High Jump Kick (move): Difference between revisions
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The crash damage from Hi Jump Kick can be reversed by {{m|Bide}} or {{m|Counter}}. | The crash damage from Hi Jump Kick can be reversed by {{m|Bide}} or {{m|Counter}}. | ||
=In the anime= | |||
[[Image:BattleAboardtheStAnne.gif|240px|left|thumb|[[Ash's Raticate]] using '''Hi Jump Kick'''.]] | [[Image:BattleAboardtheStAnne.gif|240px|left|thumb|[[Ash's Raticate]] using '''Hi Jump Kick'''.]] | ||
[[Image:Hitmonlee hijumpkick.jpg|240px|left|thumb|{{p|Hitmonlee}} using '''Hi Jump Kick'''.]] | [[Image:Hitmonlee hijumpkick.jpg|240px|left|thumb|{{p|Hitmonlee}} using '''Hi Jump Kick'''.]] |
Revision as of 19:51, 22 January 2008
Hi Jump Kick とびひざげり Jumping Flame Kick | ||||||||||||
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Hi Jump Kick (Japanese: とびひざげり Jumping Flame Kick) is a slightly inaccurate damage-dealing Fighting-type move introduced in Generation I.
Effect
Generation I
Hi Jump Kick does damage. If this attack misses, the user will take 1 point of crash damage. Since all attacks that do 0 damage miss, Hi Jump Kick will always miss if used against a ghost type.
If the user of Hi Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage.
The crash damage from Hi Jump Kick can be reversed by Bide or Counter.
In the anime
Pokémon
Raticate: It makes a big leap towards the opponent and kicks on impact.
- Used by Ash's Raticate in Battle Aboard the St. Anne.
Hitmonlee. Hitmonlee leaps into the air and strikes the opponent with its knee.
- Used by the Hitmonlee belonging to one of the Wobbuffet Festival crashers in Wobbu-palooza.
Learnset
Generation I
By leveling up
- Hitmonlee at Lv.48
Generation II
By leveling up
- Hitmonlee at Lv.26
Generation III
By leveling up
Generation IV
By leveling up
In other languages
Spanish: Patada S. Alta, French: Pied Voltige, German: Turmkick.