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Trades between Pokémon games in different languages are possible; however, a Japanese game cannot connect with a non-Japanese game without causing corruption. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since neither game fully {{OBP|Character encoding|Generation I|encodes}} both {{wp|kana}} and the {{wp|Latin alphabet}} (only encoding one fully and the other partially). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed. | Trades between Pokémon games in different languages are possible; however, a Japanese game cannot connect with a non-Japanese game without causing corruption. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since neither game fully {{OBP|Character encoding|Generation I|encodes}} both {{wp|kana}} and the {{wp|Latin alphabet}} (only encoding one fully and the other partially). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed. | ||
Pokémon Blue is compatible with {{jpn|Pokémon Stadium}}, | Pokémon Blue is compatible with {{jpn|Pokémon Stadium}}, [[Pokémon Stadium|Pokémon Stadium 2}} (released as Pokémon Stadium in English), and {{pkmn|Stadium 2|Pokémon Stadium Gold and Silver}} (released as Pokémon Stadium 2 in English). While link battles are not possible directly between Pokémon Blue and the Generation II games, a player may challenge a Generation II game using Pokémon Stadium Gold and Silver. | ||
===Virtual Console=== | ===Virtual Console=== |