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An '''item''' (Japanese: '''どうぐ''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[Bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{pkmn2|caught|catch}} {{OBP|Pokémon|species}}, or to access a new area.
{{merge|Item}}
'''Items''' (Japanese: '''どうぐ''' ''tool'') are collectible goods that exist in all forms of the Pokémon media. They have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories, with a brief description of each item. More information can be found in the items' respective articles.


==Obtaining items==
==Bag items==
[[File:Colo Item Chest.png|right|frame|An item chest from {{g|Colosseum}}]]
These are items that are stored in the [[Bag]].
Items are obtained in several different ways. They can be given to the {{player}} by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of items are contained within item balls, spherical containers resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in [[Generation II]] is picking [[Berry|Berries]] off a Berry tree. [[Join Avenue]] was introduced in {{game|Black and White|s|4=2}}, allowing players to buy certain items in bulk, as well as Berries and some rare items. Pokémon encountered in the wild will sometimes be holding items, which can be obtained by catching them using a [[Poké Ball]] or by using either {{m|Trick}}, {{m|Thief}}, {{m|Switcheroo}}, or {{m|Covet}}. Also, in certain areas in [[Generation VI]], [[Natural objects|various scenery]] will appear in the background during some battles. Using a move like {{m|Surf}} that hits all adjacent enemies can interact with the background scenery, which will cause an item to be found at the end of the battle, with the message "<player> found a <item> in the aftermath."


===Item ball images===
===Recovery items===
{| style="{{roundy|10px}}; border:3px solid #999; background: #ccc; margin:auto; text-align:center;"
Some items allow the recovery of a Pokémon's {{stat|HP}}. Typically, these are food items and include [[drink]]s, [[ether]]s, [[herbal medicine]], [[Potion]]s, [[Revive]]s, the [[RageCandyBar]] and the one-of-a-kind [[Sacred Ash]].
|- style="background: #66CC66;"
! style="{{roundytl|5px}}" | Gen
! Spr
! style="{{roundytr|5px}}" | Description
|- style="background:#FFF"
| I
| [[File:Gen I Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation I]]. The gray color will change depending on the game. It has the same design as a Poké Ball.
|- style="background:#FFF"
| II
| [[File:Gen II Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation II]]. This is the same basic image as Generation I, but with standardized colors to make it look more like a Poké Ball.
|- style="background:#FFF"
| III
| [[File:Gen III Item Ball.png]]
| style="text-align:left;" | A standard item ball from [[Generation III]]. The image has been further altered, making it clearly look like a Poké Ball.
|- style="background:#FFF"
| IV
| [[File:Gen IV Item Ball.png]]
| style="text-align:left; " | A standard item ball from [[Generation IV]]. The image is close to being exactly the same as Generation III, but with slightly different shading.
|- style="background:#FFF"
| style="{{roundybl|5px}}" | V
| [[File:Gen V Item Ball.png]]
| style="text-align:left; {{roundybr|5px}}" | A standard item ball from [[Generation V]]. This image is slightly more compact, with a more vivid coloring than previous generations.
|}


===Hidden items===
Some [[status ailment healing item]]s will cure a Pokémon of other injuries.
[[File:Item tuft.png|thumb|right|The tuft of grass (highlighted) that gives away some hidden items in FR/LG]]
Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Itemfinder|item finding tool]]. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time.


===Recurring items===
===Stat-enhancing items===
Recurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at [[Poké Mart]]s, finding items on the ground repeatedly in the same place is almost unheard of. [[Generation I]] had no known places where there were recurring items. [[Generation II]] introduced [[Apricorn]] trees and Berry trees, on which new Apricorns and Berries would grow every day; however, there were still no known places of reoccurring items on the ground.
Some items will increase a Pokémon's [[stats]] either for the long-term ([[Vitamin]]s) or just in a battle ([[Battle item]]s). Stats can also be increased through evolution; some Pokémon evolve when exposed to specific [[evolutionary stone]]s or [[evolution-inducing held item|another item]].


