List of moves that poison: Difference between revisions

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==Badly poisoned==
==Badly poisoned==
'''{{Status|Badly poisoned}}''' is a variation of poison in which the amount of damage increases every round. It starts at 6.25% of the Pokémon's HP and doubles until the Pokémon faints, switches or battle ends. The out-of-battle effects are the same. The following moves may badly poison their targets.
'''{{Status|Badly poisoned}}''' is a variation of poison in which the amount of damage increases every round. It starts at 1/16 of the Pokémon's max HP and increases by 1/16 every turn until the Pokémon faints, switches or battle ends. The out-of-battle effects are the same. The following moves may badly poison their targets.


{| align="center" width="100%" style="background: #{{poison color}}; -moz-border-radius: 1em; border: 5px solid #{{poison color light}};"
{| align="center" width="100%" style="background: #{{poison color}}; -moz-border-radius: 1em; border: 5px solid #{{poison color light}};"

Revision as of 08:51, 10 September 2010

This is a list of moves which poison the target. There are two kinds of poisoning.

Poisoned

Poison is a non-volatile status ailment which reduces the afflicted Pokémon's HP by 12.5% after each of its turns, and by 1 for every 4 steps outside of battle. The following moves may poison their targets.

Move Type Category Probability Power Accuracy Notes
Cross Poison Poison Physical 10% 70 100%
Gunk Shot Poison Physical 30% 120 70%
Poison Gas Poison Status 100% 55%
Poison Jab Poison Physical 30% 80 100%
PoisonPowder Poison Status 100% 75%
Poison Sting Poison Physical 30% 15 100%
Poison Tail Poison Physical 10% 50 100%
Secret Power Normal Physical 30% 70 100% Causes poisoning in tall grass (Generation III only)
Sludge Poison Special 30% 65 100%
Sludge Bomb Poison Special 30% 90 100%
Smog Poison Special 40% 20 70%
Toxic Spikes Poison Status 100% Upon switching in, if the move was used once.
Fling Dark Physical 100% 70 100% If Poison Barb is held by user.
Twineedle Bug Physical 20% 25 100%

Badly poisoned

Badly poisoned is a variation of poison in which the amount of damage increases every round. It starts at 1/16 of the Pokémon's max HP and increases by 1/16 every turn until the Pokémon faints, switches or battle ends. The out-of-battle effects are the same. The following moves may badly poison their targets.

Move Type Category Probability Power Accuracy Notes
Poison Fang Poison Physical 30% 50 100%
Toxic Poison Status 100% 85%
Toxic Spikes Poison Status 100% Upon switching in, if the move was used twice.
Fling Dark Physical 100% 30 100% If Toxic Orb is held by user.


Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps