From Bulbapedia, the community-driven Pokémon encyclopedia.
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| '''Ké……''' is a dual-type [[Unknown type|???]]/{{t|:L}} [[Glitch Pokémon]] which can only be found by using a cheating device. | | '''Ké……''' is a dual-type [[Unknown type|???]]/{{t|:L}} [[Glitch Pokémon]] which can only be found by using a cheating device. |
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| The glitch is obtained by using a cheating device to use a Master Ball outside of battle while in [[Glitch City]]. The first time the Ball is used, a [[faint|fainted]], level 0 {{p|Rhydon}} will appear. After using the ball again, Ké…… will appear in the party. Its status, however, will say "fainted." | | The glitch is obtained by using a cheating device to use a Master Ball outside of battle while in [[Glitch City]]. The first time the Ball is used, a [[faint]]ed, level 0 {{p|Rhydon}} will appear. After using the ball again, Ké…… will appear in the party. Its status, however, will say "fainted." |
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| ==Game data== | | ==Game data== |
Revision as of 21:25, 1 September 2009
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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Ké…… is a dual-type ???/:L Glitch Pokémon which can only be found by using a cheating device.
The glitch is obtained by using a cheating device to use a Master Ball outside of battle while in Glitch City. The first time the Ball is used, a fainted, level 0 Rhydon will appear. After using the ball again, Ké…… will appear in the party. Its status, however, will say "fainted."
Game data
Game locations
This Pokémon was unavailable prior to Generation I.
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Type effectiveness
Template:RBY Type effectiveness
Learnset
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Ké......'s types
- Ké's first type is an unreadable glitch type, and its second type is called ":L", a glitch type which no other known glitch Pokémon has. When viewing the types, pixels cover their usual location, making them almost impossible to see. The colon followed by L is what is used to represent "level" next to any Pokémon's level from 0-99 in the Red/Blue/Yellow versions.
Trivia
- According to Ké......'s Pokédex data, it is 23'0'' in height and 880.6 lb in weight (data only seen briefly after an encounter).
See also
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