[[Generation III]] continued the idea of the Berry tree in {{game2|Ruby|Sapphire|Emerald}}, as well as introducing {{DL|Exchangeable item|Shoal Salt}}s and {{DL|Exchangeable item|Shoal Shell}}s. However, in {{game|FireRed and LeafGreen|s}}, the Berry tree was removed and replaced by recurring Berries hidden on the ground in [[Berry Forest]]. [[Berry|Berries]] may regenerate every 512 steps. Other areas of recurring items include [[Treasure Beach]], south of {{OBP|One Island|town}}.
===Held items===
[[Held item]]s are items given to a Pokémon to hold onto by its Trainer. These items can help the Pokémon in battle (such as [[Berry|Berries]], [[in-battle effect item]]s, [[stat-enhancing item]]s, or [[type-enhancing item]]s), help the Pokémon to reproduce (such as [[incense]]) or provide communication with others (such as [[Mail]]).
 
===Poké Balls===
[[File:SugimoriPokeBall.png|thumb|right|A Poké Ball is a useful tool for catching Pokémon.]]
[[Poké Ball]]s are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.
 
===Escape Rope===
[[Escape Rope]]s are used to return to the entrance of a cave or dungeon.


In [[Generation IV]], the main recurring item is the {{DL|Evolution-inducing held item|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust}} found in [[Turnback Cave]] after defeating or catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}. Furthermore, in Generation IV, [[Honey]] will regenerate at the rate of two per day in [[Floaroma Meadow]] after the player has gathered them on the initial trip through. These may be found in any of the spots originally found, randomly generated.  
===Experience-affecting item===
[[Experience-affecting item]]s such as the Exp. Share and {{DL|Experience-affecting item|Lucky Egg}} aid a Pokémon's growth.


In [[Generation V]], {{DL|Exchangeable item|TinyMushroom}}s will regrow, though they will remain invisible. Primarily, these are found on {{rt|6|Unova}} and {{rt|12|Unova}}, but can also be found in [[Icirrus City]] in the {{DL|Seasons|Winter}}. Additionally, a {{DL|Valuable item|Pearl}} and {{DL|Valuable item|Stardust}} will wash up on {{rt|13|Unova}} or at [[Undella Town]] once per day. These may either both be found beside the {{tc|Black Belt}} on Route 13, or on the very easternmost shore of Undella Town, or one in each location. Another {{DL|Valuable item|Pearl}} may be found periodically on {{rt|18|Unova}} near the {{tc|Battle Girl}}. It appears that the {{DL|Drink|Lemonade}} found on the road on {{rt|9|Unova}} will regenerate, but how often is unknown.
===Escape items===
Outside of [[Pinwheel Forest]], there is a Challenge Rock that invites {{type|Fighting}} Pokémon to smash it. Doing so will produce a {{DL|Valuable item|Star Piece}} once per day. In {{2v2|Black|White|2}}, the same invitation stands, however, only a Stardust is produced.
[[Escape item]]s, such as {{DL|Escape item|Poké Doll}} and {{DL|Escape item|Fluffy Tail}}, provide easy escape from a wild Pokémon.


In {{2v2|Black|White|2}}, the recurring items differ slightly, as do the locations.
===Repel===
A TinyMushroom may occasionally regrow in the fenced-in "garden" outside the {{DL|Unova Route 6|Season Research Lab}}, and a {{DL|Exchangeable item|Big Mushroom}} may occasionally regrow in a patch of grass in the trees to the immediate south of the [[Mistralton Cave]] entrance. A TinyMushroom may occasionally regrow behind the Celestial Tower on Route 7, and on a small rise on Route 12 as well.  
[[Repel]] prevents wild Pokémon from appearing. There are many different types, each with a different strength.
A {{DL|Exchangeable item|Heart Scale}} may wash up on one of the shorelines of [[Undella Bay]], or on a patch of sand in [[Humilau City]], once more near the {{tc|Black Belt}} on Route 13, or next to the rock at the bottom of the staircase immediately east of [[Lacunosa Town]]. A {{DL|Valuable item|Pearl}} may wash up on the beach between the two staircases in Undella Town (in front of the Sage). A {{DL|Valuable item|Big Pearl}} may wash up on the small dune/path near the Treasure Hunter on Route 13, north of the {{tc|Parasol Lady}}.
Some items ({{DL|Evolution-inducing held item|Prism Scale}}s, Heart Scales, Pearls) may also wash up on {{rt|9|Unova}} over time.


Many items gained recurring status in {{2v2|Black|White|2}}, as they are found in [[Hidden Grotto]]es, the contents of which regenerate.
===Cologne===
Only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Cologne]] increases a Pokémon's friendship.


====Recurring gift items====
===Honey===
{{incomplete|section|needs= Missing Gen. I, II, and VI items, complete Gen IV and V}}
[[Honey]] attracts wild Pokémon to grassy patches and can be slathered on special trees in the [[Sinnoh]] region to attract rare Pokémon.
Certain items may be given to the player once per day by [[non-player character]]s, often for fulfilling a certain task.


In {{3v2|Ruby|Sapphire|Emerald}}, various non-player characters in [[Hoenn]] will give items, usually [[Berry|Berries]], simply when spoken to.
===Move Machines===
*The younger sister in the flower shop on {{rt|104|Hoenn}} will give one random berry per day.
[[TM]]s and [[HM]]s provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle.
*A girl on {{rt|111|Hoenn}} will give one {{b| Razz}} Berry once per day.
*A boy on {{rt|114|Hoenn}} will give one {{b| Bluk}}, {{b|Nanab}}, {{b|Pinap}}, Razz, or {{b|Wepear}} Berry per day.
*A woman on {{rt|120|Hoenn}} will give one random berry per day.
*The [[Berry Master]] on {{rt|123|Hoenn}} will give two random berries per day. The [[Berry Master's wife]] will also give a random berry if her question is answered.
*A girl in [[Sootopolis City]] will give two random berries per day.
*An elderly gentleman in [[Pacifidlog Town]] will give either {{TM|21|Frustration}}, if your lead Pokémon does not like you, or {{TM|27|Return}} if your lead Pokémon likes you. He will give one once per week.


In {{v|Platinum}}, there are more non-player characters that require something of the player in order to give an item.
===Mulch===
*The manager of the [[Pokémon News Press]] will give the {{player}} three specialty [[Poké Ball]]s and one {{DL|Exchangeable item|Heart Scale}} for showing him the Pokémon he's requested for his exposé.
[[Mulch]] is used in [[Berry]] growth.
*There is a man on {{rt|221|Sinnoh}} who will give the player a {{DL|Type-enhancing item|Black Belt}}, {{DL|In-battle effect item|Expert Belt}}, or {{DL|In-battle effect item|Focus Sash}}, once per day, in the aforementioned order, for showing him a Pokémon of the requested level.
*An {{tc|Ace Trainer}} immediately inside the [[Great Marsh]] gate will give the player one random [[Shard]] per day when spoken to.


There are a range of recurring gift items in all [[Generation V]] games.
===Valuable and exchangeable items===
*There is a woman in [[Driftveil City]] who will give the player a Heart Scale if she is shown a Pokémon knowing the requested move.
Some items have no purpose other than to earn money for the player or otherwise help obtain other goods. These can specifically refer to [[Coin]]s, [[Apricorn]]s, and [[Shard]]s, but other [[valuable item]]s and [[exchangeable item]]s can also be found.
*There is a {{tc|Fisherman}} in the "Hip Waders" club on the [[Village Bridge]] who will give the player {{ball|Dive}}s once per day for showing him the requested {{type|Water}} Pokémon, with the condition that it must have been caught that day.
*A {{tc|Parasol Lady}} outside of the [[Tubeline Bridge]] gate on {{rt|8|Unova}} will give the player one rock depending on the time of day; a {{DL|In-battle effect item|Damp Rock}} in the morning, {{DL|In-battle effect item|Heat Rock}} during the day, {{DL|In-battle effect item|Smooth Rock}} in the evening and {{DL|In-battle effect item|Icy Rock}} at night.
*The player may take {{DL|Icirrus City|Aha, Wye, and Ditoh's house|Aha}}'s Pep Quiz once per day in [[Icirrus City]]. If correct, the player receives an {{DL|Status ailment healing item|Antidote}}. If incorrect, the player receives a {{DL|Status ailment healing item|Parlyz Heal}}.
*Lastly, the player may receive a {{DL|Drink|Soda Pop}} once per {{DL|Days of the week|Wednesday 5|Wednesday}} by speaking to the Waitress inside the door of the {{DL|Nacrene City|Café Warehouse}} in [[Nacrene City]].


