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| johtoguard={{p|Feraligatr}} | | johtoguard={{p|Feraligatr}} | ||
}} | }} | ||
[[File:YGlitchNameC7.png|link=]] is a dual-type {{2t|Fire|Flying}} [[Glitch Pokémon]]. It is also known as "'''Glitchy Charizard'''" because of it being a hybrid of {{p|Charizard}}. [[File:YGlitchNameC7.png|link=]] can be found in {{v|Yellow}} by Method #3 of the [[Mew glitch]] using a Pokémon with a [[special statistic|special stat]] of 199, or via the [[Time Capsule exploit]] with {{p|Feraligatr}} | [[File:YGlitchNameC7.png|link=]] is a dual-type {{2t|Fire|Flying}} [[Glitch Pokémon]]. It is also known as "'''Glitchy Charizard'''" because of it being a hybrid of {{p|Charizard}}. [[File:YGlitchNameC7.png|link=]] can be found in {{v|Yellow}} by Method #3 of the [[Mew glitch]] using a Pokémon with a [[special statistic|special stat]] of 199, or via the [[Time Capsule exploit]] with {{p|Feraligatr}}. | ||
Due to [[File:YGlitchNameC7.png|link=]] being a hybrid of Charizard, it is {{2t|Fire|Flying}}-type, its [[Pokédex]] number is #006, and can occasionally use Charizard's sprite. | Due to [[File:YGlitchNameC7.png|link=]] being a hybrid of Charizard, it is {{2t|Fire|Flying}}-type, its [[Pokédex]] number is #006, and can occasionally use Charizard's sprite. | ||
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In the {{game3|Red and Blue|Red/Blue|s}} versions, it is difficult to obtain a Pokémon using the [[Mew glitch]] that has a special stat of 199, as the game will usually freeze. The Red/Blue equivalent of [[File:YGlitchNameC7.png|link=]] is [[♀Pゥ ゥゥT]], and the easiest way for a Red/Blue player to get a ♀Pゥ ゥゥT is to have a [[File:YGlitchNameC7.png|link=]] traded to them. | In the {{game3|Red and Blue|Red/Blue|s}} versions, it is difficult to obtain a Pokémon using the [[Mew glitch]] that has a special stat of 199, as the game will usually freeze. The Red/Blue equivalent of [[File:YGlitchNameC7.png|link=]] is [[♀Pゥ ゥゥT]], and the easiest way for a Red/Blue player to get a ♀Pゥ ゥゥT is to have a [[File:YGlitchNameC7.png|link=]] traded to them. | ||
[[File:YGlitchNameC7.png|link=]]'s name is multiple lines long, forcing the player to press A button several times. These name | [[File:YGlitchNameC7.png|link=]]'s name is multiple lines long, forcing the player to press A button several times. These name issues can be avoided by renaming [[File:YGlitchNameC7.png|link=]]. | ||
==Game data== | ==Game data== |
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