Jump Kick (move): Difference between revisions

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==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
Jump Kick inflicts damage to the enemy. If the move misses, the user receives recoil. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the recoil damage is 25% of the user's max HP.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Jump Kick is a move with 14 base power, 95% accuracy, and 13 PP. The user attacks enemy in the front. If the move misses the target, the user receives recoil damage equal to ½ of the damage that would have otherwise been dealt.
 
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move's accuracy has been decreased to 88%.
 
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the recoil damage is 25% of the user's max HP.


===Description===
===Description===

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