In {{2v2|Black|White}},
===Key items===
* A {{tc|businessman}} in [[Lacunosa Town]] will give the player one of a selection of Berries on {{DL|Days of the week|Sunday 5|Sunday}} night. This changes to {{DL|Days of the week|Monday 6|Monday}} and {{DL|Days of the week|Thursday 6|Thursday}} nights in {{2v2|Black|White|2}}.  
[[Key item]]s can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a [[non-player character]], but other times they are intended to be kept and will aid gameplay.


In {{2v2|Black|White|2}},
===Fossils===
*Two scientists in the [[Castelia Sewers]] will give the player one healing item, randomly selected, per day if spoken to. The female, accessible in all seasons, will give the player either a [[Potion]], {{DL|Potion|Super Potion}} or [[Revive]] and the male scientist, accessible only in {{DL|Seasons|Spring}} and {{DL|Seasons|Summer}}, will give the player an {{DL|Status ailment healing item|Antidote}}, {{DL|Status ailment healing item|Full Heal}} or {{DL|Potion|Full Restore}}.
[[File:Mine Dome Fossil.png|thumb|right|A Dome Fossil]]
*Once per day the player may volunteer to walk the {{tc|Socialite}}'s {{p|Mienfoo}} in [[Humilau City]] and will be rewarded with a {{DL|Valuable item|Pearl}} for their troubles.
[[Fossil]]s may be revived into Pokémon. There are nine types of Fossils:
* [[Dome and Helix Fossils]]
* [[Old Amber]]
* [[Claw and Root Fossils]]
* [[Armor and Skull Fossils]]
* [[Cover and Plume Fossils]]
* [[Jaw and Sail Fossils]]


===Fake items===
===Flutes===
In some indoor areas such as the [[Power Plant]], item balls may in fact turn out to be {{p|Voltorb}} or {{p|Electrode}}, in which case interacting with them will instead initiate a battle with said Pokémon. In [[Generation V]], within forested areas, item balls may be {{p|Foongus}} or {{p|Amoonguss}}.
A [[Flute]] is an item that can be blown to produce an effect. They can be used multiple times without being consumed.


==Item types==
==Bag==
{{main|List of items by type}}
[[File:Pt bag.png|150px|thumb|right|The Bags in {{v2|Platinum}}]]
Throughout the [[Pokémon world]], the [[Bag]] is used to carry items. Since [[Generation II]], Items have been separated into categories to help with overall organization. These categories are altered slightly with each game. Some of the common categories consist of:
The [[Bag]] appears in every Pokémon game in one form or another. It is used to hold all of the player's items, and is accessible from the beginning of the game through the [[menu]].
* '''General items''' - [[Escape Rope]]s, [[Repel]]s, [[Battle Item|Battle Enhancers]], [[Mail]], etc.
* '''Medicine''' - [[Potion]]s, [[Status ailment healing item]]s, Stat-boosting items, etc. While originally part of the general Items Bag section, it has had its own since Generation IV.
* '''[[TM]]s & [[HM]]s''' - All [[move]] teaching devices, by which Pokémon can learn moves such as {{m|Surf}}, {{m|DynamicPunch}}, and {{m|Psychic}}. HMs cannot be discarded; in Gen V, TMs have this trait as well, as they are reusable.
* '''[[Poké Ball]]s''' - Different type of balls are all used for {{pkmn2|caught|capturing}} {{OBP|Pokémon|species}}.{{tt|*|Not used in Generation V, since Poké Balls are stored in the General items section}}
* '''[[Key item]]s''' - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player's Pokémon and are mostly specific to the game. These types of item include Tickets, Keys, and the popular [[Bicycle]]. Key items can never be discarded, however, certain items will disappear from the player's Bag during storyline events.
* '''[[Held item]]s''' - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these.
* '''[[Berry|Berries]]''' - The items were introduced in [[Generation II]], and expanded upon in [[Generation III]] with the creation of many different types of Berries, as well as adding a separate Bag slot for them.


