Light of Ruin (move)

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Light of Ruin
? ?
None.png
Type  Fairy
Category  Special
PP  5 (max. 8)
Power  140
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Light of Ruin (Japanese: ) is a damage-dealing Fairy-type move introduced in Generation VI. It is the signature move of AZ's Floette.

Effect

Light of Ruin deals damage and causes the user to receive recoil damage equal to ⅓ of the damage done to the target.

Description

Games Description
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.


Learnset

By levelling up

# Pokémon Type Level
I II III IV V VI
719 Floette Floette Fairy Fairy ?
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • Light of Ruin has the highest base power of all Fairy-type moves.
  • Light of Ruin is the only Fairy-type move which inflicts recoil.


Variations of the move Double-Edge
PhysicalIC HOME.png Double-EdgeVolt TackleFlare BlitzBrave BirdWood HammerWave Crash