげん (''Plateau'', as seen in [[Indigo Plateau]]), and カンパニー (''Company'', as seen in [[Silph Co.]]). For instance, while the Town Map displays the full name "[[Cerulean City]]" in English, this place is displayed as ハナダ (''Hanada'') instead of ハナダシティ (''Hanada City'') in Japanese. [[Silph Co.]] is displayed on the Town Map as シルフほんしゃビル (''{{tt|Sylph|Silph}} Main Office Building''), which may be a shortening of シルフ カンパニー ほんしゃ ビル (''{{tt|Sylph|Silph}} Company Main Office Building''). | |||
** In the Japanese version, the only in-game mention of the [[Kanto]] region appears if the player interacts with the [[Town Map]] in [[Daisy Oak|Daisy]]'s house prior to obtaining it. However, the name "Kanto" was removed from this game quote in the international versions, rendering the region unnamed in-game. | |||
* When encountering a Pokémon using a fishing rod, the game says ''"The hooked <POKÉMON> attacked!"'' In the Spanish localization, this was erroneously translated to ''"¡El malvado <POKéMON> atacó!"''. The word ''"malvado"'' translates roughly to "wicked" or "evil." | |||
* The acronym for TM in the French localization of the games is CT. It is used incorrectly in one area of the game. When the player exchanged [[Lemonade]] for [[TM49|CT49]], the text reads ''"TM49... TRIPLATTAQUE!"''. | |||
* In the Spanish and Italian localizations of the games, both versions erroneously refer to Squirtle's shell as ''"concha"'' and ''"conchiglia"'' which translates to "seashell" in Spanish and Italian respectively. | |||
* In the Japanese versions of Generation I games (as well as in all versions of Generation II games and [[Pokémon Stadium series]] games), the moves {{m|Absorb}}, {{m|Mega Drain}}, {{m|Leech Life}}, and {{m|Dream Eater}} always fail if the target is behind a {{OBP|substitute|doll}}. In the localized versions of Generation I games, these moves always hit if the target is behind a substitute (except Dream Eater, which will fail if the target is not sleeping).<ref>[https://web.archive.org/web/20200802034320/https://forums.glitchcity.info/index.php?topic=7522.0 Swift (Speed Star) in Japanese 1st Gen - Glitch City Laboratories Forums]</ref><ref>[https://pastebin.com/nJzRK337 Pokemon Red substitute/swift/drain bugs - Pastebin]</ref> | |||
** Both the original effect (always miss when behind a substitute) and the localized Generation I effect (always hit behind a substitute) were likely unintended. The change in effect for localized games likely is a side-effect from a fix that was meant to prevent {{m|Swift}} to always hit a target behind a substitute (even if the target is in the [[semi-invulnerable turn]] of {{m|Fly}} or {{m|Dig}}). | |||
* In the Japanese version, there are [[wikipedia:Butsudan|butsudan]] (Buddhist shrines) in some Celadon City buildings, but they were changed to sculptures of {{p|Diglett}} in the English version. They return the text "ぶつだん だ……" (It's a butsudan...) in Japanese, but "It's a sculpture of DIGLETT." in English. | |||
* In the Japanese version, the [[PC storage system]] has 8 boxes with 30 Pokémon each instead of 12 boxes with 20 Pokémon each. | |||
* In the Japanese version, the name of the [[non-player character]] always precedes the quote said when they are defeated in {{pkmn|battle}}. After the character's name, there is a corner bracket character (『) and then the quote starts. The names of Trainer classes are abbreviated, such as ミニスカ (''Miniski'') instead of ミニスカート (''Miniskirt'') for {{tc|Lass}}. | |||
** In the international versions of Generation I games, the opponent's name is not automatically added in the end battle quotes like this. | |||
* In the Japanese versions of the handheld games, {{m|Blizzard}} has 30% chance to freeze. The chance was lowered to 10% for {{game|Yellow}}'s [[Pokémon Yellow Version#Connectivity|Colosseum 2]], the [[Pokémon Stadium series|Stadium games]], and all international Generation I games. | |||
* In the Japanese versions of the Generation I handheld games, {{m|Swift}} functions as a 100% accuracy move due to [[List of glitches (Generation I)#Swift effect glitch|a glitch]], unless the opponent is behind a {{OBP|substitute|doll}}. In all international games, Swift bypasses {{stat|accuracy}} checks to always hit. | |||
* The American staff in charge of localizing the games tried to change the {{OBP|Pokémon|species}} designs, but [[Tsunekazu Ishihara]] turned down the proposal.<ref>[https://www.nintendo.co.jp/nom/0007/taidan1/page03.html {{j|スペシャル対談/3}}]</ref> | |||
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, and LeafGreen=== | |||
* In the English version, a {{tc|Roughneck|Cue Ball}} (named Cue Ball Luke in [[Generation III]]) on the {{rt|17|Kanto}} area of the Cycling Road calls the player a "little mouse" before the battle and a "little rat" when defeated. Those references to [[Animals in the Pokémon world|real-life animals]] were added in the localization and are not present in the Japanese version. | |||
** This dialogue is not present in the [[Generation VII]] remakes. | |||
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, LeafGreen, Let's Go, Pikachu!, and Let's Go, Eevee!=== | |||
* Poké Center and Poké Mart signs were altered between regional releases | |||
* In the Japanese version, the {{ka|old man}} passed out drunk at the start of the game, hence why he blocks the way out of [[Viridian City]] at the start of the game. In the English version, he is grumpy due to not having had his coffee yet. | |||
* [[Lt. Surge]] often uses katakana versions of English words in his Japanese dialogue. This is not addressed in the English game dialogue. | |||
* In the Japanese version, at the [[Celadon Department Store]] 3F, the boy who receives Haunter in a trade calls himself Haunter Maniac (Japanese: ゴーストマニア ''Ghost Maniac''). This name is not mentioned in the English versions. | |||
** In Generation I only, the two boys trade a {{p|Haunter}} for a {{p|Kangaskhan}}, and it is implied that Haunter [[evolution|evolves]] by trade into {{p|Gengar}}. In the localized versions, they trade {{p|Graveler}} for Kangaskhan instead. | |||
* In the Japanese version, the characters [[Erik and Sara]] (Japanese: コージ ''Kōji'' and アツコ ''Atsuko'') may be cameos of [[Kōji Nishino]] and [[Atsuko Nishida]]. | |||
** Their Japanese dialogue involves some wordplay using the word 「とり」 ("tori"). They failed to meet each other due to a misunderstanding: Erik used a bird Pokémon to arrive at Fuchsia City (とりポケモン "tori Pokémon" means ''bird Pokémon''), while Sara is waiting for him inside the Safari Zone or GO Park where they would be able to obtain Pokémon (ポケモンとり "Pokémon tori" means ''obtain Pokémon''). This wordplay is not mentioned in the English version. | |||
* The Japanese version of the [[Pokémon Mansion journals]] use a singular "わたし" (watashi, "I" pronoun), implying that only one person was involved in discovering {{p|Mew}} and creating {{p|Mewtwo}}. The English localization changed this pronoun to "we"; this happens to be consistent with the events of [[M01|Pokémon: The First Movie - Mewtwo Strikes Back]], in which a group of scientists created Mewtwo. | |||
==Differences in the Virtual Console release== | |||
The Nintendo 3DS [[Virtual Console]] releases can [[#Connectivity|link]] with other Virtual Console Generation I and II core series games via Nintendo 3DS wireless communication, simulating the [[Game Link Cable]]. When initiating a link, the Virtual Console menu on the touch screen replaces the Cable Club attendant's dialogue. | |||
Using [[Poké Transporter]], Pokémon can be sent from the Generation I core series games to [[Pokémon Bank]], from which they can be withdrawn in the [[Generation VII]] core series games. | |||
The moves {{m|Blizzard}}, {{m|Bubble Beam|BubbleBeam}}, {{m|Confusion}}, {{m|Dream Eater}}, {{m|Explosion}}, {{m|Guillotine}}, {{m|Hyper Beam}}, {{m|Mega Kick}}, {{m|Mega Punch}}, {{m|Psychic}}, {{m|Reflect}}, {{m|Rock Slide}}, {{m|Self-Destruct|Selfdestruct}}, {{m|Spore}}, and {{m|Thunderbolt}} had their animations changed slightly to tone down the flashing. | |||
==Development== | |||
:''This section is about general development info. For development leftovers and unused content, see [[Pokémon Red and Green beta]]. | |||
{{incomplete|section|Wikipedia has nifty info from official sources. Post it and cite it here}} | |||
===As Red, Green, and Blue=== | |||
====Release date==== | |||
[[File:RG prerelease flyer original release date.jpg|thumb|Pre-release flyer with the earlier release date]] | |||
The games were originally scheduled for a December 21, 1995 release, according to an old Nintendo of Japan flyer.<ref>[http://famicom.chu.jp/p/logs/log_disp.php?no=S0001&ind=10001 すばらしきポケットモンスター赤緑(表側)の広告]</ref> This could explain the copyright year of 1995 that appears in the games' introductory sequence, and all subsequent games and official merchandise. | |||
====No Mew present==== | |||
According to the interview by [[Satoru Iwata]] with [[Tsunekazu Ishihara]] and [[Shigeki Morimoto]] about the release of {{game|HeartGold and SoulSilver|s}}, localized as ''Iwata Asks'', they admitted that after the {{wp|debugging}} tools were removed, they added {{p|Mew}} in the remaining space on the {{wp|Read-only memory|ROM}}. [[Nintendo]] thought that this would have been risky because altering the internal data after completing the testing period meant that any new {{wp|Software bug|bugs}} and/or {{wp|glitch}}es created by adding data without referring to debugging tools would have been much harder to fix. Standard {{wp|Computer programming|programming}} practices usually discourage altering the {{wp|source code}} and not testing it just before releasing the {{wp|software}} to the customer.<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/1-Just-Making-The-Last-Train/1-Just-Making-The-Last-Train-225842.html Iwata Asks | 1. Just Making The Last Train | Iwata Asks - Pokémon HeartGold Version & SoulSilver Version | Nintendo]</ref> | |||
====Poké Balls==== | |||
{{main|Poké Ball}} | |||
Some concept art depicts [[Poké Ball]]s on the ground, in two pieces. This is most likely just a carryover from when Pokémon was still the concept of [[Capsule Monsters]]. Strangely, the original Poké Ball sprites from {{game|Red and Green|s}} lack the button in the center of the Poké Ball. | |||
====Rebattling Trainers==== | |||
In an interview with [[Shōko Nakagawa]] in her book [[Shōko Nakagawa: Pokémon Taught Me The Meaning of Life]], [[Tsunekazu Ishihara]] revealed that originally, the game was programmed to trigger a battle with each Trainer any time the player walked by them, even if the player had already defeated them in battle previously. The [[wild Pokémon]] encounter rate was also significantly higher originally. The Trainer rebattling was omitted from the final release and the wild Pokémon encounter rate was significantly reduced.<ref>[http://dogasu.bulbagarden.net/features/nakagawa_shouko_pokemon_meaning_life.html Dogasu's Backpack: Nakagawa Shouko "Pokemon Taught Me the Meaning of Life"]</ref> | |||
====Prerelease border==== | |||
On page 153 of the December 1995 book [[Satoshi Tajiri: New Game Design|New Game Design]] by [[Game Freak]] is a summary of {{2v2|Red|Green}}'s final plot. Two screenshots of the game are shown which use an unseen border resembling a [[Super Game Boy]] border. In it, "POCKET MONSTERS!" is written in a different size. The border has more Pokémon on it than the Super Game Boy borders from the final game. {{p|Clefairy}} and {{p|Pidgey}} are included, suggesting the screenshot may be from Japanese Red. {{p|Kangaskhan}} does not appear in the border. | |||
<gallery> | |||
NGD border 2.png|Title screen screenshot from New Game Design. | |||
NGD border 1.png|Battle screen screenshot from New Game Design. | |||
Japanese RedTitle SGB.png|Final game's Super Game Boy border for comparison. | |||
</gallery> | |||
====Concept art==== | |||
[[File:Pokemon conceptart.jpg|right|thumb|Early concept art by [[Ken Sugimori]]]] | |||
During a gaming exhibition called ''{{wp|Game On (exhibition)|Game On}}'', early concept art of [[Capsule Monsters]] by [[Ken Sugimori]] was featured, along with [[Pokémon Ruby and Sapphire beta|pre-release material]] from {{game|Ruby and Sapphire|s}}. The concept art depicts rough versions of various concepts that made it into the final releases of the [[Generation I]] games. They seem to include various {{pkmn|battle}}s, the {{safari|Kanto}}, {{ga|Red}} riding on a {{p|Lapras}}, a {{p|Blastoise}}, [[Celadon City]], [[Silph Co.]], and a town with a fountain which could have been reworked into [[Celadon City]]. Some other {{OBP|Pokémon|species}} are identifiable in a raw or semi-normal form, such as {{p|Gastly}}, and others are prototypical of an entire class of Pokémon, such as a basic {{type|Dragon}}. | |||
====''GameCenter CX''==== | |||
{{incomplete|section|Expand based on the information provided by Satoshi Tajiri, if applicable}} | |||
