Jump Kick (move): Difference between revisions
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===Generation IV=== | ===Generation IV=== | ||
Same as before, but base power was changed from 70 to 85. | Same as before, but base power was [[List of moves that changed in attack power|changed]] from 70 to 85. | ||
==Learnset== | ==Learnset== |
Revision as of 22:43, 30 January 2010
Jump Kick とびげり Dropkick | ||||||||||||
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Range
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Availability
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Jump Kick (Japanese: とびげり Dropkick) is a damage-dealing Template:Type2 move introduced in Generation I.
Effect
Generation I - III
Jump Kick does damage. If this attack misses, the user will crash and take damage (1/8 of the damage it would've otherwise dealt). Used against a Template:Type2, it always counts as a miss.
If the user of Jump Kick attacks first and faints itself due to crash damage, the opponent will not attack or be subjected to recurrent damage during that round.
In Generation I, the user lost 1 HP for crashed damage.
Generation IV
Same as before, but base power was changed from 70 to 85.
Learnset
Generation I
By leveling up
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Generation II
By leveling up
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Generation III
By leveling up
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Generation IV
By leveling up
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In the anime
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The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
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Hitmonlee jumps up and then hits the foe with its foot as it falls. | ||
Shiro's Hitmonlee | Two Hits and a Miss | Debut | |
Wobbuffet Festival crashers's Hitmonlee | Wobbu-Palooza! | None | |
Unknown Trainer's Hitmonlee | The Legend of Thunder! | None | |
Master Hamm's Hitmonlee | Pasta La Vista! | None |
In other languages
- Spanish: Patada Salto
- French: Pied Sauté
- German: Sprungkick
- Italian: Calciosalto