Season (game mechanic): Difference between revisions

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Revision as of 00:13, 21 August 2018

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Missing other languages section

This article is about the game mechanic. For the division of dubbed episodes in the anime, see season.

Seasons (Japanese: 季節 season) are a mechanic from the fifth generation of the Pokémon games.

Seasons will not change in-game automatically; they will change only upon exiting a cave or building. Unlike in the real world, where each season lasts for approximately three sequential months (in the astronomical model) or exactly three sequential months (in the meteorological model), the seasons in Unova will change each month, going through the full cycle of spring, summer, autumn, and winter three times per year.

In Generation V

May is spring

Spring

Summer

Autumn

Winter

29 days until summer!

Spring

Spring (Japanese: spring) occurs in January, May, and September.

Effects

Summer

Summer (Japanese: summer) occurs in February, June, and October.

Effects

Autumn

Autumn: as normal, the slope is too steep to climb.

Autumn (Japanese: autumn), also known as fall in North America, occurs in March, July, and November.

Effects

Winter

Winter: due to snowfall the area uphill is now accessible.

Winter (Japanese: winter) occurs in April, August, and December.

Effects

Trivia

  • Because February is included among the months considered as summer in the games, summer is the shortest season on average. Whereas the other seasons each last a total of 92 days in a real-time year, summer lasts a total of 89 days, or 90 days in case of a leap year. In the real world, this is true for astronomical summer in the southern hemisphere, as the Earth is near perihelion; astronomical summer lasts only approximately 89 days, while winter lasts closer to 94. The opposite is in effect for the Northern Hemisphere.
  • When summer and winter start in the Northern Hemisphere of the real world, the same season is in effect in-game. This is not true for spring and autumn: it is spring in-game when autumn starts in real life and vice versa. The opposite is true for the Southern Hemisphere: real-world spring and autumn start in months with their respective in-game seasons, while summer and winter start in in-game winter and summer respectively.
  • In the astronomical model of seasons (used in North America and parts of Europe), seasons start at solstices and equinoxes. In the game, seasons start at the start of the month, as is the case in the meteorological model of seasons (used by meteorologists and in countries such as Australia).
  • Pokémon Black and White, the first games to introduce this feature, were released during autumn in Japan, and the in-game season was spring. The international releases were released during spring in the Northern Hemisphere, and the in-game season was autumn.


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.