Shed Tail (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 20:14, 21 April 2024 by Wrrasba (talk | contribs) (→‎Effect)
Jump to navigationJump to search
Shed Tail
しっぽきり Tail Shedding
SV Prerelease Shed Tail.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Shed Tail (Japanese: しっぽきり Tail Shedding) is a non-damaging Normal-type move introduced in Generation IX.

Effect

Shed Tail creates a substitute at the cost of half of the user's maximum HP (rounded up), then switches the user out. The created substitute has 1/4 of the user's maximum HP. The Pokémon that switches in will then have the substitute. If the user is holding a Berry that would trigger in response to Shed Tail (such as a Sitrus Berry), it eats its held Berry before switching out.

Shed Tail fails (and will not switch the user out) if the user already has a substitute, if the user has no teammates to switch to, or if the user's HP is less than or equal to 50% of its maximum HP.

Description

Games Description
SV The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0254 Sceptile GrassIC Big.png Monster Dragon Rem.
0967 Cyclizar DragonIC Big.png
NormalIC Big.png
Field Field 31
0968 Orthworm SteelIC Big.png Field Field 52
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • The Japanese name of this move, しっぽきり Shippokiri, comes from the idiomatic expression 蜥蜴の尻尾切り tokage no shippo kiri (lit. cutting lizard's tail), which means to shift one's work or responsibility onto a subordinate.

In other languages

Language Title
Chinese Cantonese 斷尾 Tyúhnméih
Mandarin 斷尾 / 断尾 Duànwěi
France Flag.png French Queulonage
Germany Flag.png German Schwanzabwurf
Italy Flag.png Italian Tagliacoda
South Korea Flag.png Korean 꼬리자르기 Kkori Jareugi
Spain Flag.png Spanish Autotomía
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.