Baddy Bad (move): Difference between revisions
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|jtranslit=Waruwaru Zōn | |jtranslit=Waruwaru Zōn | ||
|gameimage=Baddy Bad VII.png | |gameimage=Baddy Bad VII.png | ||
|gameimage2=Baddy Bad VII 2.png | |||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Dark | |type=Dark | ||
|damagecategory=Special | |damagecategory=Special | ||
|basepp=15 | |basepp=15 | ||
|maxpp= | |maxpp=24 | ||
|power=90 | |power=90 | ||
|accuracy=100 | |accuracy=100 | ||
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}} | }} | ||
'''Baddy Bad''' (Japanese: '''わるわるゾーン''' ''Bad-Bad Zone'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. It is one of the [[signature move]]s of the | '''Baddy Bad''' (Japanese: '''わるわるゾーン''' ''Bad-Bad Zone'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}. | ||
==Effect== | ==Effect== | ||
===Generation VII=== | |||
Baddy Bad deals damage and sets up the effects of the move {{m|Reflect}} on the user's side of the field. | Baddy Bad deals damage and sets up the effects of the move {{m|Reflect}} on the user's side of the field. | ||
===Generation VIII onwards=== | |||
Baddy Bad cannot be selected in battle. However, it has been modified: its power was changed to 80 and its accuracy to 95%. | |||
==Description== | ==Description== | ||
{{movedesc|dark}} | {{movedesc|dark}} | ||
{{movedescentry|{{gameabbrev7|PE}}|The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves.}} | {{movedescentry|{{gameabbrev7|PE}}|The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's physical moves.}} | ||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |||
|} | |} | ||
==Learnset== | ==Learnset== | ||
===By [[Move Tutor]]=== | ===By [[Move Tutor]]=== | ||
In Let's Go, Eevee!, the Move Tutor of Baddy Bad is located in [[Celadon City]]'s [[Pokémon Center]]. | In Let's Go, Eevee!, the Move Tutor of Baddy Bad is located in [[Celadon City]]'s [[Pokémon Center]]. | ||
{{Movehead/ | {{Movehead/TMGames|Dark|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g8=none|g9=none | ||
{{ | |g7tm=tutor|g7g={{gameabbrev7|E}}}} | ||
{{Moveentry/1| | {{Moveentry/1|133|formsig=Pa|Eevee|type=Normal|1|No Eggs Discovered|No Eggs Discovered|✔|form={{ga|Partner Pokémon|Partner}}}} | ||
{{Movefoot|Dark|1}} | {{Movefoot|Dark|1}} | ||
Line 53: | Line 59: | ||
|de=Quälzone | |de=Quälzone | ||
|it=Zona Buiabuia | |it=Zona Buiabuia | ||
|ko=아그아그존 ''Ageu- | |ko=아그아그존 ''Ageu-ageujon'' | ||
|ru= | |ru= | ||
|es=Umbreozona | |es=Umbreozona | ||
}} | }} | ||
{{Glitzy Glow|Dark}} | |||
{{Bouncy Bubble|Dark}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Screen-creating moves]] | |||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Quälzone]] | [[de:Quälzone]] |
Latest revision as of 02:41, 25 February 2024
Baddy Bad わるわるゾーン Bad-Bad Zone | ||||||||||||
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Baddy Bad (Japanese: わるわるゾーン Bad-Bad Zone) is a damage-dealing Dark-type move introduced in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is one of the signature moves of the partner Eevee.
Effect
Generation VII
Baddy Bad deals damage and sets up the effects of the move Reflect on the user's side of the field.
Generation VIII onwards
Baddy Bad cannot be selected in battle. However, it has been modified: its power was changed to 80 and its accuracy to 95%.
Description
|
Learnset
By Move Tutor
In Let's Go, Eevee!, the Move Tutor of Baddy Bad is located in Celadon City's Pokémon Center.
# | Pokémon | Types | Egg Groups | Compatibility | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0133 | No Eggs Discovered | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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Variations of the move Glitzy Glow | ||
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Variations of the move Bouncy Bubble | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Let's Go, Pikachu! and Let's Go, Eevee! tutor moves
- Moves
- Moves that can target any adjacent Pokémon
- Dark-type moves
- Special moves
- Generation VII moves
- Moves that cannot miss
- Screen-creating moves
- Signature moves
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet