Appendix:Yellow walkthrough/Section 13: Difference between revisions

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Now that you've caught {{p|Articuno|the first}} of the [[legendary birds]], let's hunt down number {{p|Zapdos|two}}. <br>
Now that you've caught {{p|Articuno|the first}} of the [[legendary birds]], let's hunt down number {{p|Zapdos|two}}. <br>
As with {{p|Articuno}}, it's advised to bring a large number of {{DL|Poké Ball|Ultra Ball}}s.  Once you're ready, venture east from {{ci|Cerulean}} towards [[Rock Tunnel]].  Instead, once you get to the tall grass north of the Poké Center, {{m|Surf|swim}} out into the river and head south.  It's not far to the south shore, where you'll run into a lone PokéManiac.  Hop onto dry land and get ready to face some {{type2|Electric}}s!
As with {{p|Articuno}}, it's advised to bring a large number of {{DL|Poké Ball|Ultra Ball}}s.  Once you're ready, venture east from {{ci|Cerulean}} towards [[Rock Tunnel]].  Instead, once you get to the tall grass north of the Poké Center, {{m|Surf|swim}} out into the river and head south.  It's not far to the south shore, where you'll run into a lone PokéManiac.  Hop onto dry land and get ready to face some {{type|Electric}}s!


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[[Image:Zapdos_battle_Y.png|thumb|right|Zapdos, the legendary bird of lightning.]]
[[Image:Zapdos_battle_Y.png|thumb|right|Zapdos, the legendary bird of lightning.]]


This decrepit building has a few items strewn around, but beware: some of the items are actually {{p|Voltorb}} and {{p|Electrode}} in disguise.  Just past the entrance room is a {{DL|Vitamin|Carbos}}, and further along you'll see a {{p|Voltorb|second item ball}}.  The room to the right is a dead-end with both a Voltorb and Electrode, waiting to pounce on an {{player|unsuspecting Trainer}}.  Continue south to the exterior wall, and you'll find {{TM|33|Reflect}}.  Head to the east, and you'll find {{TM|25|Thunder}} (the strongest {{type2|Electric}} attack) in the southeast room.  Follow the narrow hallway to a [[Rare Candy]] and an {{DL|Vitamin|HP Up}} in the northeast room.  All that's left to do is head to the west.
This decrepit building has a few items strewn around, but beware: some of the items are actually {{p|Voltorb}} and {{p|Electrode}} in disguise.  Just past the entrance room is a {{DL|Vitamin|Carbos}}, and further along you'll see a {{p|Voltorb|second item ball}}.  The room to the right is a dead-end with both a Voltorb and Electrode, waiting to pounce on an {{player|unsuspecting Trainer}}.  Continue south to the exterior wall, and you'll find {{TM|33|Reflect}}.  Head to the east, and you'll find {{TM|25|Thunder}} (the strongest {{type|Electric}} attack) in the southeast room.  Follow the narrow hallway to a [[Rare Candy]] and an {{DL|Vitamin|HP Up}} in the northeast room.  All that's left to do is head to the west.
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{{p|Zapdos}} roosts in the [[Power Plant]]'s final room.  SAVE YOUR GAME before attempting capture - there's only one, so don't risk knocking it out.  It won't go down without a fight, so whittle it's health down and try putting it to {{status|sleep}} before attempting to capture it.  Once the battle is done, take the side exit, and {{m|fly}} back to {{ci|Viridian}}.  It's time to claim the final badge!
{{p|Zapdos}} roosts in the [[Power Plant]]'s final room.  SAVE YOUR GAME before attempting capture - there's only one, so don't risk knocking it out.  It won't go down without a fight, so whittle it's health down and try putting it to {{status|sleep}} before attempting to capture it.  Once the battle is done, take the side exit, and {{m|fly}} back to {{ci|Viridian}}.  It's time to claim the final badge!
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Now that you've collected the seven other badges, the leader of [[Viridian Gym]] has finally returned.  No one seems to know the identity of this [[Giovanni|shadowy figure]], but as you'll see soon enough, it's someone you know quite well.
Now that you've collected the seven other badges, the leader of [[Viridian Gym]] has finally returned.  No one seems to know the identity of this [[Giovanni|shadowy figure]], but as you'll see soon enough, it's someone you know quite well.
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After his defeat in {{ci|Saffron}}, Giovanni returned to his post as leader of Viridian Gym.  His Gym turns out to be a favorite training spot for {{type2|Ground}} Trainers, so {{t|Grass}}- and {{type2|Water}}s should have little trouble here.  Moves like {{m|Surf}}, {{m|Razor Leaf}}, and {{m|Ice Beam}} will be a big help.  Like [[Team Rocket]]'s hideout under the Celadon Game Corner, the Gym utilizes [[spinner]] tiles to disorient Trainers before they reach the Gym Leader.  There's also a [[Revive]] lying on the floor, making this Gym the only one to have items lying around.
After his defeat in {{ci|Saffron}}, Giovanni returned to his post as leader of Viridian Gym.  His Gym turns out to be a favorite training spot for {{type|Ground}} Trainers, so {{t|Grass}}- and {{type|Water}}s should have little trouble here.  Moves like {{m|Surf}}, {{m|Razor Leaf}}, and {{m|Ice Beam}} will be a big help.  Like [[Team Rocket]]'s hideout under the Celadon Game Corner, the Gym utilizes [[spinner]] tiles to disorient Trainers before they reach the Gym Leader.  There's also a [[Revive]] lying on the floor, making this Gym the only one to have items lying around.


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