A Japan-exclusive special Pokémon episode of ''{{wp|GameCenter CX}}'', known as ''Retro Game Master'' outside of Japan, included an interview with [[Satoshi Tajiri]], where he revealed early {{OBP|Pokémon|species}} character profiles of {{p|Nidoking}}, {{p|Slowbro}} and {{p|Kadabra}}. Notably, they are given a [[National Pokédex]] number which matches their [[List of Pokémon by index number (Generation I)|internal index number]], rather than their final [[Kanto Pokédex]] number. Nidoking, for instance, is noted as being #007, rather than #034, either suggesting that there was another method of ordering the Pokémon proposed, or that they reflect their ordering in the internal data. The latter is supported by interviews with [[Ken Sugimori]], which verify that {{p|Rhydon}}, which has an index number of 001, was the first Pokémon ever created, and early sketches from [[Capsule Monsters]] featuring Rhydon. Nidoking is also referred to as '''マイコー♂''' ''Maikō♂'', indicating that there were either placeholders or alternate names for Pokémon before the development of {{game|Red and Green|s}} had finished. | |||
{{-}} | |||
====Sprites==== | |||
[[File:CoroCoro Nov1996 P20 P21.jpg|right|thumb|The earlier Pokémon sprites planned for the Japanese Blue]] | |||
Different front sprites of {{OBP|Pokémon|species}} were planned for {{game|Blue| (Japanese)}}, notably the ones for {{p|Raticate}}, {{p|Rhydon}}, {{p|Ditto}}, {{p|Dragonair}} and {{p|Mewtwo}}. These were featured in the November 1996 issue of [[CoroCoro]], which published general information about the game.<ref>[http://d.hatena.ne.jp/poke_age/20120601 {{j|2012-06-01 - ポケモンのおっさん}}]</ref> | |||
{{-}} | |||
===As Red and Blue=== | |||
====Pokémon names==== | |||
[[File:Generation I prototype English names.jpg|right|thumb|Australian 1998 promotional poster with early names for {{cat|Generation I Pokémon}}]] | |||
During the promotional period that preceded the English release of both the {{pkmn|anime}} and Pokémon Red and Blue, a large amount of {{OBP|Pokémon|species}} were shown with different names from those they had in the final releases. Some of these names were similar to their final names, but some were quite close to their Japanese names, and others were completely different from any current Pokémon name. | |||
In addition to promotional materials distributed before the games' English releases, the book [[Pokémon Trainer's Survival Guide]], one of the earliest player's guides available in North America, erroneously refers to Haunter as Spectre, its pre-release name. | |||
{| align="center" style="{{roundy}}; border: 2px solid #{{red color}}; background: #{{red color}}" | |||
! style="{{roundytl|5px}}; background: #{{green color light}}" | # | |||
! style="background: #{{green color light}}" | | |||
! style="background: #{{green color light}}" | Final name | |||
! style="background: #{{green color light}}" | Early name | |||
! style="{{roundytr|5px}}; background: #{{green color light}}" | Japanese name | |||
|- style="background:#FFF" | |||
|006 | |||
|{{MSP/3|006|Charizard}} | |||
|{{p|Charizard}} | |||
|Charizr | |||
|Lizardon | |||
|- style="background:#FFF" | |||
|010 | |||
|{{MSP/3|010|Caterpie}} | |||
|{{p|Caterpie}} | |||
|{{tt|Catterp|May be "Catterpie" in full}} | |||
|Caterpie | |||
|- style="background:#FFF" | |||
|014 | |||
|{{MSP/3|014|Kakuna}} | |||
|{{p|Kakuna}} | |||
|Kokoon | |||
|Cocoon | |||
|- style="background:#FFF" | |||
|015 | |||
|{{MSP/3|015|Beedrill}} | |||
|{{p|Beedrill}} | |||
|Beedril | |||
|Spear | |||
|- style="background:#FFF" | |||
|016 | |||
|{{MSP/3|016|Pidgey}} | |||
|{{p|Pidgey}} | |||
|Pidge | |||
|Poppo | |||
|- style="background:#FFF" | |||
|018 | |||
|{{MSP/3|018|Pidgeot}} | |||
|{{p|Pidgeot}} | |||
|Pidgeott | |||
|Pigeot | |||
|- style="background:#FFF" | |||
|019 | |||
|{{MSP/3|019|Rattata}} | |||
|{{p|Rattata}} | |||
|Rattatak | |||
|Koratta | |||
|- style="background:#FFF" | |||
|023 | |||
|{{MSP/3|023|Ekans}} | |||
|{{p|Ekans}} | |||
|{{tt|Nagahis|May be "Nagahiss" in full}}/Arbo | |||
|Arbo | |||
|- style="background:#FFF" | |||
|024 | |||
|{{MSP/3|024|Arbok}} | |||
|{{p|Arbok}} | |||
|Nagaasp | |||
|Arbok | |||
|- style="background:#FFF" | |||
|028 | |||
|{{MSP/3|028|Sandslash}} | |||
|{{p|Sandslash}} | |||
|Sandstorm | |||
|Sandpan | |||
|- style="background:#FFF" | |||
|035 | |||
|{{MSP/3|035|Clefairy}} | |||
|{{p|Clefairy}} | |||
|Aria | |||
|Pippi | |||
|- style="background:#FFF" | |||
|036 | |||
|{{MSP/3|036|Clefable}} | |||
|{{p|Clefable}} | |||
|Ariala | |||
|Pixy | |||
|- style="background:#FFF" | |||
|037 | |||
|{{MSP/3|037|Vulpix}} | |||
|{{p|Vulpix}} | |||
|Foxfire | |||
|Rokon | |||
|- style="background:#FFF" | |||
|038 | |||
|{{MSP/3|038|Ninetales}} | |||
|{{p|Ninetales}} | |||
|{{tt|Ninetai|May be "Ninetails" in full}}/Nine Tales | |||
|Kyukon | |||
|- style="background:#FFF" | |||
|039 | |||
|{{MSP/3|039|Jigglypuff}} | |||
|{{p|Jigglypuff}} | |||
|Pudding | |||
|Purin | |||
|- style="background:#FFF" | |||
|040 | |||
|{{MSP/3|040|Wigglytuff}} | |||
|{{p|Wigglytuff}} | |||
|Custard | |||
|Pukurin | |||
|- style="background:#FFF" | |||
|043 | |||
|{{MSP/3|043|Oddish}} | |||
|{{p|Oddish}} | |||
|Ladish | |||
|Nazonokusa | |||
|- style="background:#FFF" | |||
|046 | |||
|{{MSP/3|046|Paras}} | |||
|{{p|Paras}} | |||
|Parasyte | |||
|Paras | |||
|- style="background:#FFF" | |||
|050 | |||
|{{MSP/3|050|Diglett}} | |||
|{{p|Diglett}} | |||
|Digda | |||
|Digda | |||
|- style="background:#FFF" | |||
|058 | |||
|{{MSP/3|058|Growlithe}} | |||
|{{p|Growlithe}} | |||
|Flamie | |||
|Gardie | |||
|- style="background:#FFF" | |||
|059 | |||
|{{MSP/3|059|Arcanine}} | |||
|{{p|Arcanine}} | |||
|Blaze | |||
|Windie | |||
|- style="background:#FFF" | |||
|060 | |||
|{{MSP/3|060|Poliwag}} | |||
|{{p|Poliwag}} | |||
|Aqua | |||
|Nyoromo | |||
|- style="background:#FFF" | |||
|061 | |||
|{{MSP/3|061|Poliwhirl}} | |||
|{{p|Poliwhirl}} | |||
|{{tt|Aquanau|May be "Aquanaut" in full}}/Polihirl | |||
|Nyorozo | |||
|- style="background:#FFF" | |||
|062 | |||
|{{MSP/3|062|Poliwrath}} | |||
|{{p|Poliwrath}} | |||
|{{tt|Aquamar|May be "Aquamarine" in full}} | |||
|Nyorobon | |||
|- style="background:#FFF" | |||
|063 | |||
|{{MSP/3|063|Abra}} | |||
|{{p|Abra}} | |||
|Hocus | |||
|Casey | |||
|- style="background:#FFF" | |||
|064 | |||
|{{MSP/3|064|Kadabra}} | |||
|{{p|Kadabra}} | |||
|Pocus | |||
|Yungerer | |||
|- style="background:#FFF" | |||
|066 | |||
|{{MSP/3|066|Machop}} | |||
|{{p|Machop}} | |||
|Karate/Kara-tee | |||
|Wanriky | |||
|- style="background:#FFF" | |||
|067 | |||
|{{MSP/3|067|Machoke}} | |||
|{{p|Machoke}} | |||
|Kungfo/Kung-foo | |||
|Goriky | |||
|- style="background:#FFF" | |||
|068 | |||
|{{MSP/3|068|Machamp}} | |||
|{{p|Machamp}} | |||
|Judoh/Ju-doh | |||
|Kairiky | |||
|- style="background:#FFF" | |||
|072 | |||
|{{MSP/3|072|Tentacool}} | |||
|{{p|Tentacool}} | |||
|Jilly | |||
|Menokurage | |||
|- style="background:#FFF" | |||
|073 | |||
|{{MSP/3|073|Tentacruel}} | |||
|{{p|Tentacruel}} | |||
|Manowar/Man O War | |||
|Dokukurage | |||
|- style="background:#FFF" | |||
|078 | |||
|{{MSP/3|078|Rapidash}} | |||
|{{p|Rapidash}} | |||
|Gallop | |||
|Gallop | |||
|- style="background:#FFF" | |||
|079 | |||
|{{MSP/3|079|Slowpoke}} | |||
|{{p|Slowpoke}} | |||
|Slowmo | |||
|Yadon | |||
|- style="background:#FFF" | |||
|081 | |||
|{{MSP/3|081|Magnemite}} | |||
|{{p|Magnemite}} | |||
|Coil | |||
|Coil | |||
|- style="background:#FFF" | |||
|082 | |||
|{{MSP/3|082|Magneton}} | |||
|{{p|Magneton}} | |||
|Recoil | |||
|Rarecoil | |||
|- style="background:#FFF" | |||
|083 | |||
|{{MSP/3|083|Farfetch'd}} | |||
|{{p|Farfetch'd}} | |||
|Fowler | |||
|Kamonegi | |||
|- style="background:#FFF" | |||
|084 | |||
|{{MSP/3|084|Doduo}} | |||
|{{p|Doduo}} | |||
|Dodo | |||
|Dodo | |||
|- style="background:#FFF" | |||
|087 | |||
|{{MSP/3|087|Dewgong}} | |||
|{{p|Dewgong}} | |||
|Manaty | |||
|Jugon | |||
|- style="background:#FFF" | |||
|092 | |||
|{{MSP/3|092|Gastly}} | |||
|{{p|Gastly}} | |||
|Spirit | |||
|Ghos | |||
|- style="background:#FFF" | |||
|093 | |||
|{{MSP/3|093|Haunter}} | |||
|{{p|Haunter}} | |||
|Spectre | |||
|Ghost | |||
|- style="background:#FFF" | |||
|094 | |||
|{{MSP/3|094|Gengar}} | |||
|{{p|Gengar}} | |||
|Phantom | |||
|Gangar | |||
|- style="background:#FFF" | |||
|096 | |||
|{{MSP/3|096|Drowzee}} | |||
|{{p|Drowzee}} | |||
|Sleeper | |||
|Sleep | |||
|- style="background:#FFF" | |||
|099 | |||
|{{MSP/3|099|Kingler}} | |||
|{{p|Kingler}} | |||
|Kingle | |||
|Kingler | |||
|- style="background:#FFF" | |||
|102 | |||
|{{MSP/3|102|Exeggcute}} | |||
|{{p|Exeggcute}} | |||
|{{tt|Eggstre|May be "Eggstreme" in full}} | |||
|Tamatama | |||
|- style="background:#FFF" | |||
|103 | |||
|{{MSP/3|103|Exeggutor}} | |||
|{{p|Exeggutor}} | |||
|{{tt|Eggscut|May be "Eggscute" in full}} | |||
|Nassy | |||
|- style="background:#FFF" | |||
|104 | |||
|{{MSP/3|104|Cubone}} | |||
|{{p|Cubone}} | |||
|Orphon | |||
|Karakara | |||
|- style="background:#FFF" | |||
|105 | |||
|{{MSP/3|105|Marowak}} | |||
|{{p|Marowak}} | |||
|Guardia | |||
|Garagara | |||
|- style="background:#FFF" | |||
|106 | |||
|{{MSP/3|106|Hitmonlee}} | |||
|{{p|Hitmonlee}} | |||
|Lee | |||
|Sawamular | |||
|- style="background:#FFF" | |||
|107 | |||
|{{MSP/3|107|Hitmonchan}} | |||
|{{p|Hitmonchan}} | |||
|Chan | |||
|Ebiwalar | |||
|- style="background:#FFF" | |||
|108 | |||
|{{MSP/3|108|Lickitung}} | |||
|{{p|Lickitung}} | |||
|Tonguetyd | |||
|Beroringa | |||
|- style="background:#FFF" | |||
|109 | |||
|{{MSP/3|109|Koffing}} | |||
|{{p|Koffing}} | |||
|Ny | |||
|Dogars | |||
|- style="background:#FFF" | |||
|110 | |||
|{{MSP/3|110|Weezing}} | |||
|{{p|Weezing}} | |||
|La | |||
|Matadogas | |||
|- style="background:#FFF" | |||
|113 | |||
|{{MSP/3|113|Chansey}} | |||
|{{p|Chansey}} | |||
|Lucky | |||
|Lucky | |||
|- style="background:#FFF" | |||
|114 | |||
|{{MSP/3|114|Tangela}} | |||
|{{p|Tangela}} | |||
|Medusa/Meduza | |||
|Monjara | |||
|- style="background:#FFF" | |||
|118 | |||
|{{MSP/3|118|Goldeen}} | |||
|{{p|Goldeen}} | |||
|Goldy | |||
|Tosakinto | |||
|- style="background:#FFF" | |||
|119 | |||
|{{MSP/3|119|Seaking}} | |||
|{{p|Seaking}} | |||
|Neptune | |||
|Azumao | |||
|- style="background:#FFF" | |||
|122 | |||
|{{MSP/3|122|Mr. Mime}} | |||
|{{p|Mr. Mime}} | |||
|Mrmime | |||
|Barrierd | |||
|- style="background:#FFF" | |||
|123 | |||
|{{MSP/3|123|Scyther}} | |||
|{{p|Scyther}} | |||
|Stryke | |||
|Strike | |||
|- style="background:#FFF" | |||
|130 | |||
|{{MSP/3|130|Gyarados}} | |||
|{{p|Gyarados}} | |||
|Skulkraken | |||
|Gyarados | |||
|- style="background:#FFF" | |||
|131 | |||
|{{MSP/3|131|Lapras}} | |||
|{{p|Lapras}} | |||
|Ness | |||
|Laplace | |||
|- style="background:#FFF" | |||
|132 | |||
|{{MSP/3|132|Ditto}} | |||
|{{p|Ditto}} | |||
|Morpho | |||
|Metamon | |||
|- style="background:#FFF" | |||
|133 | |||
|{{MSP/3|133|Eevee}} | |||
|{{p|Eevee}} | |||
|Eon | |||
|Eievui | |||
|- style="background:#FFF" | |||
|137 | |||
|{{MSP/3|137|Porygon}} | |||
|{{p|Porygon}} | |||
|Poregon | |||
|Porygon | |||
|- style="background:#FFF" | |||
|138 | |||
|{{MSP/3|138|Omanyte}} | |||
|{{p|Omanyte}} | |||
|Ess | |||
|Omnite | |||
|- style="background:#FFF" | |||
|139 | |||
|{{MSP/3|139|Omastar}} | |||
|{{p|Omastar}} | |||
|Kargo | |||
|Omstar | |||
|- style="background:#FFF" | |||
|140 | |||
|{{MSP/3|140|Kabuto}} | |||
|{{p|Kabuto}} | |||
|Att | |||
|Kabuto | |||
|- style="background:#FFF" | |||
|141 | |||
|{{MSP/3|141|Kabutops}} | |||
|{{p|Kabutops}} | |||
|Lantis | |||
|Kabutops | |||
|- style="background:#FFF" | |||
|142 | |||
|{{MSP/3|142|Aerodactyl}} | |||
|{{p|Aerodactyl}} | |||
|Ptera | |||
|Ptera | |||
|- style="background:#FFF" | |||
|147 | |||
|{{MSP/3|147|Dratini}} | |||
|{{p|Dratini}} | |||
|Dragoon | |||
|Miniryu | |||
|- style="background:#FFF" | |||
| style="{{roundybl|5px}}" | 148 | |||
|{{MSP/3|148|Dragonair}} | |||
|{{p|Dragonair}} | |||
|Dragyn | |||
| style="{{roundybr|5px}}" | Hakuryu | |||
|} | |||
====Text==== | |||
[[File:Brock RB early battle screenshot.png|right|thumb|200px|"The <sc>Brock</sc> wants to fight!"]] | |||
Before the English releases of {{game|Red and Blue|s}}, screenshots were released of a {{pkmn|battle}} with the {{ga|Blue|rival}} where the text string "''The <sc>Blue</sc> wants to fight!''" was used. While this text would work with a typical {{pkmn|Trainer}}, such as "''The <sc>Lass</sc> wants to fight!''" or "''The <sc>Hiker</sc> wants to fight!''", as they were not given personal names until [[Generation II]], it would cause problems with [[Gym Leader]], [[Elite Four]], [[rival]], and link battles, causing them to read "''The <sc>Misty</sc> wants to fight!''" or "''The <sc>Lance</sc> wants to fight!''", as these Trainers did not at the time have titles, only their names. Because of this, the {{wp|Article (grammar)#Definite article|definite article}} '''''The''''' was dropped in the final releases, leading to the somewhat odd sentence style in [[Generation I]] of: | |||
* "''{Trainer's class or name} wants to fight!''" | |||
A screenshot in the instruction manual and player's guide of English Red and Blue still contains the text "''The <sc>Brock</sc> wants to fight!''", possibly suggesting a late removal. The instruction manual also mentions '''Pokémon Leaders''' instead of Gym Leaders. | |||
A slightly different grammar was also going to be used for other text strings. | |||
* "''{Player} sent {Pokémon} out!''" instead of "''{Player} sent out {Pokémon}!''" | |||
* "''A wild {Pokémon} appeared!''" became just "''Wild {Pokémon} appeared!''" (this change would be reverted in [[Pokémon XD: Gale of Darkness]], where it has been kept since then) | |||
** Similarly, "''The enemy {Pokémon} fainted!''" became simply "''Enemy {Pokémon} fainted!''" (also reverted in XD as the {{wp|Article (grammar)#Definite article|definite article}} '''''The''''' was reinstated) | |||
==Reception== | |||
The games received positive reviews from the press, receiving a perfect 10/10 "Masterful" rating from IGN.<ref>[http://gameboy.ign.com/objects/016/016708.html IGN: Pokemon Blue Version (Pokemon Blue)] (retrieved December 21, 2009)</ref> The games received an average score of about 89% on GameRankings,<ref>[http://www.gamerankings.com/htmlpages2/367023.asp Pokemon Red Version for Game Boy - GameRankings] (retrieved December 21, 2009)</ref> the second highest on the site for a [[core series]] Pokémon game, and the 3rd and 4th best score for a [[Game Boy]] title.<ref>[http://www.gamerankings.com/browse.html?site=gameboy Reviews and News Articles - GameRankings] (retrieved December 21, 2009)</ref> <!--This link shows that Red and Blue have different scores, but both round up to 89%.--> Video Game Canon ranks Pokémon Red, Blue, Yellow, [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]] as five of the best games of all time.<ref>[https://www.videogamecanon.com/ Video Game Canon] (retrieved 2023 June 26)</ref> | |||
===Criticism=== | |||
Though they brought Pokémon to international fame following the success of the Japanese Red and Green, Pokémon Red and Blue have retrospectively been met with criticism, especially compared to later releases in the series. Many Pokémon look very little like their appearance in the {{pkmn|anime}}, which premiered nearly simultaneous with the games' North American release, or later games, which improved on several other aspects as well as the graphics. Some have also accused the Kanto region itself and the Pokémon in it of being blander or less detailed than later regions and regional Pokédexes. | |||
The two games are also notorious for having several drastic [[glitch]]es, among them [[MissingNo.]], [[Glitch City]], and the [[Mew glitch]]. The battle system also features numerous glitches and oversights, such as the Badge boost glitch, the 1/256 miss glitch, and Psychic's unintended immunity to Ghost (which was corrected to be a weakness from Generation II onwards). On the other hand, many players have found that these oddities make Red and Blue unique from other games in the series, and have praised such errors either as opportunities for exploration or exploitation (e.g., as a way to get Mew), or as interesting alternative battle mechanics (e.g., among challenge runners who exploit Badge boosts). | |||
{| align="center" style="{{roundy|20px}} border: 2px solid #{{red color dark}}; background: #{{red color}}" | |||
|- align=center | |||
|style="{{roundy|20px}} border: 2px solid #{{blue color dark}}; background: #{{blue color light}}; width:80px"| | |||
[[File:Spr 1b 109.png]] | |||
|style="{{roundy|20px}} border: 2px solid #{{blue color dark}}; background: #{{blue color light}}; width:80px"| | |||
[[File:109.png]] | |||
|- align=center style="font-size: 80%" | |||
| <span style="color:#FFF">Koffing's Red and Blue sprite</span> | |||
| <span style="color:#FFF">Koffing's Generation V sprite</span> | |||
|} | |||
{{-}} | |||
==Soundtrack== | |||
{{main|Game Boy: Entire Pokémon Sounds Collection CD}} | |||
The soundtrack release for {{game2|Red|Green|Blue}} also applies to Pokémon Red and Blue. | |||
==Staff== | |||
{{main|Staff of Pokémon Red and Blue}} | |||
==Gallery== | |||
===Title screens=== | |||
<gallery> | |||
File:RedTitle GBC.png|Red title screen (Game Boy Color) | |||
File:BlueTitle GBC.png|Blue title screen (Game Boy Color) | |||
File:RedTitle SGB.png|Red title screen (Super Game Boy) | |||
File:BlueTitle SGB.png|Blue title screen (Super Game Boy) | |||
File:RedTitle 3DS VC.png|Red title screen (Virtual Console) | |||
File:RedTitle 3DS VC Secret.png|Red Secret title screen (Virtual Console) | |||
</gallery> | |||
===Virtual Console icons=== | |||
<gallery> | |||
Red VC icon.png|Red Nintendo 3DS Virtual Console icon | |||
Blue VC icon.png|Blue Nintendo 3DS Virtual Console icon | |||
</gallery> | |||
==Trivia== | |||
* The names Red and Blue were selected because it was believed that these colors would better appeal to Americans due to the {{wp|Flag of the United States|United States flag}} being red, white, and blue.<ref>[https://web.archive.org/web/19990221135156/http://www.gamefreak.co.jp/POKEMON/NEWS/NEWS.HTM GAME FREAK | POCKEMON JOURNAL] (archive)</ref> | |||
* The blurb on the back of the boxes states that 139 different {{OBP|Pokémon|species}} can be obtained in each game without trading. This, however, includes all Pokémon that the {{player}} must choose between (i.e., both the {{p|Omanyte}} and {{p|Kabuto}} families are counted). Therefore, the true total of different Pokémon obtainable in one adventure without trading is 124, which excludes the two unchosen first partner Pokémon families, one Fossil family, two Eeveelutions, one of Hitmonlee and Hitmonchan, and the four Pokémon that only evolve when traded. | |||
** This obtainable is based on the ''Caught'' status in the Pokédex. However, if one of each Pokémon is counted to be on your [[Pokémon Storage System|Box]], this will further go down to 120. This excludes the first two stages of the chosen first partner Pokémon, the first stage of the Fossil chosen, and Eevee. | |||
* According to the ''Pokémon Pokédex Collector's Edition'' (Prima's Official Pokémon Guide), Red and Blue were developed by a team of nine members. | |||
* Prior to the Virtual Console release announcement, [[Pokémon.com]] listed Pokémon Red, Blue, and Yellow with a PEGI rating of 3.<ref>[http://archive.is/kdKSE Pokémon™ Red Version and Pokémon™ Blue Version | Video Games | Pokemon.com] (archive)</ref> When PEGI rated the game for its Virtual Console release, it received a rating of 12, due to gambling. | |||
* An error made during development causes the {{OBP|Pokémon|species}} depicted during [[Professor Oak]]'s introductory lecture to be a {{p|Nidorino}} but with the [[cry]] of a {{p|Nidorina}}. This error was inherited from the Japanese Red, Green, and Blue games. | |||
* The box arts for Pokémon Red, {{v2|Yellow}}, and {{game3|Gold and Silver|Silver|s}} are the only three instances where the English ''Pokémon'' logo is shown partially covered by some element (in this case, Charizard's head). | |||
* In the Canadian French manual for Pokémon Blue, Pokémon is often misspelled as "Pokémons". | |||
* Several official sources, such as [[Pokémon.com]]<ref name="TPCi (RB) [UK]">[http://www.pokemon.com/uk/pokemon-video-games/pokemon-red-version-and-pokemon-blue-version/ Pokémon™ Red Version and Pokémon™ Blue Version | Video Games | Pokemon.com] (UK)</ref> and Iwata Asks interview,<ref name="Iwata Asks (UK)">[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-in-Motion-Pokemon-X-and-Pokemon-Y/Pokemon-X-Pokemon-Y/2-Pokemon-Born-Anew/2-Pokemon-Born-Anew-815805.html Iwata Asks | 2. Pokémon Born Anew | Iwata Asks in Motion: Pokémon X and Pokémon Y | Nintendo]</ref> incorrectly state that these games were released in Europe on June 10, 1999. This error appears to have come from the confusion of American and European date formats (the game was released in different parts of Europe on different days from October 5 to 8). | |||
* The [[game intro|opening]] of Pokémon Red features a {{p|Gengar}} battling a {{p|Nidorino}}, like in the original Japanese Red and Green versions, while the opening of Pokémon Blue features Gengar battling a {{p|Jigglypuff}} instead as in the Japanese Blue. | |||
** Due to [[List of graphical quirks (Generation I)#Purple Jigglypuff oversight|an oversight]], Jigglypuff appears purple (instead of pink) in this battle against Gengar. This is a leftover from the earlier battle between two purple Pokémon (Gengar vs. Nidorino). | |||
* The [[game intro|title screen]] of international Pokémon Red and Blue features the same 16 Pokémon appearing one-on-one together with {{ga|Red|the player}} as in Japanese Red and Blue, respectively. This starts with Charmander in Red and Squirtle in Blue. However, since there is no international game named Pokémon Green, the list of 16 Pokémon from Japanese Green is not seen in the international games. | |||
==In other languages== | |||
{{langtable|color={{red color}}|bordercolor={{blue color light}} | |||
|fr_ca=Pokémon Version bleue{{tt|*|Blue manual}}<br>Pokémon version bleue{{tt|*|Blue manual}} | |||
|fr_eu=Pokémon Version Rouge et Version Bleue | |||
|de=Pokémon Rote Edition und Blaue Edition | |||
|it=Pokémon Versione Rossa e Versione Blu | |||
|pt_br=Pokémon Versão Vermelha e Versão Azul | |||
|es=Pokémon Edición Roja y Edición Azul}} | |||
==See also== | |||
* {{appendix|Red and Blue walkthrough}} | |||
==External links== | |||
* [https://miiverse.nintendo.net/titles/6437256808907399718/6437256808907399721 Miiverse - Pokémon Red/Blue/Yellow Version Community] | |||
==References== | |||
{{reflist}} | |||
{{Core series}} | |||
{{Project Games notice}} | |||
[[Category:Game Boy games]] | |||
[[Category:Pokémon Red and Blue|*]] | |||
[[Category:Virtual Console games]] | |||
[[Category:Nintendo 3DS games]] | |||
[[de:Pokémon Rote Edition und Blaue Edition]] | |||
[[es:Pokémon Rojo y Pokémon Azul]] | |||
[[fr:Pokémon Versions Rouge et Bleue]] | |||
[[it:Pokémon Rosso e Blu]] |