Ledge
Ledges are a common feature of the geography of the Pokémon world. They can be found on most routes, and have been featured in every main series Pokémon game.
Ledges are not just for decoration purposes; they also serve as one-way obstacles. Players are able to jump over ledges and land on the other side, but may never climb back up. A ledge may be strategically placed on a route for one of two reasons. Firstly, the ledge provides a quick return from a new area once it has been reached. Often this removes the need to walk through tall grass (in one direction only). Ledges may also be used in this manner to provide a quick return back to the start of a cave.
The second main use of a ledge is to prevent a player from entering a new area too early. For example, Gold is able to enter the southern end of Route 46 at the beginning of his Pokémon journey, but cannot reach the northern end (Blackthorn City) on account of the ledges blocking the path. This area is full of high-level Pokémon and being able to travel there at the start of the game would disrupt the storyline of Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver.
In Hoenn, Trainers with an Acro Bike can use travel up the ledged paths in Jagged Pass by holding the B button and jumping up an adjacent path of stones. This cannot be done in other routes.
Special tiles in the Pokémon games |
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Cave tile • Hole • Ice tile • Ledge • Marsh tile • Puddle • Sand tile • Snow tile Spin tile • Soft soil • Tall grass • Trap • Warp tile • Water tile Dungeon tile |