Crash damage: Difference between revisions

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m (→‎In the anime: Editing Gen III Battle Frontier links, replaced: {{FB|Arena Tycoon|Greta}} → Greta)
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In ''[[AG051|Come What May!]]'', {{ho|Grace}}'s {{p|Medicham}} suffered crash damage as [[May's Beautifly]] dodged its {{m|High Jump Kick}}, further increased by Beautifly using {{m|Silver Wind}} to speed up Medicham's fall.
In ''[[AG051|Come What May!]]'', {{ho|Grace}}'s {{p|Medicham}} suffered crash damage as [[May's Beautifly]] dodged its {{m|High Jump Kick}}, further increased by Beautifly using {{m|Silver Wind}} to speed up Medicham's fall.


In ''[[AG126|Saved by the Beldum]]'', {{OBP|Gilbert|AG126}}'s {{p|Hitmonlee}} hurt itself when it failed to hit Pikachu with High Jump Kick.
In ''[[AG126|Saved by the Beldum]]'', {{OBP|Gilbert|AG126}}'s {{p|Hitmonlee}} hurt itself when it failed to hit [[Ash's Pikachu]] with High Jump Kick.


In ''[[AG149|Wheel of Frontier]]'', [[Greta]]'s Medicham was hurt when its High Jump Kick failed to hit [[Ash's Snorlax]].
In ''[[AG149|Wheel of Frontier]]'', [[Greta]]'s Medicham was hurt when its High Jump Kick failed to hit [[Ash's Snorlax]].


In ''[[BW043|Meowth's Scrafty Tactics!]]'', a {{p|Scrafty}} was hurt when when [[Ash's Tepig]] dodged its High Jump Kick.
In ''[[BW043|Meowth's Scrafty Tactics!]]'', a {{p|Scrafty}} was hurt when [[Ash's Tepig]] dodged its High Jump Kick.


[[Ash's Scraggy]] and {{AP|Hawlucha}} have been seen to hurt themselves upon missing when using High Jump Kick.
[[Ash's Scraggy]] and {{AP|Hawlucha}} have been seen to hurt themselves upon missing when using High Jump Kick.

Revision as of 09:41, 7 October 2021

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Image of a Pokémon taking crash damage from the games

Crash damage is the damage taken by the attacking Pokémon when if fails to successfully use certain moves.

Mechanics

Moves with crash damage are boosted by Reckless.

Generation I

If a move that has crash damage misses, the user takes 1 HP of crash damage.

Generation II

If a move that has crash damage misses or is blocked by a protection move, the user takes crash damage equal to 1/8 of the damage it would have dealt.

Generation III

If a move that has crash damage misses or is blocked by a protection move, the user takes crash damage equal to 1/2 of the damage it would have dealt.

Generation IV

If a move that has crash damage misses, is blocked by a protection move, or the target is immune to the attack due to its type, the user takes crash damage equal to 1/2 of the target's maximum HP.

Generation V onward

If a move that has crash damage misses, is blocked by a protection move, or the target is immune to the attack due to its type, the user takes crash damage equal to 1/2 of the user's maximum HP (rounded down).

Moves with crash damage

Name Type Category Power Accuracy
High Jump Kick Fighting Physical 85 (Gen. I-III)
100 (Gen. IV)
130 (Gen. V+)
90%
Jump Kick Fighting Physical 70 (Gen. I-III)
85 (Gen. IV)
100 (Gen. V+)
95%

In the anime

Scrafty being hurt by crash damage

In Come What May!, Grace's Medicham suffered crash damage as May's Beautifly dodged its High Jump Kick, further increased by Beautifly using Silver Wind to speed up Medicham's fall.

In Saved by the Beldum, Gilbert's Hitmonlee hurt itself when it failed to hit Ash's Pikachu with High Jump Kick.

In Wheel of Frontier, Greta's Medicham was hurt when its High Jump Kick failed to hit Ash's Snorlax.

In Meowth's Scrafty Tactics!, a Scrafty was hurt when Ash's Tepig dodged its High Jump Kick.

Ash's Scraggy and Hawlucha have been seen to hurt themselves upon missing when using High Jump Kick.

In Showdown at the Shalour Gym!, Korrina's Mienfoo took crash damage after Ash's Hawlucha dodged its High Jump Kick.

See also


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.