Victory Dance (move): Difference between revisions

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accuracy=— |
accuracy=— |
bdesc=??? |
bdesc=??? |
gen=III |
gen=VIII |
category=Beauty |
category= |
appeal=1 |
appeal= |
jam=0 |
jam= |
cdesc=Ups the user's condition. Helps prevent nervousness. |
cdesc=|
appealsc=0 |
appealsc= |
scdesc=Earn double the score in the next turn. |
scdesc=|
category6=Cool |
category6= |
appeal6=1 |
appeal6= |
jam6=0 |
jam6= |
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |
cdesc6=|
pokefordex=Bulk%20Up |
pokefordex= |
touches=no |
touches=no |
protect=no |
protect=no |
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tm3=yes|
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tm4=yes|
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tm5=yes|
tm#5=08|
tm6=yes|
tm#6=08|
tm7=yes|
tm#7=08|
tr8=yes|
tr#8=48|
tmpe=yes|
tm#pe=30|
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na=no|
na=no|

Revision as of 17:32, 29 January 2022

Victory Dance
'
Type  Fighting
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation VIII
Condition  [[(condition)|]]
Appeal  
Jam  
Condition  [[(condition)|]]
Appeal  
Condition  [[(condition)|]]
Appeal  
Jamming  

Expression error: Unexpected < operator.

Victory Dance (Japanese: ) is a non-damaging Fighting-type move introduced in Pokémon Legends: Arceus.

Effect

Victory Dance raises the user's Attack stat and Defense stat by one stage each in addition to giving a 50% boost to the damage dealt by the user’s moves.

Description

Games Description
SwSh The user performs a dance to usher in victory. This raises the user’s offensive and defensive stats and increases the damage dealt by the user’s moves by 50 percent.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0549 Lilligant GrassIC Big.png
FightingIC Big.png
Grass style="text-align:center; display:none; background:#Template:Egg color;" | 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Legends: Arceus

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description
Status 2 —% Self The user performs a dance to usher in victory. This raises the user’s offensive and defensive stats and increases the damage dealt by the user’s moves by 50 percent.

Description

In the anime

In the manga

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.