The preceding basic classification holds mostly true for Generations II and III. However, in [[Generation IV]], items have been arranged into further categories. New categories include Medicine, Battle Items, and Mail. [[Generation I]] did not have any form of categories in the Bag (as it held a very limited number of items), though the categories can still apply.
==Trainer Card==
The {{ga|Trainer Card}} contains all the information about a Trainer, including their name, [[Trainer ID number]], the amount of [[Pokémon Dollar|money]] they have, the amount of Pokémon in their [[Pokédex]] and the length of time they have been playing. The Trainer Card will change color depending on how far through the game the player is.


==Item storage==
==Rewards==
Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the {{player}}'s [[Bag]], and from Generation II onwards, into a specific pocket of that Bag. When a section of the Bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a [[Pokémon Center]] as <Player>'s [[PC]]. In [[Generation IV]], this problem is eliminated by having no limit on items in the Bag, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the Bag. [[Key item]]s, [[HM]]s, and, in Generation V, [[TM]]s cannot be tossed.
===Badges===
[[Badge]]s are a sign that a player has defeated a [[Gym Leader]]. Earning more Badges will help qualify for the [[Pokémon League]], as well as allow the use of specific [[HM]]s outside of battle and affect the behavior of certain Pokémon. They are displayed with the Trainer Card.


===Held items===
===Symbols===
{{main|Held item}}
A [[Symbol]] is earned when one of Hoenn's [[Frontier Brain]]s is defeated. They are displayed on the {{DL|Trainer Card (game)|Frontier Pass}} and only appear in {{game|Emerald}}.
Since [[Generation II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as [[Potion]]s and {{DL|Status ailment healing item|Full Heal}}s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading.
 
===Commemorative Prints===
[[File:TowerGoldprintL.png|thumb|Colored print]]
A [[commemorative print]] is earned when one of the Frontier Brains at a Generation IV {{gdis|Battle Frontier|IV}} is defeated. The prints are displayed on the [[Vs. Recorder]].
 
==Pokédex==
A Pokédex records information about every species of Pokémon a Trainer has encountered. There are three kinds:
* [[Regional Pokédex]] - for listing Pokémon specific to a certain region
* [[National Pokédex]] - for listing all 649 species of Pokémon
* [[Unown Dex]] - for listing the (at the time) 26 species of {{p|Unown}}
 
==Running Shoes==
The [[Running Shoes]] have been a stable part of the game since [[Generation III]]. By pressing the B button, players are able to run instead of walk. In {{game|HeartGold and SoulSilver|s}} the Running Shoes can be activated using the [[Nintendo DS]]'s touch screen.
 
==Devices==
Three electronic devices have been introduced over the course of the games. They all perform similar functions, and are each specific to a certain region.
* [[Pokégear]] ([[Johto]])
* [[PokéNav]] ([[Hoenn]])
* [[Pokétch]] ([[Sinnoh]])
* [[C-Gear]] ([[Unova]])
 
==Decorations==
[[Decorations]] can be used to personalize a Trainer's bedroom or [[secret base]]. The availability of each decoration is dependent on the game.
 
 
==Accessories and Props==
In [[Pokémon Contest]]s and {{pkmn|Super Contest}}s, as well as certain dress-up studios, [[Accessory|Accessories]] are used to dress up Pokémon. In [[Pokémon Musical]]s, [[Prop]]s serve a similar role.
 
==Backdrops==
[[Backdrop]]s are used as the background behind the Pokémon when dressed up for or photo or a Super Contest.


==In the TCG==
==See also==
{{main|Item card (TCG)}}
* [[List of items by index number]]
In the [[Pokémon Trading Card Game]], items from the games were originally {{TCG|Trainer card}}s. However, starting with the {{TCG|HeartGold & SoulSilver}} Collections at the start of the LEGEND era in Japanese, and {{TCG|Black & White}} in international releases, they are classified in their own category, Item cards.
* [[List of items in other languages]]


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