-----: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 4: Line 4:
It is usually found in [[Sinnoh]]'s [[Oreburgh Mine]] with the use of an [[Action Replay]]. It can also be encountered in a [[Wild Pokémon|wild]] [[double battle]] when using a cheat code to walk over water, and it can be found in [[Victory Road]] as well.
It is usually found in [[Sinnoh]]'s [[Oreburgh Mine]] with the use of an [[Action Replay]]. It can also be encountered in a [[Wild Pokémon|wild]] [[double battle]] when using a cheat code to walk over water, and it can be found in [[Victory Road]] as well.


Invisible Shiny Bulbasaur always appears at Lv.0 with 0 Max HP, similarly to [[Ten question marks|??????????]] in [[Generation III]]. It doesn't appear to have any usable attacks -- in double battles, the only attack it can use is Struggle. It is apparently invisible, although it may have a sprite resembling DPBox's (when it uses Struggle in a double battle, the bottom of a sprite resembling [[DPBox]]'s is visible at the top of the screen); it sparkles like a Shiny Pokémon when it appears; and it's cry is the same as that of a Bulbasaur. If the player attempts to attack it, the game will assume there is no target and end the battle immediately.
Invisible Shiny Bulbasaur always appears at Lv.0 with 0 Max HP, similarly to [[Ten question marks|??????????]] in [[Generation III]]. It doesn't appear to have any usable attacks -- in double battles, the only attack it can use is Struggle. It is apparently invisible, although it may have a sprite resembling [[DPBox]]'s (when it uses Struggle in a double battle, the bottom of a sprite resembling [[DPBox]]'s is visible at the top of the screen); it sparkles like a Shiny Pokémon when it appears; and it's cry is the same as that of a Bulbasaur. If the player attempts to attack it, the game will assume there is no target and end the battle immediately.


By using the [[Cheating|walk through walls]] code to walk over water, the player can trigger a [[Wild Pokémon|wild]] [[double battle]] with an Invisible Shiny Bulbasaur and a real Pokémon. The game, thinking that the player is traveling with a partner, will display two of the player's back sprite, one being the player and the "clone" being the non-existant partner. The partner, whose name is nothing more than a blank space, will send out a DP Box. If the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with {{m|Struggle}}, causing both to faint (one from damage, the other from recoil).
By using the [[Cheating|walk through walls]] code to walk over water, the player can trigger a [[Wild Pokémon|wild]] [[double battle]] with an Invisible Shiny Bulbasaur and a real Pokémon. The game, thinking that the player is traveling with a partner, will display two of the player's back sprite, one being the player and the "clone" being the non-existant partner. The partner, whose name is nothing more than a blank space, will send out a DP Box. If the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with {{m|Struggle}}, causing both to faint (one from damage, the other from recoil).

Revision as of 15:28, 24 June 2008

0572Minccino.png This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions.

Invisible Shiny Bulbasaur is a glitch Pokémon in Pokémon Diamond and Pearl. It is usually found in Sinnoh's Oreburgh Mine with the use of an Action Replay. It can also be encountered in a wild double battle when using a cheat code to walk over water, and it can be found in Victory Road as well.

Invisible Shiny Bulbasaur always appears at Lv.0 with 0 Max HP, similarly to ?????????? in Generation III. It doesn't appear to have any usable attacks -- in double battles, the only attack it can use is Struggle. It is apparently invisible, although it may have a sprite resembling DPBox's (when it uses Struggle in a double battle, the bottom of a sprite resembling DPBox's is visible at the top of the screen); it sparkles like a Shiny Pokémon when it appears; and it's cry is the same as that of a Bulbasaur. If the player attempts to attack it, the game will assume there is no target and end the battle immediately.

By using the walk through walls code to walk over water, the player can trigger a wild double battle with an Invisible Shiny Bulbasaur and a real Pokémon. The game, thinking that the player is traveling with a partner, will display two of the player's back sprite, one being the player and the "clone" being the non-existant partner. The partner, whose name is nothing more than a blank space, will send out a DP Box. If the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with Struggle, causing both to faint (one from damage, the other from recoil).

Interestingly, in a wild double battle, Invisible Shiny Bulbasaur copies its partner's Speed stat and replaces all participating Pokémon's cries (including DPBox) with a Bulbasaur's cry. After each attack animation, its HP counter disappears.

Invisible shiny Bulbasaur is essentially a null, which happens when an empty space in the party is called to battle. This would explain why the game says that there is no target because, technically, there is no Pokémon. DPbox may be Invisible shiny Bulbasaur's back sprite.

External links

Video of an encounter with this glitch

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon
Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.