Key to Room 6: Difference between revisions
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The '''Key to Room 6''' (Japanese: '''6ごうしつのカギ''' ''Room No. 6 Key'') is a [[Key Item]] introduced in [[Generation III]] | The '''Key to Room 6''' (Japanese: '''6ごうしつのカギ''' ''Room No. 6 Key''), known as the '''Rm. 6 Key''' in Generation III, is a [[Key Item]] introduced in [[Generation III]]. | ||
==In the core series games== | ==In the core series games== |
Revision as of 03:00, 26 August 2018
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The Key to Room 6 (Japanese: 6ごうしつのカギ Room No. 6 Key), known as the Rm. 6 Key in Generation III, is a Key Item introduced in Generation III.
In the core series games
Price
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Effect
The Key to Room 6 unlocks the door to Room 6 inside the Abandoned ShipRSE/Sea MauvilleORAS, and is part of the puzzle to obtain the ScannerRSE/Storage KeyORAS. It breaks upon using it, consuming the item.
Description
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Acquisition
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In other languages
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See also
- Abandoned Ship/Sea Mauville
- Key to Room 1, Key to Room 2, and Key to Room 4
- List of Key Items in Generation III
- List of Key Items in Generation VI
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |