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==Shiny Shadow Pokémon== | ==Shiny Shadow Pokémon== | ||
{{main|List of glitches in Generation III#Shiny Shadow Pokémon glitch|List of glitches in Generation III}} | {{main|List of glitches in Generation III#Shiny Shadow Pokémon glitch|List of glitches in Generation III}} | ||
In {{g| | In {{g|Colosseum}}, like in the main series games, there is a 1/8192 chance of a Shadow Pokémon being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokémon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player's party or the [[Pokémon Storage System]]. Shininess is retained through [[purification]]. | ||
However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with both the player and the opponent's ID numbers. As a consequence of fixing this glitch from [[Pokémon Colosseum]] in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny. | However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with both the player and the opponent's ID numbers. As a consequence of fixing this glitch from [[Pokémon Colosseum]] in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny. |
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